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Offline pim
06-14-2008, 09:13 AM,
#21
Member
Posts: 292
Threads: 6
Joined: Mar 2008

Not a bad one... As usual Jinx... Ok, cannot take it anymore... whyareyoualwaysmakingsobeatifulshipsImightneverflyyy ?! TheyresobeautifulandIcanthandlemorethan2char !..

OK for gentle RP, OK for gentle PvP too. What do you prefer ?
Hurk hurk hurk...

[\JG/]Pim (mercenary, ex-IMG)(Raven's talon, New London and New Berlin mainly)
John Smith(independant trader, ex-contract killer on Manhattan)(Heavy Tanker)
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Offline Jinx
06-14-2008, 09:06 PM, (This post was last modified: 06-14-2008, 09:07 PM by Jinx.)
#22
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

[Image: quickpreview2.jpg]

here is the skinned version ( grey default skin ) - attached is a size comparisson with the BHG gunship - and the original homeworld kith somtaav. i kept the turret hardpoints roughly the same, but limited the torpedo slot some more - its not a bomber, the torp may well have a tighter angle than the original SHF.

the ship may appear quite bigger, but it is a lot flatter thant he homeworld design and still a lot smaller than the next shipclass. below is an ingame shot in dresden - there isn t much colour contrast there - everything is orange/brown there. - the BHG hammerhead is allmost colliding with the ship - so there you can see the difference in size with the little HF that has less than 1/3 of the SHFs armour, reactor and weapons. ( around 3 times bigger )

as announced, this ship has NO canopy, no distinct cockpit like other fighters. - the current kith somtaav has a sensor array instead - and this model features 2 optical lenses in the front and a flashlight along with a few antennaes. unfortunately the kith somtaav only has ONE engine effect .... so i was only able to attach one flame effect ... instead of the 5 i wanted to add. - but even so its OK.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Epholl
06-14-2008, 09:21 PM,
#23
Member
Posts: 640
Threads: 9
Joined: Aug 2007

Wow. It looks nice... Reminds me of the old model you made for Cylons.

Could you make replacements for the whole shipline - The HF and LF too?

[Image: ephollsigs.png]
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Offline Jinx
06-14-2008, 09:25 PM,
#24
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

yes - i think the kith somtaav line "only" has another freighter ( like one of those assault freighters ) - and a light fighter - i can make those, too - these kind of models aren t too hard, they re not too inspired and quickly textured.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Jazz
06-14-2008, 10:58 PM, (This post was last modified: 06-14-2008, 11:01 PM by Jazz.)
#25
Member
Posts: 969
Threads: 74
Joined: Jan 2008

dont one or two of the XA fly Homeworld ships?

AH CAN HAZ WUN!!??

Edit: better yet, I think Gigabyte has found himself a new ship!

"woof woof"
The Forum Furry

Some say that he is allergic to a fungus found only between the toes of Corsairs,
and that he is oblivious to 98% of Liberty Law. All we know is...

He's called the Busdriver!
[Image: JazzNewSiggycopy.png]
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Offline Tenacity
06-14-2008, 11:08 PM,
#26
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

this thing would be perfect for the alien character I was planning... nice scary-ish ship, no cockpit, lots of spikes and curves, very large - but not a capship.

[Image: Tenacity.gif]
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Offline Fletcher
06-14-2008, 11:51 PM,
#27
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

Personally (not reading all of thread), I don't think this ship will fit into the Freelancer technological world. Its too, curved if thats the right word. Freelancer ships are mainly angular and blocky in design, at least when it comes to panels.

Freelancer ships give the feeling of the industrious mass produced feel, this ship gives off the feeling of a concept ship that will never see mass production any time soon with the Sirus economy.

Still, I like the ship's design, but I doubt it will fit into a Freelancer world.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Offline Tenacity
06-14-2008, 11:58 PM,
#28
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Personally (not reading all of thread), I don't think this ship will fit into the Freelancer technological world. Its too, curved if thats the right word. Freelancer ships are mainly angular and blocky in design, at least when it comes to panels.

Freelancer ships give the feeling of the industrious mass produced feel, this ship gives off the feeling of a concept ship that will never see mass production any time soon with the Sirus economy.

Still, I like the ship's design, but I doubt it will fit into a Freelancer world.

the infocard for the homeworld ships DO say that they're based on recovered alien vessels from the borderworlds.

HUMAN ships are blocky and angular in design, doesnt mean alien ships are.

[Image: Tenacity.gif]
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Offline Fletcher
06-15-2008, 12:01 AM,
#29
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

' Wrote:the infocard for the homeworld ships DO say that they're based on recovered alien vessels from the borderworlds.

HUMAN ships are blocky and angular in design, doesnt mean alien ships are.
The Taiidan ships I encountered are kind of blocky, like lego infact, but they textures are cool.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Offline Jazz
06-15-2008, 12:07 AM,
#30
Member
Posts: 969
Threads: 74
Joined: Jan 2008

Taiidan and Kith are two very different races.

Some say that he is allergic to a fungus found only between the toes of Corsairs,
and that he is oblivious to 98% of Liberty Law. All we know is...

He's called the Busdriver!
[Image: JazzNewSiggycopy.png]
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