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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Who would join a Role Play clan

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Who would join a Role Play clan
Offline jpo
10-07-2008, 09:49 PM,
#1
Member
Posts: 332
Threads: 26
Joined: Aug 2008

A lot of people have been complaining about the role play here lately, or the lack thereof. I like the faction system here with the IFF and ID system but it does have the potential to create what have been come to be so affectionately called 'cap whores' and 'pvp whores'.

I would like a clan rather than a faction because I believe in the balance of the server and there are 2 issues I cant stress enough about balance that were built into the system. The first is CM's. The larger trade ships dont have them. Its for a reason. You shouldn't be traveling alone in a huge freighter. thats why its easier to kill.

the second is the fact that generic ID's can only have a gunboat or smaller. they have more freedom in their choices of weaponry and ships, but no cruisers/battleships. I think this is brilliant ballance. A handful of smaller ships can take out a BS in seconds, but one or 2 is virtually useless.

So here is what I propose:

A legit business that is a cover up for an illegal operation. This would require the following generic ID's:
1. Trader
2. Merc
3. Smuggler
4. Pirate

There would be room for all sorts of characters to role play in there, for example
1. A trader who is 100% lawful and doesent even know about the illegal operations.
2. An unlawful merc who wants to 'fool' police by being seen escorting legit traders but escort smugglers and take 'illegal' contracts behind their backs.
3. a smuggler that doesent powertrade, that actually takes the safe route.
4. A pirate whose job is to obtain weapons and other 'hard to get items', a liason between the underground and the (semi) legit.

I would like to make it more of a democracy than a benovolant dictatorship but need feedback first. I have the basic roleplay worked out so that one could insert any kind of character into the story.

yes/non maybe so?
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Offline SevereTrinity
10-07-2008, 09:51 PM,
#2
Member
Posts: 1,151
Threads: 28
Joined: Apr 2008

One point on this:

Factions can't have more than one ID within them- this was recently explained in the 522nd thread
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Offline Nightmouse
10-07-2008, 09:52 PM, (This post was last modified: 10-07-2008, 09:53 PM by Nightmouse.)
#3
Member
Posts: 378
Threads: 3
Joined: Jul 2008

Yes, a big yes, finally a faction that would allow multiple roleplay types, that doesn't capwhore and in which teamwork is a must:yahoo:
Only problem would be for other factions to set up diplomacy with all the different occupations
  Reply  
Offline jpo
10-07-2008, 09:55 PM,
#4
Member
Posts: 332
Threads: 26
Joined: Aug 2008

' Wrote:One point on this:

Factions can't have more than one ID within them- this was recently explained in the 522nd thread

Yes, we would be a clan, not a faction.
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Offline Orin
10-07-2008, 09:56 PM,
#5
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

The Gas Miner's Guild, anyone? We use Transports, VHFs, HFs, Bombers, and possibly might have shared GBs. No higher.
  Reply  
Offline SevereTrinity
10-07-2008, 10:00 PM,
#6
Member
Posts: 1,151
Threads: 28
Joined: Apr 2008

' Wrote:Yes, we would be a clan, not a faction.

Clan/Faction is the same thing- Like stating the differences between battlecruisers and cruisers, in the admins eyes, both things are the same.

also, it affects unofficial ones as well, I don;t seem to recall the 522nd being official.
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Offline Tomtomrawr
10-07-2008, 10:04 PM,
#7
Guardian of the Void
Posts: 3,224
Threads: 242
Joined: Nov 2007

finally! A clan where we can role-play as different things, sign me up! I think it would be pretty fun.

(seriously if it works pm me and i'll be happy to join)

[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
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Offline Magoo!
10-07-2008, 10:11 PM,
#8
Member
Posts: 1,875
Threads: 63
Joined: Sep 2007

Quote:Clan/Faction is the same thing- Like stating the differences between battlecruisers and cruisers, in the admins eyes, both things are the same.

False. A clan is a group of people claiming common ancestry.:P

Anyways, it makes perfect sense that regular people would get together as opposed to the jocks and greasers constantly facing off.
  Reply  
Offline lethalrocks
10-07-2008, 10:19 PM,
#9
Member
Posts: 22
Threads: 4
Joined: Oct 2008

Sounds like a brilliant idea! It's definitely very intriguing.

I think Ed Taylor would fit into the lawful trader role well. :-P

[Ipx]Ed.Taylor: Trader (Log) Dave.Andrews: Freelancer
  Reply  
Offline jpo
10-07-2008, 10:33 PM, (This post was last modified: 10-07-2008, 10:43 PM by jpo.)
#10
Member
Posts: 332
Threads: 26
Joined: Aug 2008

' Wrote:One point on this:

Factions can't have more than one ID within them- this was recently explained in the 522nd thread
Which one exactly? I want to see what the admins said, not what the players interpreted. Thank you.

Quote:You MUST pick one ID you cannot have multiple ID's within one faction. So if you're using military ID's dump the caps.
yeah we dumped the caps if thats what youre refering to.

We got no tag and no system and no caps. a group of affiliated players with a common goal. thats certainly not a faction. Were not asking for ANY of the benefits of being in a faction.
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