My personal feedback is that certain people in the staff team should stop ignoring PMs from individuals that only want to extend a helping hand again both with active development and with player-made elements.
(08-31-2023, 09:52 PM)Megaera Wrote: I keep repeating that it is better and more fluid for the gameplay to periodically add things to the game, instead of dropping a big patch on the community.
Funny thing is this is what the devs said it was supposed to be like after .86 took two and a half years. Smaller more regular patches instead of whatever's happening here. Not sure where along the way that ended up changing.
Anyways yada yada yada all saw this coming etc etc
(08-31-2023, 09:20 PM)Kauket Wrote: bla bla unpaid product bla bla limited number of people modding it
Limited number of people modding it because you people limit it.
You are shutting out lots of people who would be more than willing to contribute in a *gasp* UNPAID MANNER (/end gasp, fanning air to get oxygen now), if you wouldn't do your best to hound them off of "your game that you have oh so magnanimously created" (although NOTHING you did actually attracts people to to here) because that makes you feel important.
(08-31-2023, 09:20 PM)Kauket Wrote: If you think you can do everything better, you can always sign up.
No, we cant.
(08-31-2023, 09:20 PM)Kauket Wrote: Otherwise honestly you should be grateful that there's anyone still working on this old and niche game really.
Ye olde disco myth again, which always was and still is a lie.
"pEoPlE aRe OnLy sTilL pLaYing BeCaUse wE sTaFf aRe so aWesome."
No, they aren't, and they haven't been for more than 10 years.
Lots of people love Freelancer Multiplayer, capitol ships, small ships, large transports, building factions, building bases, role play, shooting NPCs, and exploring and flying through some of disco's or vanilla systems.
Very few people love the way this place is run, many aren't playing because of it but in spite of it, and even more aren't playing because of it although they would love to play if it was run differently.
Go ahead, shoot the messenger, shoot all the messengers, but it wont change the truth.
Dev team would not get as much heat if they listened to player feedback and applied that toward the mod instead of doing what they assume players like. It’s otherwise understandable for release date extensions for something free. RL and all
I hope that either all of us or none of us are judged by the actions of our weakest moments. But rather, by the strength we show when, and if, we're ever given a second chance.
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(08-31-2023, 11:32 PM)Karlotta Wrote:
(08-31-2023, 09:20 PM)Kauket Wrote: bla bla unpaid product bla bla limited number of people modding it
Limited number of people modding it because you people limit it.
I have never ever shut anyone out of art and I'd love to see your counter-evidence of someone who was interested in joining and contributing to art being denied. I was never approached nor heard anyone reply about being interested when I asked around. Obviously I've made it very clear that I'm very interested in having others help out, if there was someone I missed I would greatly appreciate it if you forwarded them to me so I could talk to them. Regarding recruitment I'm usually the one nagging about considering people. Since I'm alone, one person cannot work on everything in little time, what with all the things that need to be cleaned up and redone, or new additions like environmental additions or more gear. Why would I even want to prevent help, when having different points of view is actually really beneficial for creative pieces?
(And if you're reading this and are possibly interested in knowing what its like to create FX, feel free to DM me on Discord and I can show you what tools are used - what the general process is like. )
Maybe that was true for the old teams for being picky but I really don't think it applies with this current team, we're pretty open about receiving help - it used to honestly be worse for those in previous teams cause it had some tight chokes of getting stuff OK'd by someone or getting permissions. Nowadays it's more improved with some trust to get the stuff done and some more communication happening.
I'm not really joking about manpower shortage either, I used to be the only person who worked on FX until we recently received another +1, lol. Most people I tried to get interested in doing animation, they didnt see the appeal of doing it, or it felt it was too hard and thus gave up from their lack of commitment. There are plenty of learning resources out there and people are willing to share tricks. It's a matter of whether people are motivated by themselves and knowing what to expect, which also comes back to just generally giving healthy criticism as well as understanding such views. Such as educating what are good techniques, and what you shouldn't do to prevent crashes, make it more enjoyable, what you feel looks better, etc.
