One of our members in <H> -- DSIR 'Huguenot' -- had a very brief and extremely unsatisfying roleplay encounter with you ingame, wherein you shot at them for having a Gallic Wild ID and Unknown IFF, following which you posted an inRP announcement from [GN] about how the entire faction are infectees. While nothing you did here is technically against the rules, as all IDs are considered in-roleplay, it is extremely bad form when it's strictly against our faction's internal rules to be "overt" or use so much as hybrid equipment. In the lore, Gallia is the least aware of the Nomad threat of all the Houses, and has the least experience with both infectees and Nomad warforms themselves. As such, every other player we have so far encountered in Gallia has "played along" with our roleplay gimmick of being a "special GNI unit", and our faction members universally agree that your immediate jumping to conclusions in a poor attempt to provide roleplay justification is extremely unsporting.
Our objective with DSIR 'Huguenot' is to try fleshing out the underexplored angle of infiltration within Wild RP, but this is impossible if everyone immediately right-clicks when red shipy on scaners. Our faction is founded on the principle that Gallia's unique status as an authoritarian police state creates unique opportunities for roleplay, especially with regards to the possibilities that might arise if the state were subverted. We don't expect to win, nor do we expect that we'll necessarily remain undercover forever, but having our entire faction's cover blown simply because someone sees a hostile ID when they scan our internal equipment is more than a bit lame -- again, the ship you shot at did not have a single piece of nomad hardware aboard, nor do any of our ships at all.
If you want other players to interact with [GN] as a faction, rather than simply log off when your members log on, you should be more considerate of the effort that others put into their roleplay by doing your best to reciprocate, doing more than the bare minimum required of you by the strict letter of the rules. Looking for the quickest possible justification permitted by the rules to get blues is an excellent way to keep Gallia's activity low.
All we know in roleplay is that ships with unknown IFF attacked a Story convoy in Zurich and hummiliated Gallia and Rheinland - and your players with unknown IFF in the same spot the attacks took place then refuse the most basic of requests to move 5k away from trade lanes that was issued many times. We don't treat you as aliens, we treat you as terrorists when you act this way.
And the players certainly played their part - they refused the most basic of repeated requests any actual ally wouldn't have an issue with and then decided to move a 1 gunboat 1 fighter on both sides fair fight into a gank by bringing in another gunboat - precisely how a terrorist group that hijacked gallic ships would do.
We are perfectly fine with the PvP hostile aspect your people have chosen - if you want to regain in roleplay trust, you have to play the part and actually act as allies and comply with something as basic as when a gendarme asks you to move 5k away from a tradelane when you sport the same transponder in exactly the same spot a massive attack from unknown transponder ships happened. And if you won't- we have a very exciting story line of discovery ahead of us, right now the assumption is that you are Maquis, pirate raiders or an unknown rheinland terrorist group we get to investigate.
A Gendarme pilot in Zurich has no right to tell anybody to move away from a trade lane, regardless of their ID or IFF. You have no right to enforce laws there, and there were no laws in violation to even be enforced. You can engage WIld ID'd ships, that's within the rights of all IDs, but your inRP reason to attack was sketchy at best. Either make an attempt at actually roleplaying with people clearly interested in doing so, or stop hiding behind a feeble excuse to attack someone that has given you no reason to do so. This would have been less egregious if you had just ran in and attacked them for having a particular ID, but this farcical excuse for a reason to do so demeans you and your entire faction.
It's literally the spot where unknown ships launched a massive attack that is the main talk of Gallia. Gendarmes are in charge of traffic and security of installations and infrastructure - if you want to be taken as allies, act as allies, this is not exactly difficult to grasp I hope ? I suppose it's easier to roleplay as someone not on the same side, gank and come to complain to feedback when we just took you for what our characters would in roleplay based on your actions and past events.
Gendarmes are responsible for traffic and security within Gallic house space, not in Zurich. You're a police unit, you have no inRP authority there, don't act like you do. Even if you were on a regular GN ID you wouldn't have any right to make demands of a ship to move away from a trade lane there.
Gallia
House Space: Ile-de-France*, Burgundy, Champagne, Languedoc, Orleanais, Picardy.
With the end of Gallic-Kusari War, and birth of Gallic Union, Gallic Navy has been restructured with former nobles becoming commanders, Gallic Police being reformed into Gendarmerie and absorbed by the Navy. This Combined Fleet is now tasked with being the first - and last - line of defence that stands between Gallia and a myriad of external and internal threats alike.
This Military Police ID is used by the Official Members of the Gendarmerie arm ([GN]G-) of the Gallic Navy Combined Fleet who:
- Can enforce Gallic Laws within Gallia House Space.
- Cannot use ships with more than 4300 cargo space.
- Cannot use Cruisers or Battleships
Within Zone of Influence (Gallia, systems directly bordering Gallia):
- Can attack ships belonging to factions considered hostile by Gallia.
You can absolutely attack Wild ID'd ships in Zurich, nobody is contesting that, but you also can't give orders in Zurich and expect them to be followed. Gendarme has no right to do that there by their ID. They can attack hostiles yes, but using an unlawful act which didn't even happen and isn't even a Gallic law, as a pretense to doing so is just shoddy effort at best.
Again - that unknown ships with scrambled IFFs have attacked in the same spot is a widely known fact in Gallia. Gendarmes obviously want to protect traffic in Zurich as well - this is the most important traffic highway in the game now that Rheinland and Gallia are allies and partners - you looked like the unknown attackers of the convoy, you refused to cooperate like the unknown attackers on the convoy, and you ganked lawfuls like you'd expect from terrorists.
Actual agents would never risk escalation with their close allies over moving 5k away from a tradelane when they run a scrambled IFF, come on.
Send an in roleplay apology, explain who you are, act as actual allies would or enjoy the PvP and the investigative roleplay, we don't see you as aliens but hijackers/terrorists right now.
Again, if you'd done any of this on a regular GN ID I would have no complaints, but doing it on your Police ID is just lazy. There were no <H> ships at the Alsace Convoy event, so simply assuming that every single ship with an Unknown contact on it is one of the ships that were part of that attack is lazy. You showed up because you wanted to try to get a free kill, you got shot over it, and don't act like a 3v2 is a gank when you're the one picking the fight.
You chose to roleplay with hostility, refused the most basic of requests, ganked, and then came whining to our feedback that we don't treat you as allies. We are done here, we will continue to act in roleplay as our characters would and should.
You are now seen as hijackers/terrorists under investigation - if you want to change that you can do so through your actions and roleplay.