The Siege of Thuringia Thuringia, New Berlin, and Frankfurt
Hybrid Event
OVERVIEW
The Rheinland Civil war has slowed down to an exasperated grind of attrition. Federalist and Imperial forces have dedicated the vast majority of their fleets to holding their respective fronts. The Federalists, though outnumbered, have settled along the defensible perimeters of their holdout sectors and are barely keeping the line. Imperial forces exercise their numerical superiority by keeping pressure on the Federalist defenses, but losses are mounting and bottleneck defense points preclude any offensives without projections of horrendous casualties.
War weariness has resulted in mass unrest throughout Rheinland, in Imperial and Federal worlds alike - from the citizenry to the troops in the field. Feeling pressure to bring an end to the war as soon as possible, the Emperor has tasked Rear Admiral Otto von Clauswitz with planning a renewed offensive to bring about a decisive end to the war. Casualties be damned.
In preparation for a renewed offensive into Thuringia, Clausewitz has distributed sealed orders to mobilize Battlegroups Schwerin, Soltau, and Altenberg to encircle the Frankfurt front. Skeleton details remain to provide a defensive perimeter for Rheinland borders, while the vast majority of the Imperial Fleet have now redeployed to Oder Shipyard around New Berlin as a staging area for the final push. Efforts are underway to establish a temporary staging area near the New Berlin Gate, close to the front lines, to handle emergency ship repairs and defense coordination.
Federalist Intelligence has received word of a massive, final push towards Thuringia through Frankfurt. Fleet Coordinator von Steuben orders all offensive initiatives to scale down and return to Thuringia for the final defense of Weimar. To bolster defenses, von Steuben orders the construction of a fleet supply construct in Weimar orbit near Jena station in order to marshal the combined forces of the manned and drone fleets.
Phase One
Forward Operation Components will move from Planet Stuttgart to Point Clausewitz, Frankfurt (A5)
If 500,000 units are moved, Point Clausewitz will serve as a destructible spawn point for Imperialist Forces.
If 750,000 units are moved, Point Clausewitz will have reinforced escort vessel support.
Reinforced Station Panels will move from Raubling Station to Point Steuben, Thuringia (E6).
If 500,000 units are moved, Point Steuben will serve as a destructible spawn point for Federalist Forces.
If 750,000 units are moved, Point Steuben will have reinforced escort vessel support.
Date:
December 4th through December 10th.
Phase Two
Following the order to begin their assault, Imperialist forces prepare to throw themselves upon the Federalist breakwater prepared for them in Thuringia.
Imperialists and Federalists will clash in Thuringia and Frankfurt , primarily around the jump hole between them and out to their forward operating bases, with no respawn timer during Phase Two.
All other PVP rules are in effect.
Date:
December 12th from 6:00 p.m. UTC to 9:00 p.m. UTC
Rule Changes and General Conditions:
For the duration of Phase One, Thuringia, New Berlin, Munich, and Frankfurt will have a 30-minute death counter instead of 1 hour.
$12.5m bounty rewards have been added for Rheinland Military, Rheinland Police, and Unioner IDs on Federalist and ALG IDs in Thuringia, New Berlin, Munich, and Frankfurt.
$12.5m bounty rewards have been added for Federalist and ALG IDs on Rheinland Military, Rheinland Police, and Unioner IDs in Thuringia, New Berlin, Munich, and Frankfurt.
Notes:
This event is intended to spur on activity in the region, promote player RP, and close the Rheinland Civil War.
Exceptional performances by individual players will be recognized and rewarded.
Intentionally suicide/denying kills may have grave repercussions. Self-kills and teamkills will be tracked. You have been warned.
Eh
I backed up into the Thuringia death cloud in a 100% won fight :/
KKS-Weltuntengang. It's damn invisible pretty much
And seems like 2 RM suicided on purpose right after by flying into it - it gives "killed by hostile vessel". No clue what, but can be something done about that?
Maybe even tone down the damage for the event pls to normal radiation?
(12-04-2020, 06:19 PM)Relation-Ship Wrote: And seems like 2 RM suicided on purpose right after by flying into it - it gives "killed by hostile vessel". No clue what, but can be something done about that?
It was accidental, we never knew an anomaly does 100k damage on hull or maybe more.
(12-04-2020, 06:25 PM)Relation-Ship Wrote: I mean you literally just saw me die to it right before you dove inside cmon Baku And you both did it in unison lol
You did? I was more focusing on staying alive against the Cruisers, and I thought you just went to restock, funny revelation to be honest.
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(12-04-2020, 06:33 PM)bakugandenis2013 Wrote:
(12-04-2020, 06:25 PM)Relation-Ship Wrote: I mean you literally just saw me die to it right before you dove inside cmon Baku And you both did it in unison lol
You did? I was more focusing on staying alive against the Cruisers, and I thought you just went to restock, funny revelation to be honest.
Awfully convenient that you both turned to the field and cruised off into it.
Oh well, accidents happen, as long as the point is counted, I'm sure it's fine