I don't think it's fair to assume that people who are really interested in the game and seeing it thrive through trying to help are doing it with malicious intent either.
The only sentiment I agree with you on is that I don't particularly like the historical bureaucracy that Discovery loves for some reason and I've hated it for years - which made the game incredibly hard for newer players and players in general hopping through needless hoop. It is the one of the biggest things I've hated about Discovery for the past 10 years actually, along with feedback not being fully taken in. Thankfully its gradually lessening down more and more over time.
And regarding the working on the game, I meant it in a generalised statement for the entirety of Freelancer. There are plenty of games that have no active communities for modding. Don't read into it too hard, it's to say that its good that people out there are still interested in doing stuff and learning how the game works, FL modding could have died out among the other obscure games.
(08-31-2023, 11:32 PM)Karlotta Wrote: Very few people love the way this place is run, many aren't playing because of it but in spite of it, and even more aren't playing because of it although they would love to play if it was run differently.
Powerful sentence. Strikes to the core.
Let's hope this update marks a new day for Discovery, for the dev team has recuperated ever since summer 2020, and looks more capable than it has ever been with the recently acquired workforce and executive figures.
It's disheartening to see people get upset by the delay as if they're entitled to the update, what are you trying to achieve by voicing your irrational disappointment?
They aren't horses, don't try to "whip" them to go faster.
While I may have strong opinions on the current team, there is no excuse for this type of behavior. I'd rather them delay it than give us a buggy crap storm.
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
I'll delete your faction from the story if you complain one more time.
Woah woah woah!!
What you said?
Did i am reading a VIOLATION to the RULE:
1.6 - Threatening others with sanctions or impersonating community staff is not allowed.
So you are threatening with sanction eh!? Should i submmit a report against you Mr....Wesker?
...
(08-31-2023, 09:20 PM)Kauket Wrote: Love how people are getting angry at an unpaid product where there are limited number of people who are actually interested in modding it.
If you think you can do everything better, you can always sign up. Otherwise honestly you should be grateful that there's anyone still working on this old and niche game really.
For real? will you accept my sign up for modding? ... Because if that is for real i would like to put my join task on the Lend-Lease London Interdictor Battlecrusier to keep it with the game, and for doing it, i must know what you are doing with the other ships in order to get a better "Refinement on how i must done to perfectly make your desires be a reality ... and since you are saying "If you think you can do everything better, you can always sign up" ... I hope you make this as a promise statement, because if is true i will make sure that Battlecrusier be in the game forever ...
(08-31-2023, 11:32 PM)Karlotta Wrote: Lots of people love Freelancer Multiplayer, capitol ships, small ships, large transports, building factions, building bases, role play, shooting NPCs, and exploring and flying through some of disco's or vanilla systems.
Very few people love the way this place is run, many aren't playing because of it but in spite of it, and even more aren't playing because of it although they would love to play if it was run differently.
Go ahead, shoot the messenger, shoot all the messengers, but it wont change the truth.
(08-31-2023, 11:55 PM)Stewgar Wrote: Dev team would not get as much heat if they listened to player feedback and applied that toward the mod instead of doing what they assume players like. It’s otherwise understandable for release date extensions for something free. RL and all
That is kinda weird but is true ...
People do Corsair x Rheinland Love and for some reason you do "Corsair x Rheinland Hate" ... People wanted see Gallia almost destroy Bretonia, reach Liberty and blow their fleet but for some reason the story went as almost "Nothing happened" ... for uknown reason liberty deployed 9999 Battleships and Carriers and blow Gallia out in a day almost ... xD kinda crazy but true
(09-01-2023, 12:25 AM)Kauket Wrote: I have never ever shut anyone out of art and I'd love to see your counter-evidence of someone who was interested in joining and contributing to art being denied. I was never approached nor heard anyone reply about being interested when I asked around. Obviously I've made it very clear that I'm very interested in having others help out, if there was someone I missed I would greatly appreciate it if you forwarded them to me so I could talk to them.
