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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Neo IMG lines

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Neo IMG lines
Offline Horon
08-05-2008, 02:41 AM,
#11
Member
Posts: 1,485
Threads: 52
Joined: Sep 2007

I am gonna have to get me a spatial...
Please, do SOMETHING with the wing....I HATE the unsymmetricalness...

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
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Offline Xing
08-05-2008, 02:46 AM,
#12
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

I suggest we put to vote who likes and who doesnt like the side wing

[Image: audrey03a.png]
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Offline McNeo
08-05-2008, 02:56 AM,
#13
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

I love the sidewing.

I remember loving it when I had my Helghast one...

4 Codes, 2 Kracken IIs, 3 Tizzy turrets... glad the rules were much more relaxed then!:mellow:
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Offline Dusty Lens
08-05-2008, 03:00 AM,
#14
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

Sans the BSG emblem (BSG rocks woot!) which I imagine is going to go the way of the dodo, I like the Viper rebuild just fine.

The spatial MK II, I think, suffers a bit from trying to shove the clumsy parts of the spatial onto the back of the viper. The shape of the viper just doesn't allow for the cumbersome mashes of engines and such to sit atop of it.

I would consider re-thinking the ship's design entirely, personally.
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Offline Cawdor
08-05-2008, 03:11 AM,
#15
Member
Posts: 1,859
Threads: 211
Joined: Mar 2008

completely redo the spatial as people will fail epically to miss it with the SN right now.

Also, we should rename the viper into something else like idk cobra or something. or at least get lost of the "MK2"

I find the textures to be fine as they are right now. Xing did a good job with it and it looks rather industrial than shiny.


Edit: OH! IMPORTANT: scale down the cockpit!!!!!! the last one already was to big and made me post a suggestions about converting it to a LF (what failed because of player-wipe and such;))

.

[Image: Norway.png]

.
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Offline chopper
08-05-2008, 07:00 AM,
#16
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

von Gotteshand got it right. It's almost impossible for anyone to miss a Spatial with SN.
I mean, anyone.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Turkish
08-05-2008, 07:10 AM,
#17
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Awwwh, but I love the sidewing...

If we're going to replace it though, it should have a completely new design. As it stands? Star Wars import.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Dennis Jameson
08-05-2008, 07:31 AM,
#18
Member
Posts: 1,392
Threads: 21
Joined: May 2008

Battlestar: IMG.

No. Just no.

Vi Veri Veniversum Vivus Vici

10/6
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Offline RParade
08-06-2008, 09:58 PM,
#19
Member
Posts: 207
Threads: 20
Joined: Nov 2007

Remove the Vipers in Discovery and replace them with this one. Both models look awesome, though it would be nice if they matched the IMG Gunboat texture/color scheme (but I like the texture you've used here, regardless).
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Offline Boss
08-06-2008, 10:18 PM,
#20
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

New Spatial has HOW MANY torp tubes?

(joking)

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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