Keep us posted on the progress, I wanna see how it looks with the textures
Special promotion on cloaks. Made In Donesia. *We claim no responsibility for any kind of damage or sudden explosion that might occur from proper use of this product.
So I was able to open up the .obj files in TrueSpace finally and edited and fixed the things myself. Now it looks like this:
However, now I have a problem, as the converters I tried flip the faces randomly, as I need the converters to make the .cob model to an .obj model. That looks like this:
That's not good. Does anyone know how to fix this?
Why aren't you using a 3d program that actually works with OBJ files instead? That *.COB format looks shady and every time you have to convert something, it's gonna create problems.
Switch to Blender and profit out of it.
P.S. Nice edit on the Mako!
Special promotion on cloaks. Made In Donesia. *We claim no responsibility for any kind of damage or sudden explosion that might occur from proper use of this product.
Because I used TrueSpace for years, doing models for Freespace 2 mods. I never got along with Blender, it's horrible to learn how to handle it, especially if you're used to work with other tools. I'll try some other converters later when I'm back on my home PC.