Okay so I have a question.. Does BGS even have a NFZ? I mean we all know that Zoner stations have a treaty that allows for a NFZ to exist but as far as I am aware BGS is freelancer and doesn't have one. Simply declaring that you now have a NFZ doesn't mean you do.
(07-20-2017, 07:45 AM)TheSK Wrote: Okay so I have a question.. Does BGS even have a NFZ? I mean we all know that Zoner stations have a treaty that allows for a NFZ to exist but as far as I am aware BGS is freelancer and doesn't have one. Simply declaring that you now have a NFZ doesn't mean you do.
Actually that's a quite good question, thanks for bringing that up.
The Concept of the NFZ isn't actually tied to that of the Freeport NFZ, which I know will likely cause some confusion. Rather, it's a logical conclusion of being a Neutral Station in where many opposing groups might meet (Bounty Hunters and Rogues, as an Example). A Consequence of that happening, would be the installation of a No Fire Zone around the station, enforced by the security, not by any kind of treaty.
The Station Itself forbids conflict within it's immediate range, in order to encourage business and a neutral atmosphere. We're fully aware we don't have the status of a freeport. The NFZ we're talking about is simply an Area of 10K Around the station wherein we, the Station Security will not tolerate any open hostilities, and will get involved if a fight is started.
Edit: This does not mean that if you casually start a fight at 11K from the station, we will not interfere.Common Sense Prevails. The BGS will patrol the immediate 10K area around Barrier Gate, and attempt to break apart any conflict that might interfere with the Business of Barrier Gate. Most likely, this will involve in any opposing groups, let's use Bounty Hunters and Rogues again, as an example, being strictly ordered to exit the area of Barrier Gate, or to cease their hostilities.
(07-20-2017, 07:59 AM)=Sharky= Wrote: Cool faction. In future I hope we will have some interactions. Maybe an exchange of services, as many of us tend to say ^_^
We'll meet soon anyways. Mercenary Division has its place in Barrier Station. So I'm sure we will meet in a way or another.
Hey, we're looking forward to having you buddy. The More the Merrier. There's no bad RP, if it's all undergone with the intentions of having fun.
(07-20-2017, 07:45 AM)TheSK Wrote: Okay so I have a question.. Does BGS even have a NFZ? I mean we all know that Zoner stations have a treaty that allows for a NFZ to exist but as far as I am aware BGS is freelancer and doesn't have one. Simply declaring that you now have a NFZ doesn't mean you do.
Actually that's a quite good question, thanks for bringing that up.
The Concept of the NFZ isn't actually tied to that of the Freeport NFZ, which I know will likely cause some confusion. Rather, it's a logical conclusion of being a Neutral Station in where many opposing groups might meet (Bounty Hunters and Rogues, as an Example). A Consequence of that happening, would be the installation of a No Fire Zone around the station, enforced by the security, not by any kind of treaty.
The Station Itself forbids conflict within it's immediate range, in order to encourage business and a neutral atmosphere. We're fully aware we don't have the status of a freeport. The NFZ we're talking about is simply an Area of 10K Around the station wherein we, the Station Security will not tolerate any open hostilities, and will get involved if a fight is started.
Edit: This does not mean that if you casually start a fight at 11K from the station, we will not interfere.Common Sense Prevails. The BGS will patrol the immediate 10K area around Barrier Gate, and attempt to break apart any conflict that might interfere with the Business of Barrier Gate. Most likely, this will involve in any opposing groups, let's use Bounty Hunters and Rogues again, as an example, being strictly ordered to exit the area of Barrier Gate, or to cease their hostilities.
Think of it from a Crayter standpoint, a lawful military would never allow known enemy combatants, such as Outcasts, to have a safe haven inside what can be called a Capital System. Any attempt by a civilian to interfere with Military operations would see those civilians arrested or shot. Honestly I don't see how you come out of this on top, unless you have some world class RP in mind when the negotiations inevitably come down on you.