I mentioned my idea in OFL chat, on Durandal's devstream and am posting a thread just to put it out there for discussion.
I believe that mining zones could be made more dangerous to be in, if they had usual scanner inhibition that cuts visual and scanning range in half. This way miners inside the mining zone could only notice incoming pirates within 7.5k while pirates incoming towards mining zone, would still notice miners from 15k.
I'd honestly be okay with reducing it by more than 7.5k. Mining should be dangerous, and right now its incredibly safe. Just stick a core 1 or 2 POB in the field, hug it, and dock up whenever red appears.
This doesn't solve that issue, but its a step in the right direction towards high risk high reward. I'd certainly like to trial it at the very least and see how it goes. This ultimately falls mostly to @Xalrok and @Karst as system and balance lead respectively.
I'm supportive of this idea, even having mining as a primary source of income. This'd actually encourage miners to consider hiring sentries to keep an eye out for trouble, much like how traders may hire scouts as a pair of advance-warning eyes.
(01-12-2018, 07:26 PM)SnakThree Wrote: I believe that mining zones could be made more dangerous to be in, if they had usual scanner inhibition that cuts visual and scanning range in half. This way miners inside the mining zone could only notice incoming pirates within 7.5k while pirates incoming towards mining zone, would still notice miners from 15k.
Feedback?
Why not just make it work for both parties?
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
What he's saying Denis, is that anyone inside the field has their scanner radius reduced. Anyone outside the field, however, will be able to see them. Pirates inside the field for example would be blind to incoming lawfuls as well.
(01-12-2018, 07:42 PM)SnakThree Wrote: I just want to be clear and hopeful, that I propose this to be only applied on the actual mining zone and not whole asteroid field.
That makes sense to me, since I can totally see the metals within the mining area causing radar interference.