Maybe you missed my request and offer in doing some of help ... even when we declare "We don't want the L-L LI Battlecrusier being shadowed down" ... or maybe you were not the one who did the post about it but being as a Staff should be taken care about what happen inside and out (But even is a Collector's Item that Collectionist should keep for any reason, is going to dissapear ... so ugh ... where is my collection?, instead of saying something, as a collector item it will not receive any more reffitment or love ... we are only changing some way it is visually and weaponry and that is all, no benefit against other ships, no rework, no nothing, it will just keep it for posterity" ... is that really hard, you did with the Atlantis before in pushing way less guns in that ship because the gun spaces are there, just not filled)
(09-01-2023, 12:25 AM)Kauket Wrote: Maybe that was true for the old teams for being picky but I really don't think it applies with this current team
The issue isn't much of the "Team" the issue is that people wanna something going some way (not much about Art Devs but Story and Mods/Admins) but for uknown reason you finish doing partially something or even worse, the opposite
(09-01-2023, 12:25 AM)Kauket Wrote: I'm not really joking about manpower shortage either, I used to be the only person who worked on FX until we recently received another +1, lol. Most people I tried to get interested in doing animation, they didnt see the appeal of doing it, or it felt it was too hard and thus gave up from their lack of commitment. There are plenty of learning resources out there and people are willing to share tricks. It's a matter of whether people are motivated by themselves and knowing what to expect, which also comes back to just generally giving healthy criticism as well as understanding such views. Such as educating what are good techniques, and what you shouldn't do to prevent crashes, make it more enjoyable, what you feel looks better, etc.
Well, As i said before, i can help but ... i can't make a promise like "It will not crash" ... but people should be able to let them try, even at least that we would like to try and know what is done before and the reasons behind it ... as a community is making it, i must say "WE DESERVE THE CHANCE OF KNOWING" i don't know, even make X Dev push a Live 1 time per Week (Turn yourself) and talk about Our Server, Our Community, Our Game actually ...
(09-01-2023, 12:25 AM)Kauket Wrote: And regarding the working on the game, I meant it in a generalised statement for the entirety of Freelancer. There are plenty of games that have no active communities for modding. Don't read into it too hard, it's to say that its good that people out there are still interested in doing stuff and learning how the game works, FL modding could have died out among the other obscure games.
Well, You and Me know actually Freelancer is an "Obscure Game" that if weren't because Microsoft forced the Anvil Studios in deploy that game by force ... well, Chris Roberts (if i remember that stupid game dev) would be coding the same game even now like his new game called "Star Citizen" ... and as far i know, his only develops in that time were ... his game started production in 2010 and still not having more than 3 modules not even able to play nicely (filled with bugs), after 13 years only done that? Man ... I must say Thanks Microsoft for releasing a game, and even say thanks for not having something against the server for using his game (maybe cause no permission with it, or maybe we have it ...)
My point is, I hope you make the word of what your statement above ...
And please ...
¿Can you make other admins Sanction Wesker? that thing in "Threatening about deleting a faction from the story" is AGAINST RULES ... and even Admin are not Exempt from rules ... Like any President in the World can't go Above the Constitution ...
Plus!
In this Section ...
"Discovery Gaming Community -> Rules & Requests -> Rules -> Sanctions and Warnings -> Players Warned: The "Community"
St.Denis currently threatening to someone with "Severe Sactions" for a bug is been in DIscovery for damn Years, i belive it is a Joke ... and he should be sactioned by their actions in breaking the "LAW" Specifically the rule
1.6 - Threatening others with sanctions or impersonating community staff is not allowed.
that is actually located in Rules
Rules are meant to discipline people, not to force on others, and not to be a greedy unfollowing by having "Powers"
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May the ‘L1ght’ grant you wisdom my "Dear", Rules are there to teach, not to preach. Don’t enforce them like a tyrant’s whim, Especially when they’re as baseless as a beach. May the ‘Wildkins’ enlighten you, my ‘Esteemed’, Symbols are there to signify, not to vilify. Don’t enforce them like a detective who’s a decade late, especially when they’re as timeless as fate.