It's a matter of the rules. OSI+IRG+TAZ represent the Zoner NPC faction as the only official factions.
Creating sort of a council is the only way to "PLAY" as an official faction within that frame when it comes down to the factionrules and these rules also include the NPC stations.
What does this mean? The CoF only authority contains the NPC stations, players and anything by players unrelated to the official factions IS NOT under their authority.
And purposely Finn described the inRP reflection of the CoF very well.
(05-23-2017, 08:56 PM)Auzari Wrote: Finn, what you did when at the Freeport was right, you were trying to preserve neutrality and, I'm just talking about the absurd actions like supporting 'bombardment' or creating a 'fighting' force against a military. Zoners are civilians, not warriors.
Also bullcrap (shizune), Core never gave permission, unless you have quotes. Implo disliked the idea at the time apparently (according to the chat), and the current leader, Chuba, denies it.
What is funny and ironic is when Zoners got allies to help them, ooRP arguments arose and Zoners were condemned for that as well. I would not say Zoners are just civilians, but they aren't a military force. Having a security detail? Sure. Makes sense. Having a full-blown Offensive Navy? Yeah no.
Just like nephs are in LORE Colony ships. Meant to be mobile freeports. If one or two MAYBE get retrofitted to be more armored to defend or protect people, sure. But people using them for offensive operations is bullcrap. Hence the idea for a Neph registry, to help make sure the Colony ships aren't being used for non-Zoner lore actions. Yet that is being crapped on and is going "against Zoner lore".
If everyone here had their way, Zoners would NEVER evolve, never advance, never make progress beyond the idea that they are only "space gypsies". If someone leaves a Country due to oppresion or corruption, does that automatically make them a nomad or gypsie, or an anarchist? No. So why are Zoners being told that where their own Lore just states that they left due to the rigid control and corruption of the Houses.
(05-23-2017, 08:57 PM)MotokoSusu Wrote: wait let me understand this you creat a inRP faction so Zoners can discuss in a ooRP prospective. whhhyyyy not just have a oorp thread then and bypass the inrp altogether. also a Freeport admin a chieftian of a tribe? Nooooo!!!! they are a building manager.
"Or if someone breaks the ID and shoot someone, thus starting a conflict that affects a whole region of space and not one station, that there shouldn't be consequences?"
well that is when diplomacy is used. second who dispenses the Consequences? I think if a single player goes rouge the ones that he is attacking will solve that problem and become as you all say a lolowut moment. seems a little group have a vested interest in this by driving all these , what I call some pretty weak reasons for it to become a realization, bullet points. can any one here recall any major Zoners war inrp other then the FP11 crud. that would call for this to be done and if so why was it not done then.
Ok you're focusing on the word use, versus the idea behind it. A Chief might not have been the best word, but the idea still is sound. Also, the CoF is not a faction. Not sure who told you that. And I stated that from an ooRP perspective, the CoF helps the official factions chat about it. I did not say it was soley made for ooRP reasons.
Also guess what? The last FR5? Diplomacy was used. Comms were sent to the offending party asking what happened. When they responded syaing they will attack again, thus going against Zoner lore, then all official factions voted that the CONSEQUENCE was no longer being allowed to dock. Why? Well you just said that if a player goes rogue then the ones he is attacking will solve the problem. Guess what? That didn't happen. The action of one indie Zoner made the Core inRP NEMP Freeport 11 and start shooting Zoners in the Omicrons whenever they found them. Sorry, your example is poor because the actions of one affected the rest. It was not contained. Hence if there was no action against that person going Rogue, it would be seen as Zoners approved of it, and thus the Core and their allies started hunting Zoners.
there are reasons that some people picked Zoners mine was personal I did not care how the house space where run and this is my rl opinion not a inrp one. I do not play well with other and if you ever have run into me in game I hardly ever answer anyone so the zoners was a good personal fit. *throws arms in the air* and now you all are screwing up my fun
@Arioch I would like to point out my comparison of Zoners to Quarians from Mass Effect. The massive Quarian Fleet is made of civilian ships mostly, many of them refit with heavy armor and weaponry. In Mass Effect 3, even the Liveships (these massive colonies) are given heavy weaponry making them on part with Turian heavy dreads. That's how I see Zoners - like Quarians in Mass Effect, in aspect of being spacers without actual home (except for Rannoch and being exiled by Geth parts, of course).
This little bird went to sleep forever. So long.
Thank you for everything.
