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Offline Turkish
11-24-2008, 05:44 AM,
#31
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

If you can get those textures I'm sure you'll be fine, its just a matter of the learning to properly UVW map/unwrap in 3ds Max that's tricky.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline Eppy
11-24-2008, 05:52 AM,
#32
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

So I've discovered... *cue more banjo riffs*

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Exile
11-24-2008, 08:07 AM,
#33
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

2 things.

1. Get rid of those damned gundamns in your signature.
2. Looking good, better than the current one. Any idea on how the stats are gonna be?


[Image: harlequincopy.png]
  Reply  
Offline Jinx
11-24-2008, 08:21 AM, (This post was last modified: 11-24-2008, 08:24 AM by Jinx.)
#34
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

the model itself is straight forward. - its quite clean with little to no real surprises, nither negative ones nor positive ones - but its a rather conservative design - doesn t show .... "the artists stroke" or something.

well thats just subjective anyway - all in all, the model is good - there are a few minor things to critizise ... there always are, on every model:

the engines are not very BW like. they appear exposed and without shielding - not like it matters much - but i think BW ships tend to have a seamless chassis around the whole ship.

the bridge appears to be the only "inhabitable" place. - the size is a bit strange - its too flat to suggests it got more than one layer of windows in its main body - all in all it missed a bit - bulkiness.

from this shape to a flying saucer - its not far - just gotto make the upside view a bit more roundish. maybe you can add something more tubelike in the middleaxis.

the current destroyer does not feel like its a saucer, cause its not box shaped too much - but diamond shaped from the front. ( yours : |===| ..... the current one <===> )

whats the reason to stick to the flatness btw? - you went away from the zeppelin shape of the dreadnought quite well on your dread design. - wouldn t it be appropriate to do the same with the destroyer? - its a new replace model - no need to stick too close to it - cause this flatness contradicts your other outcast ships - i think. it "wants" to look in line - but fails ( by inches ) - if it had not got the bridge and the section behind the bridge - it wouldn t look like your other capships.

there is a tube inside your model - so why is it wide anyway - when all the other ships are tubes. even the gunboat is a tube ( 3 tubes ) - but never looks like its flat and wide. maybe a bold step away from the homeworld design might do the trick - and the ID card needs to change anyway - cause no matter what - it doesn t look remotely like a sleeper ship anymore.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Drake
11-24-2008, 08:24 AM, (This post was last modified: 11-24-2008, 08:27 AM by Drake.)
#35
Member
Posts: 2,195
Threads: 93
Joined: Jun 2007

' Wrote:1. Get rid of those damned gundamns in your signature.

For the love of God, /signed

I actually like the flatness and general shape... Overall, the ship makes me think 'corvette'. Might stand to have a bit more of a bulge in the middle.
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Offline RHYS_DALLOWS
11-24-2008, 01:28 PM, (This post was last modified: 11-24-2008, 03:51 PM by Virus.)
#36
Member
Posts: 37
Threads: 2
Joined: Oct 2008

I LOVE THE DESIGNS AND TEXTURE:D!!!!! Please try and sqeeze it in 4.85.

[indent][Image: CORONAcopy-2.png]
  Reply  
Offline Seth Karlo
11-24-2008, 03:37 PM,
#37
Member
Posts: 2,985
Threads: 141
Joined: Apr 2008

Hey, if you could send me a .ms3d or .cmp of the ship, I would love to have a go at texturing...

I've been learning from AoM and Treewyrm over the last little while, but I'm not really a great model maker:P

Seth

[Image: SethSig.png]
Signature by Sleipnir.
  Reply  
Offline Zork
11-24-2008, 03:59 PM,
#38
Member
Posts: 320
Threads: 14
Joined: Jul 2008

i like the actual model... the flat and brat design...
it was a good choise to hold the groundform...

it looks ok... but if it is possible you can remove this wing on the bottom site in the front...

[Image: 1232590676.png][Image: chris.png]
  Reply  
Offline Xing
11-24-2008, 06:13 PM,
#39
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

looks good.

[Image: audrey03a.png]
  Reply  
Offline Eppy
11-24-2008, 09:41 PM,
#40
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

I've been trying to Outcastify, if you will, the Hiigaran Battlecruiser. This is a thin ship; it was meant to be that way. This is sort of an attempt by me to emulate the Hiigaran ship while making something recognizably Outcast out of it. I want to preserve the very well-thought-of combat characteristics of the current Dessie while making it look better; I've also been trying to break away from the tube design. I might have a go at expanding the lower hull into something wider, though, it shouldn't expand the hitbox too much.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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