So me and a friend have been mining the same field for a couple hours now and now, from the normal mining rate of ~40ish per shot it's dropped to 3-6 per shot despite the mining ID have a 4.0 bonus in the field. Said field is the Raw Hydrocarbons field in Tau-53, the miner is an Anki with Samura ID.
No one can out boop me, not even an Admin! Boop. ~Spuddo GRAVE REPERCUSSIONS ~Ramke Get booped on, nerd. ~Durandal I wanted to be a part of the party, hi Tails. ~Inferno Pokes are superior boops. ~Naz
==================== Type: Infocard Bug: Muhu Lava Field, Omega-2 ====================
"Muhu Lava Field"
"Little more than scattered, molten remains ejected from a protoplanetary collision, Rheinland coporate vessels have repeatedly been sighted in and around this area, apparently thinking along the same lines as Bretonia Mining and Metals. If there are valuable resources to be found, it is only a matter of time until conflict arises."
Minor oversight here: It's Bretonia Mining and Manufacturing. Not Bretonia Mining and Metals.
==================== Type: FLHook Bug: The lines "The rock is too hard. You need mining arrays for this" get spammed while shooting at a POB. ====================
(08-23-2018, 11:02 PM)Thunderer Wrote: ==================== Type: FLHook Bug: The lines "The rock is too hard. You need mining arrays for this" get spammed while shooting at a POB. ====================
Might be important to mention that it had no shield. Also, no "POB is under attack by Ship.Name" message appeared.
I want to add that after shooting the POB with mining turrets, you get "This event has finished" as a message. Essentially the server is acting as if it's an event minable object.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Took me some time to figure this out. Was working at the Wiki and the Equipment pages (with FLStat & the single player test thing) and noticed a few Bugs. If we want to call them that way.
==================== Type: Equipment: Name Bug: Musket Class 6 & 8 Guns. Musketoon Class 6 & 8 Guns ====================
Musket Class 6 & 8. They both have the same Name. Is it possible to get a Musket I and a Musket II?
Musketoon Class 6 & 8: Same as above. A Musketoon I and Musketoon II would be nice.
Also: There are two Musketoon Class 6 entries in FLStat. But In-game it seems to be fine. There you have a Musket Class 6 and a Musketoon Class 6.
==================== Type: Equipment: Infocard Bug: Musketoon Class 6 & 8 Guns & Class 1 Turret. Musket Class 6 Gun ====================
Musket Class 6 Infocard Name:
""Musketoon" Gallic Tachyon Cannon"
Should be "Musket" or much better, "Musket I" because Class the 6 & Class 8 guns have the same Name. As proposed above.
Musketoon Class 6, 8 and Turret Infocard:
""Musketoon" Gallic Tachyon Cannon/Turret"
This tachyon-based weapon offers high damage, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.This is the best Tachyon Cannon Gallia has to offer. "
The Musketoon is a Laser cannon. I tested the gun in-game and the projectile is Laser like. So the Type and the Infotext about the Type should be changed.
==================== Type: Equipment: Name Bug: Bastard Culverin II Class 6 & 8 Guns ====================
We currently have 3 "Bastard Culverin". A "Bastard Culverin" (Class 8) and two "Bastard Culverin II". One in Class 6 and one in Class 8. Same here. Is it possible to rename one of them to "Bastard Culverin III" or something?
==================== Type: Equipment: Gun Name Bug: Demi-Culverin Class 6 & 8 Guns ====================
Same as above. There is a "Demi-Culverin" in Class 6 and in Class 8. And a second Class 8 gun named "Demi-Culverin II".
==================== Type: Equipment: Name Bug: Minion Class 6 & 8 Guns ====================
Next one: The Unione Corse ""Minion" Photon Blaster" also has a Class 6 and a Class 8 gun with the same name
==================== Type: Equipment: Name Bug: Scythe Class 6 & 8 Guns ====================
And again: The ""Scythe Mk I" Edge Worlds Tachyon Cannon" with an entry in Class 6 & 8. And a second Class 8 Gun named "Scythe Mk II" .
==================== Type: Equipment: Name Bug: Retribution Class 6 & 8 Guns ====================
The last one: The "HFGx-06lc "Retribution" Hellfire Legion Laser Cannon Mk II" with an entry in Class 6 & 8
Really don't know if the Name "Bugs" are an intentional thing or just an oversight.
Edit 1: ==================== Type: Equipment: Gun Name Bug: Arquebus Class 6 & 8 Guns ====================
Same as above. There is a "Arquebus" in Class 6 and in Class 8. And a second Class 8 gun named "Arquebus II".
There is a "Dragunov SVD-2" in Class 6 and in Class 8. And a second Class 8 gun named "Dragunov SVD-1".
Edit 3: ==================== Type: Equipment: Gun Name/Infocard Bug: Splitter Class 8 Gun & Splitter Turret Class 1 ====================
According to FLStats and an in-game test by me, the Splitter Gun & Turret changed its Type from Tachyon to Particle. The Name & the infocard is still Tachyon. Needs to be changed to Particle
Edit 4: ==================== Type: Equipment: Gun Name/Infocard Bug: Stealthblade Class 6 , 8 Guns & Stealthblade Turret Class 1 ====================
According to FLStats and an in-game test by me, the Stealthblade Class 6, 8 Guns & the Stealthblade Turret class 1 Guns changed its Type from Tachyon to Photon. The Name & the infocard is still Tachyon. Needs to be changed to Photon
It appears that a Nomad Trial ID is not allowed to buy cloaking batts. But with autobuy it actually works. I asume that this Autobuy bug applies to all ID restrictions.