(01-14-2016, 08:13 AM)|nfrared Wrote: Let's say the team allowed this. How long before people start demanding say a Cloak Disruptor be shot off their ship? Do you think it would be fair to lose a multimillion piece of equipment like that?
Nobody suggested such a thing. A cloak disruptor is worth over a hundred million credits, some transport turrets are not. Demanding to shoot one off would not happen or be tolerated for the same reason that it's not ok to demand 100 million credits from a passing trader.
Yes, but you have helped me emphasize my point perfectly - Where is the line drawn in such things? And people will continue to search for that line. And soon we would be overun with rules laywering and screeds of walltext for rules that no one with a spare week would read.
(01-14-2016, 08:13 AM)|nfrared Wrote: Let's say the team allowed this. How long before people start demanding say a Cloak Disruptor be shot off their ship? Do you think it would be fair to lose a multimillion piece of equipment like that?
Nobody suggested such a thing. A cloak disruptor is worth over a hundred million credits, some transport turrets are not. Demanding to shoot one off would not happen or be tolerated for the same reason that it's not ok to demand 100 million credits from a passing trader.
No, asking to shoot off a cloak disruptor is the same as asking 350 million. Aka- THAT would be an unreasonable demand and would be sanctionable.
This is what I was talking about. Please append this rule:
3.3 Aggressors are not allowed to issue further demands during the same encounter after the trade vessel has complied, or destroy a trade vessel prior to issuing a demand, in system or local chat. "Halt" on its own is not a demand, however, a trade vessel can be destroyed if they refuse to stop after being asked to in the form of a proper demand.
to
3.3 Aggressors are not allowed to issue demands to a trade vessel that would deliberately result in the destruction of their ship, or destroy a trade vessel prior to issuing a demand, in system or local chat. "Halt" on its own is not a demand, however, a trade vessel can be destroyed if they refuse to stop after being asked to in the form of a proper demand.
Issuing demands to shoot off equipment that costs in hundreds of millions is already covered by this rule:
1.0 Server administrators will impose sanctions on players for violating server rules and for any actions that harm server gameplay.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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The same to you @sindroms, basically if you have to write that much to define what your workaround is, there is no way its happening ingame without the victim "what the-ing? " at you and the situation then causing OORP griefs.
(01-14-2016, 08:54 AM)Garuda Wrote: Just suicide and you will get back your equipment back..what is the problem now?
Because then after every time you do this you will have to explain that the player now has to kill themselves as well. You can't demand that.
(01-14-2016, 08:55 AM)|nfrared Wrote: The same to you @sindroms, basically if you have to write that much to define what your workaround is, there is no way it's happening ingame without the victim "what the-ing? " at you and the situation then causing OORP griefs.
I write that much because I like to write, not just because it takes more than one line to specify a demand. I am pretty sure most pirate players worth a toss tend give more than three lines of text to their targets unless they are getting shot by something. That is sort of the purpose of an RP server. Your argument is mute.
Explaining to the person what is being asked of them is to avoid the ''what the eff'' moment. And so far only those two were the cause for one. Nobody else, even a barely-english-speaking russian guy had any problems understanding these demands.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Bad call, this just seems like arguing for the sake of not wanting to admit a mistake on the team's at this point. Unprecedented sanction for a perfectly reasonable demand, and I'm not the biggest fan of Spazzy (and vice versa).
(01-14-2016, 08:55 AM)|nfrared Wrote: The same to you @sindroms, basically if you have to write that much to define what your workaround is, there is no way it's happening ingame without the victim "what the-ing? " at you and the situation then causing OORP griefs.
I write that much because I like to write, not just because it takes more than one line to specify a demand. I am pretty sure most pirate players worth a toss tend give more than three lines of text to their targets unless they are getting shot by something. That is sort of the purpose of an RP server. Your argument is mute.
Explaining to the person what is being asked of them is to avoid the ''what the eff'' moment. And so far only those two were the cause for one. Nobody else, even a barely-english-speaking russian guy had any problems understanding these demands.
You argue that and I quote "This is an RP server" yet you want to bring encounters when there will be more //whispermustdothisOORPinfo discussion to the player who is also seeking RP's and think this is OK then you have me all wrong, bring the OORPness I say. No I'm kidding.
(01-14-2016, 09:05 AM)Durandal Wrote: Bad call, this just seems like arguing for the sake of not wanting to admit a mistake on the team's at this point. Unprecedented sanction for a perfectly reasonable demand, and I'm not the biggest fan of Spazzy (and vice versa).
For the record, I'm not arguing on behalf of the admin team (I don't have the right to do that), this is my opinion as a player and I don't think I would enjoy spacepirate greenlining me ingame repeatedly during an encounter, it can be immersion breaking which is something I personally avoid.
I feel I've said enough. Take what I have said and please think of others.
(01-14-2016, 08:51 AM)|nfrared Wrote: Yes, but you have helped me emphasize my point perfectly - Where is the line drawn in such things? And people will continue to search for that line. And soon we would be overun with rules laywering and screeds of walltext for rules that no one with a spare week would read.
Thank you.
If that is your argument then you have none. Because that same "problem" would already exist in the absence of any rule about what kind of credit demands are and are not allowed. This has been left up to players to sort out individually for years and I think we have yet to regret that decision as a community. The entire point of this thread as far as I'm concerned is tp point out that it makes no sense to make an arbitrary distinction between credit/cargo-, equipment- and other forms of piracy.
(01-14-2016, 08:19 AM)Findarato Veneanar Wrote: Any chance the @admins could make the rules on pirate demands a bit more detailed, since apparently they are not clear enough and it is unlikely that every single player that plays a pirate will read this thread.
This is also related to the response above. I think stricter rules are the exact opposite of what is needed. I think pirates should be given the freedom to be creative and experiment while being fair. Violations of that idea can be sanctioned on the same basis that every other violation about "harrassing" or "unfair demands" ever was, the only difference is we'll sometimes need to have a discussion if the majority of the community seems to disagree with such a decision.