Several rule changes, including a big bounty hunting rule rewrite, have taken place in an effort to reduce convolution. These rule changes are now in effect:
Old Wrote:4.5 - All IDs can attack Nomads and Wild within their own Zone of Influence. All IDs may attack Nomads to protect others while outside of their Zone of Influence.
4.6 - Players may defend allied ships within their Zone of Influence, and may always act in self-defense or to defend ships of the same affiliation anywhere. 'Baiting' hostile ships into attacking you outside of your Zone of Influence is considered to be abuse intended to bypass ID restrictions and will be treated as metagaming.
has been reworked into:
New Wrote:4.5 - All IDs may:
Claim bounties within their Zone of Influence.
Attack Nomads and Wild within their own Zone of Influence.
Attack Nomads and Wild to defend allied or neutral ships outside their own Zone of Influence.
Attack others to defend allied ships within their own Zone of Influence.
Attack others in self-defence or to defend ships of the same affiliation anywhere.
1. All bounties must be posted in the appropriate forum, here. If you attack another player to claim a bounty and the bounty is not posted on the forum, you are open to a PvP abuse sanction. You can post RP elsewhere, as appropriate, but any bounty needs recording via that link.
2. All faction IDs are allowed to claim bounties within their zone of influence. Generic IDs are only allowed to claim bounties if clearly specified in the ID description. Generic IDs that do not allow claiming bounties may not be hired or registered as Bounty Hunters.
3. Players are required to claim for kills made under a bounty contract within seven (7) days time. Board owners are required to forward payment of the claimed bounties at least once every two weeks.
4. Mercenaries, freelancers and bounty hunters may be hired on the spot in game by non-generic IDed players to assist with a combat without a forum post. The other parties involved in the combat must be made aware of this.
5. The minimum acceptable bounty payment, including blanket bounties, will be 1 million Sirius credits. Bounties larger than this are acceptable. No bounties smaller than 1 million credits will be valid or acceptable for posting.
6. All blanket bounties must identify a target and set a total amount to be paid out, or a set expiration date. Blanket bounties may only be issued by official factions, or by others so long as it is sponsored by an official faction. Out-of-roleplay sponsorships will not be valid. An official faction can only sponsor one unofficial group blanket bounty at a time.
7. All bounties must specify the persons hired to take the bounty before they can start collecting on it. Players using the Bounty Hunter ID may freely claim on lawful bounty boards without the need for registration, unless the board specifically states otherwise.
8. Groups and factions may enter into contracts with governments or entities for flat rate fee payments instead of individual bounties. The flat rate shall be at least 30 million credits, and can be higher. Proof of this payment shall be posted prominently upon the forum, either on the bounty board or in a thread specifically regarding that contract. All acts under such contracts must be posted.
9. The character registered on a board must be at least neutral to their employer, and hostile to the faction they are targeting in a bounty. This does not apply to assassination missions where the target is a single character. Board owners are obliged to ensure that the persons they are hiring have a suitable reputation. This means no hiring or paying people who would be hostile to you based on previous actions or non-hostile with the targets they claim.
10. There are no anonymous bounties. Game Masters may post bounties on behalf of people wishing to remain anonymous and may request that persons sponsoring bounties identify themselves to Game Masters.
11. Any freelancer or BHG individual or group may only collect on a bounty which that person or group has issued, sponsored or funded (fully or partly) so long as it is open to others to collect. All non-generic factions may sponsor internal bounties that are only open to members of the player or NPC faction.
1. All bounties must be posted in a Bounty Office forum and have a minimum value of $1,000,000. Players must submit bounty claims within 7 days of the kill. Board owners must pay outstanding claims within 14 days of their submission.
2. Blanket bounties may only be issued by official factions, or unofficial factions that are sponsored by an official faction. An official faction can only sponsor one unofficial faction blanket bounty at a time. Out-of-roleplay sponsorships will not be valid.
3. All bounties must specify which characters, tags or IDs are hired to claim a bounty before the character can collect on it. Characters with a Bounty Hunters Guild ID may claim on lawful bounty boards without registration unless the board specifically states otherwise.
4. Characters registered on a bounty board must be, at a minimum, neutral to their employer and hostile to the faction that is bountied. This requirement does not apply to individual bounties. Board owners are required to verify that hired characters have suitable reputations.
5. Characters with a Freelancer ID or Bounty Hunters Guild ID may be hired on the spot in game by players with non-generic IDs to engage in combat without a forum post. Parties involved in the combat must be made aware of such hiring.
6. Characters or groups using a Freelancer ID or Bounty Hunters Guild ID may only collect on a self-sponsored bounty if is open for non-members to collect. All factions using non-generic IDs may sponsor internal bounties that are only open to members of the player or NPC faction.
This might be a silly question but it crossed my mind nonetheless:
(07-24-2020, 12:00 AM)Ramke Wrote: 4.5 - All IDs may:
Claim bounties within their Zone of Influence.
So as per this, I'm assuming the implication is that you can't claim bounties outside of your Zone of Influence?
Does that mean if you were to assist someone out of ZoI (ie in a convoy), and you scored a kill on a pirate, are you not able to claim that as a bounty?
For IDs that have lines which permit them to shoot things outside of ZoI, are they able to claim bounties for those kills?
(07-24-2020, 12:36 AM)Lythrilux Wrote: This might be a silly question but it crossed my mind nonetheless:
(07-24-2020, 12:00 AM)Ramke Wrote: 4.5 - All IDs may:
Claim bounties within their Zone of Influence.
So as per this, I'm assuming the implication is that you can't claim bounties outside of your Zone of Influence?
Does that mean if you were to assist someone out of ZoI (ie in a convoy), and you scored a kill on a pirate, are you not able to claim that as a bounty?
For IDs that have lines which permit them to shoot things outside of ZoI, are they able to claim bounties for those kills?
Cool changes otherwise,
All IDs can claim bounties within ZoI, but not outside, unless stated otherwise.
For example, Liberty Navy won't be able to claim bounties in Kusari (unless they invade and get ZoI extentions - one can hope), but Unione Corse may claim bounties anywhere as they are allowed to do so as per ID rules.
This does mean that you technically shouldn't be escorting players that do not share the same IFF outside of ZoI, unless the ID allows you to escort them out of it (and thus get paid). However, if you're defending ships of the same affiliation (convoy), you may still get paid by the player for shooting them as this doesn't technically count as "pursuing a bounty" in terms of engagement, but rather defending a ship of the same affiliation.
Bear in mind, this is mostly in relation to engagement rules - players are free to spend and give their money as they wish.
So to clarify, does this mean (for example) Cryer ID can't collect a bounty payout for shooting Outcasts in the Taus (anymore), even though Outcasts are valid combat targets for them Sirius wide? Just to clear up any remaining confusion.
(07-24-2020, 12:57 AM)Lythrilux Wrote: So to clarify, does this mean (for example) Cryer ID can't collect a bounty payout for shooting Outcasts in the Taus (anymore), even though Outcasts are valid combat targets for them Sirius wide? Just to clear up any remaining confusion.
No. Cryer ID'd ships can still receive money as part of a bounty - we don't police who pays who where, unless it's lack of payment.
Cryer ID can't attack ships to claim a bounty outside of ZoI - if OCs can be attacked anywhere, then that's fine. If they try to attack a Red Hessian ship in Rheinland using the "claim bounty" attack reason, then that's a rulebreak.
Do we really need sponsorship to be legit thing? This seems rare thing to happen and also means that unofficial faction outsources their activity to others, usually not really increasing activity but just increasing BHG payouts. Get rid of this crap and you make one rule much more simple and cleaner.