A/)-ACV-Ixion and A/)-ACV-Cepheus, both SRP ships from the same request (https://discoverygc.com/forums/showthrea...tid=167500) were given the same engine as the Eidolon Wraith. However, this has caused their thrust speeds to match the parent ship, locking them at 120 m/s max instead of the usual 130 m/s max.
==================== Type: Equipment Bug: Light Transport Molecular Shield and Light Transport Positron Shield not available ====================
There are no "Light Transport Molecular Shield"s or "Light Transport Particle Shield"s available anywhere in the game. There is only a light graviton version. Medium and heavy transport shields have variants for the different shield types but the smallest one that reactivates the quickest after being shot out is only available in one form. This means that there is no way to adapt the smaller transports that rely on evading fire instead of outlasting it (e.g. Pelican). They have no way to adapt to the weapons from different factions outside of using a larger shield.
When I asked about this on the Angels discord, I was told to report this as a bug.
<span style="font-family:Lucida Console"><span style="color:#33CC00">*personality core activated*</span>
Science consists of stating the obvious and linking the facts. </span>
==================== Type: Omnicron Lost Bug: Seemingly endless spawning of Nomad snubs and gunboats (possibly during a mission?) ====================
I don't know if this is a bug or not, but it seems like there is some sort of endless Nomad snubs and gunships spawning in Omnicron Lost (around F7-9 area). Last night, there was a Core battleship just farming them for at least the length of the John Wick movie straight without leaving the system (I was watching it while just flying in circles). He warned me to back off when I tried to get closer to see why he was there for so long, so I did. I'll record it the next time I'm around that area.
They seem to drop a lot of stuff I would normally see when doing missions, like nomad missiles, mines and remains.
(05-30-2019, 05:18 PM)Klopklops Wrote: ==================== Type: Omnicron Lost Bug: Seemingly endless spawning of Nomad snubs and gunboats (possibly during a mission?) ====================
I don't know if this is a bug or not, but it seems like there is some sort of endless Nomad snubs and gunships spawning in Omnicron Lost (around F7-9 area). Last night, there was a Core battleship just farming them for at least the length of the John Wick movie straight without leaving the system (I was watching it while just flying in circles). He warned me to back off when I tried to get closer to see why he was there for so long, so I did. I'll record it the next time I'm around that area.
They seem to drop a lot of stuff I would normally see when doing missions, like nomad missiles, mines and remains.
not a bug. those NPCs are there because of the invisible jumphole to omicron major. irp theyre supposedly coming in lost through the jumphole as well as protecting it. if you go to your navmap and cycle to the "Political map" you will see the exact spawn area. you can also see it for Anomaly spawns