(12-02-2022, 02:23 AM)DariusCiprian Wrote: I would rather take this opportunity to gently remind the HC that recruiting everyone who joins the server
Can you explain what stops you from doing the same thing?
The fact that I need people to log against my group and the fact that aggressively recruiting only ever leads to your faction in particular growing by 5 players or whatever. After a month, it crumbles apart like there's no tomorrow because they don't understand how to even play.
I am confused - [RM], DTR, AWES, GC- have a similar approach - all of them have retained players. It's not them, it's you.
Quote:They don't contribute anything. They are just dead weight to the server and that's hurting it tremendously.
I would like you to hear this and other vets to realize this. Your ways are OVER. The only people that really matter for building factions are people that actively enjoy logging inside the game and have a passion for playing it. If you think your edgy forum RP is a great contribution to the server - it isn't . We have 9 people online now. Who actually matters are the leaders that focus on logging into the game and who support and encourage others who log into the game. You cannot turn back time. What GC, AWES, and DTR do is here to stay. They made people realize how much fun the game can be. You can dream of your ancient dreams of quality, control over people, and elitism but you will forever be stuck in trying hard to merely grind out your three days.
It's just an old game people play to have some fun, nothing more. Enable their enjoyment and they will join you and stick around with you.
I strongly recommend you listen to this - it opened my own eyes to how stupidly rigid Disco factions have been.
I mean I know you'll continue to just be ignorant so thankfully I can look the other way still and treat you as a nonexistent troll on the server, if that's the point you want to get to.
I'm not changing my stance on this. Discovery is a mod that will sooner end up dying (spoiler: already halfway there as is) than will these groups that aggressively recruit people get any benefit. I know, muh conspiracy, but just take a gander at Gallia to see the consequences of this so-called epic recruitment process. Dead House, has just PvErs who are foreign to roleplay around and generally just sucks to enter into cause you'll hit into someone like you who leads these hordes into battle with amazing attitudes such as "do your best to annoy the other side."
(12-02-2022, 09:29 AM)DariusCiprian Wrote: I mean I know you'll continue to just be ignorant so thankfully I can look the other way still and treat you as a nonexistent troll on the server, if that's the point you want to get to.
I'm not changing my stance on this. Discovery is a mod that will sooner end up dying (spoiler: already halfway there as is) sooner than will these groups that aggressively recruit people get any benefit. I know, muh conspiracy, but just take a gander at Gallia to see the consequences of this so-called epic recruitment process. Dead House, has just PvErs who are foreign to roleplay around and generally just sucks to enter into cause you'll hit into someone like you who leads these hordes into battle with amazing attitudes such as "do your best to annoy the other side."
Maybe you haven't realized this, but Gallia has been for almost in its entirety about one faction that keeps it alive and kicking. A faction that is the exact opposite of you. A faction that lived through many leaderships, changes in politics, many devs, etc. A faction I have learned a great deal from. A faction that actively enjoys two things most of all - playing the game and friendships. And that faction is GMS.
I'm really not sure what GMS has to do with any of this especially considering they're an invite-only group. They exist, okay, epic, but that's about it.
Not having been around for the last...jeez, 4 years and having a chance to sit down with DTR really did update me to the current situation on Disco and it was a very illuminating discussion. It saddens me a little that I am witnessing another complete change in how disco works because I am a person who enjoys perpetuity and no sudden jostling of the establish normalicy, but if that is what it makes to keep disco limping along for a while longer, so be it.
Mind you, the above is written by someone who has no ingame assets or investment in the game. Would probably be different for someone who has something to lose. Even if it is just their ego.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(12-02-2022, 09:38 AM)DariusCiprian Wrote: I'm really not sure what GMS has to do with any of this especially considering they're an invite-only group. They exist, okay, epic, but that's about it.
Stay above any drama, enjoy the game, and make friends, that's it. You mentioned Gallia, they ARE Gallia, always have been.
(12-02-2022, 09:39 AM)sindroms Wrote: Not having been around for the last...jeez, 4 years and having a chance to sit down with DTR really did update me to the current situation on Disco and it was a very illuminating discussion. It saddens me a little that I am witnessing another complete change in how disco works because I am a person who enjoys perpetuity and no sudden jostling of the establish normalicy, but if that is what it makes to keep disco limping along for a while longer, so be it.
Mind you, the above is written by someone who has no ingame assets or investment in the game. Would probably be different for someone who has something to lose. Even if it is just their ego.