Fin
look me up in game and scan my Neph the name is at the bottom and even get to see how pretty it is and maybe you will understand why I am push back so hard on the list. in fact both that we have are outfitted like twins. I even have a whole story on looking for it beyond the outer rimi refuse to be placed in a basket like everyone is the same
(05-23-2017, 09:11 PM)Arioch Wrote: Ok you're focusing on the word use, versus the idea behind it. A Chief might not have been the best word, but the idea still is sound. Also, the CoF is not a faction. Not sure who told you that. And I stated that from an ooRP perspective, the CoF helps the official factions chat about it. I did not say it was soley made for ooRP reasons.
Well, there had been CoF tagged vessels flying around, which certainly makes them a faction which isn't a good idea in my opinion afterall.
Fin quote:
"If everyone here had their way, Zoners would NEVER evolve, never advance, never make progress beyond the idea that they are only "space gypsies". If someone leaves a Country due to oppresion or corruption, does that automatically make them a nomad or gypsie, or an anarchist? No. So why are Zoners being told that where their own Lore just states that they left due to the rigid control and corruption of the Houses."ee
sorry I suck at the whole fancy quote thing
it seems that people are board playing zoners and want to have the perks like house space. I am live in florida. Florida is nice then the "snowbirds" came to retire from the northern states they enjoyed the slow life then they got bord and started wanting all the things they have in the northern states. with out really asking if the people that lived here before them. kind of see the same thing happening here
(05-23-2017, 09:29 PM)MotokoSusu Wrote: Fin quote:
"If everyone here had their way, Zoners would NEVER evolve, never advance, never make progress beyond the idea that they are only "space gypsies". If someone leaves a Country due to oppresion or corruption, does that automatically make them a nomad or gypsie, or an anarchist? No. So why are Zoners being told that where their own Lore just states that they left due to the rigid control and corruption of the Houses."ee
sorry I suck at the whole fancy quote thing
it seems that people are board playing zoners and want to have the perks like house space. I am live in florida. Florida is nice then the "snowbirds" came to retire from the northern states they enjoyed the slow life then they got bord and started wanting all the things they have in the northern states. with out really asking if the people that lived here before them. kind of see the same thing happening here
What is changing that you don't like?I know the whole neph registry has opposers, but the idea behind it was to be able to protect all Zoners from the actions of one. As I stated before, a rogue Zoner did go against the ID and lore and fired openly on Core, and as such ALL Zoners in the Omicrons for a time were targeted. So it was discussed that having a list of all nephs was useful so Zoners could go "Nope, this is who did it, not Zoners as a whole, so take your issue with them and not all Zoners". Which frankly, is entirely in line with Zoner RP.
Unless something has changed since my stepping away (Doubt it since I'm still in the CoF chat and other Zoner chats), people don't want house perks. For their own factions and requesting FACTION perks? Sure. But the CoF has not made any requests for House perks. The ONLY thing they have done is create a set of rules that all the station administrators of the time agreed to and discussed, in order to protect Zoner stations. It was not decided on by the CoF. It was by the individual station admins, some of which weren't even in the CoF at the time, that agreed that instead of each Freeport having their own rules (Which has and would've gotten more chaotic). that they would have a clear set of regulations. Nothing "House perk-y" in that, nor was it decided on by some "ruling body". It was openly discussed with those who RP'd as Station Administrators.
(05-23-2017, 09:19 PM)Birb Wrote: @Arioch I would like to point out my comparison of Zoners to Quarians from Mass Effect. The massive Quarian Fleet is made of civilian ships mostly, many of them refit with heavy armor and weaponry. In Mass Effect 3, even the Liveships (these massive colonies) are given heavy weaponry making them on part with Turian heavy dreads. That's how I see Zoners - like Quarians in Mass Effect, in aspect of being spacers without actual home (except for Rannoch and being exiled by Geth parts, of course).
A good general comparison, but I'd say more in line with Pre-Mass Effect 3. The Nomad war is over, so the need for Colony ships and the like to potentially be retrofitted to be military ships isn't there. I don't believe that Zoners should have a full military or navy, nor take their Colony ships which SHOULD be very rare and expensive in Lore and make them offensive ships. I do believe though that it is entirely reasonable for there to be some sort of defensive ships than can ward off attackers, in the form of a cruiser or what not. But purely for defensive purposes, and not outright offensives. You get allies to do that (Which has happened many times before, and even then people took issue with that - damned if you do, damned if you don't).