This. DTR changed the game - rigid people seem to not realize it yet. There's so many pointers in your interview literally anyone can replicate. They just have to leave the "established normalcy" and their ego behind them and put in the effort. Like I said - it's over for the vets that want to build long-term successful factions through the old ways.
Quote:They don't contribute anything. They are just dead weight to the server and that's hurting it tremendously.
I would like you to hear this and other vets to realize this. Your ways are OVER. The only people that really matter for building factions are people that actively enjoy logging inside the game and have a passion for playing it. If you think your edgy forum RP is a great contribution to the server - it isn't . We have 9 people online now. Who actually matters are the leaders that focus on logging into the game and who support and encourage others who log into the game. You cannot turn back time. What GC, AWES, and DTR do is here to stay. They made people realize how much fun the game can be. You can dream of your ancient dreams of quality, control over people, and elitism but you will forever be stuck in trying hard to merely grind out your three days.
There can't really be dead weight to this place. It is indeed an old poor habit to play with ridiculously high expectations when we are lucky to get anyone new and interested. Eventually people will find their own way. It's not these factions' faults the mod is only so alluring these days to new players.
There are old attitudes that do need to die, and some old policies should be revived. Perhaps we could use a return to closed roleplay. Faction sharing is fine, as long as it makes little difference in game. To me, the purposeful diluting of faction integrity just to make it seem or feel more active really hurt this place's immersion, systemizing a huge amount of metagaming. #1 reason I avoid factions.
The game lacks a huge amount of logical activities that are held back out of irrational fear. Give newbs an open ended future to look forward to. There are more activities that we could use the game for, that it never made sense to prevent, that made the server a joke, that is the real reason for long term stagnation.
(12-01-2022, 10:33 PM)Couden Wrote: 3 Murmi 1 BC 4 Cruisers 8 bombers (Dunno who was CNS-Amorgos, but count it as 9th) was a last-time played agains 2 Tempests, 1 Jorm 1 Hurricane and 1 Phoon and 3 gbs. We are here looking for a outnumbering and taking by quantity, If you want to get kill any faction activity nearby yourself - you're doing good.
Edit: PoB will fall some day. Just a matter of time.
Funny coming from a faction that does nothing but gank Rheinland 5v1, even shooting down fighters before they get a chance to even have the smallest RP. Either you're a sore loser or can't see the hypocrisy in your own post.
(12-02-2022, 08:45 AM)DariusCiprian Wrote: That's exactly the issue. The vast majority of DTR locks itself inside the faction and refuses to play anything else, instead choosing to make up conspiracies against whoever they think is best.
First of all, this is not factually true. Any DTR is free to play other factions, and quite a few I know do so, including myself. Second, we are the only faction on the server that actually allows other factions to promote themselves on our own discord to my knowledge. Thirdly, we've even had cases where we've filled for other factions in order ensure events are done and people have fun.
Lastly, it's not my obligation or requirement to fill up another faction, because you are too lazy to recruit or onboard new people. As mentioned, people have the same tools as we do. If you don't want to bother to take other people, that's on you.
You also have the tendency to oversimplify things when the root cause is complex. Most people simply don't have the time to be playing multiple factions, or spend a significant amount of time on Freelancer in general. Other factions can be dead or unfriendly to newcomers as well.
Bottom-line, there's nothing wrong with individual choice and playing one faction. My official stance has never changed and will always be the same - DTR members are free to play other groups as they wish, provided they don't share internal information. They have their own free choice in the matter.
You also glossed over all my arguments. You've got all the tools - use them and revive Bretonia instead of complaining that other regions are active. Your siege by the way actively contributing for that activity too.
Quote:It's doable by everyone which is exactly why it's awful and despised.
Recruitment is awful and despised? You ever played another game with factions? Recruitment and gaining new members is one of the fundamental pillars of any group, faction, and organization. In any game I've ever played that had a guild system of any kind in the last 20 years. You are talking nonsense.
Quote:They don't contribute anything. They are just dead weight to the server and that's hurting it tremendously.
What's the metric for contribution in your eyes? Writing on the forums? I hate to break it to you but this thinking is part of the problem. If you want to read Shakespearean level of fan-fiction - go to college and do an English major. Most people are here to play a game. Not to have a substitute literary club. Elitism has no place on a 20 year old game with a very small player count. That's not an opinion, that's a fact. It's literally a game with a forum and people writing stuff in threads. Get over yourself.
Unless you are interested in your own personal D&D with your clique, Discovery needs to be accommodating to people or end up a dead server on which about approximately 10 people practice their writing skills. There's blogs for that hermano.
Quote:People that could instead be allowed to discover the mod on its own instead get hooked up almost instantly into RM/Corsairs, have fun for a week, and then they drop out because they don't have any idea that the game world exists beyond Omicron Xi and Munich.
I will be blunt - I can tell that you don't touch recruitment when you say nonsense like this. Retention is a huge problem for Discovery - it's difficult to retain people even in an extremely newbie friendly faction like DTR predicated on helping people and supporting them. Let alone when someone is dropped as a new person into this server with all its toxicity, rules, pros, etc. I've actually had a number of people personally tell me how happy they are with our group and that they've quit before but now are interested in staying and playing. Some of them play with us for now 1 year.
Quote:New players, and I will stress this again, need to be let the hell alone to explore the game on their own instead of brainwashing them into joining specific sects of the community. It's a damaging attitude and the only thing it achieves in the long-term is making regions dead.
I categorically cannot stress how wrong this mentality is on virtually every level. New players literally quit in the first week because the game is complicated, there's a lot of toxicity, the server has low player count, and there's nothing to do.
Without engaging with them, people quit. Consistently people have stayed on the server with us because we give them things to do and people to play with. You evidently don't have a basic understanding over acquisition, engagement, and retention of players. People stay for other people - hauling from point A to point B or killing the same dude 20 times on a 20 people average player count can only get you so far.
Quote:Eventually DTR too is going to lose most of its players. Eventually DTR too will end up without new people to recruit.
I keep hearing this statement thrown every few weeks for the past 1 year+ now. More and more people join us. In fact, last month we recruited more than any month in quarter 3. If the server dies, there's other games to play.
Quote:I'm not interested in joining every faction discord to catch up on what everyone is doing, so it is not our fault that DTR had an event that same week.
The Xeno Relics event was even public on the forums with big green notification. In general, you've got an unilateral, and one-sided approach to other groups. If you have no consideration to what others are doing, don't expect a reciprocal relationship.
All I can say to you, and this is generally not for our feedback - I categorically disagree with your thought process when it comes to new players, server health, or server population. There are several groups that have taken DTR's approach and thrived from it. RM, DTR, and AWES are generally the top groups for months now, driving actual in-game activity and doing stuff in the actual game, which we are all presumably here to play.
My advice to you is to actually sit down and understand what makes these groups successful and these regions active. Change should be based on successful practices - not mediocrity or the life support status quo that exists in Discovery. Keeping mediocrity and low activity across all sectors is significantly more damaging than having some regions being active and pockets of decent activity. And that approach should be emulated to bring life elsewhere - not extinguish it equally to level the field.
Give me the liberty to know, to utter, and to argue freely according to conscience, above all liberties.
I wish people would stop pretending the forum is worth less than raising the player count in the game. This attitude of "you have to contribute" and "if you do this legit thing, you are wrong" is really the core of why everyone hates each other here.
It's very simple: If you enjoy writing forum RP, that's all cool and good. If you enjoy being in the game and shoot things or mine or explore or powertrade and smuggle, that's also cool. Everything is legit as long as it is within the rules. Bonus points if people try to not be a dick to each other. This attitude of "Your forum RP is worthless/deadweight/no contribution" is horrible, just as much as it is horrible to hate on people for doing things they enjoy in the game. The only thing people get to dictate is to play along the rules, because it is the basis of this RP Server. It is true that we have reached a point where people have just accepted that there are people who are playing here with no regard to the very minimum of RP, and that there are people of the extreme opposite who prefer their immersive roleplay experience and will judge anyone who doesn't support the immersion. But that's what Discovery is right now.
Ideally, just accept that there are people who do things differently. DTR seems like a good faction because people seem to enjoy doing things together. That is a good contibution, if you are desperately looking for contribution. That shouldn't be capped by a maximum player count per faction - it's not a realistic solution, nor are players who sign up to a faction automatically part of that hivemind. There are DTR players who are doing RP, some who don't, some who just build bases and trade and some who love ganking. If you look around, you will find that among any faction today. People are just trying to play a game and have fun, while others try to make them turn the game into a chore.
Nobody of you "contributes" more or less to the game than the other, and none of you should act entitled about it. This is a game and what comes first is what people consider for themselves to be fun. The best way to find a middle ground here is to reach out to the others instead of complaining about "You don't play the way I want you to". The big deal of Discovery is that there are so many systems and factions and ships, there is something for everyone, and the same goes for the mechanics of the RP server: Not just the game itself but also the forum or other RP platforms or hanging out with each other with Discovery as root of the community.
If people prefer to play in the Omegas and Omicrons, getting angry at them for it is the least successful way of making them consider going somewhere else and try something else.