• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 24 25 26 27 28 Next »
Kusari "White Wolf"

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (12): « Previous 1 … 8 9 10 11 12 Next »
Kusari "White Wolf"
Offline bluntpencil2001
12-01-2008, 06:02 PM, (This post was last modified: 12-01-2008, 06:02 PM by bluntpencil2001.)
#101
Member
Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:However, i'm thinking that this should be a little lighter, like a miniature version of the gunboat.

The current Kusari gunboat is already tiny. Head on, the Starflier rivals it in size.

[Image: sig-9566.jpg]
  Reply  
Offline Eboksba
12-01-2008, 06:03 PM, (This post was last modified: 12-01-2008, 06:04 PM by Eboksba.)
#102
Member
Posts: 89
Threads: 5
Joined: May 2007

Battlecruisers would work, light enough for some police patrols, maneuverable enough for the common freelancer, and availible to civilians <maybe, not sure>

The houses have enough stuff right now. The police factions need....moar i guess..

I need to learn how to model. I have too much free time on my hands.

@Blunt: i'm thinking about the the stats and such, not size.

[Image: siggie.jpg]
  Reply  
Offline Xing
12-01-2008, 06:04 PM,
#103
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

this... thing... alright, a mechanised armour unit the size of a battlecruiser will simply be monstruous. I dont even want to imagine how tall it would stand on its leg.

[Image: audrey03a.png]
  Reply  
Offline bluntpencil2001
12-01-2008, 06:05 PM,
#104
Member
Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:Battlecruisers would work, light enough for some police patrols, maneuverable enough for the common freelancer, and availible to civilians <maybe, not sure>

The houses have enough stuff right now. The police factions need....moar i guess..

I need to learn how to model. I have too much free time on my hands.

I think you are mistaken as to what battlecruisers are.

Battlecruisers are in between cruisers and battleships. Really big.

This is smaller than a gunboat.

[Image: sig-9566.jpg]
  Reply  
Offline Eboksba
12-01-2008, 06:05 PM,
#105
Member
Posts: 89
Threads: 5
Joined: May 2007

Oops, small flash of noobdom.

I was thinking battlecruisers along the lines of between a gunboat and a super heavy fighter.

[Image: siggie.jpg]
  Reply  
Offline CCI45-px/Probe149
12-01-2008, 07:08 PM,
#106
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

' Wrote:Probe, I'm pretty sure ships can't have rep-based requirements beyond what's needed to land on the base.

Well, as it can be done for weapons and equipment, i'd be wondering why not for ships too?

In a brilliant tactical movement, i charged backwards.
  Reply  
Offline Thexare
12-01-2008, 08:39 PM,
#107
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

' Wrote:Well, as it can be done for weapons and equipment, i'd be wondering why not for ships too?
Different shop.

I would think that if it could be done, it already would've been for the capital ships, considering how thoroughly the equipment was restricted based on reputations.
Reply  
Offline Skoorb
12-02-2008, 01:26 AM, (This post was last modified: 12-02-2008, 01:30 AM by Skoorb.)
#108
Member
Posts: 112
Threads: 20
Joined: Jan 2008

3 torp slots, bomber power
or 2 torps and a cd and bomber power, maybe better regen

and that's it........no guns or missile mounts

Imagining flying a ship with supernova, cd, and minirazor......could be fun.
Reply  
Offline Kambei
12-02-2008, 11:17 AM,
#109
Member
Posts: 1,115
Threads: 21
Joined: Feb 2008

' Wrote:Imagining flying a ship with supernova, cd, and minirazor......could be fun.

again... this baby shall not have enough power for supernova..... dohhhhh...


[Image: velryba5eo0.jpg]
  Reply  
Offline Robert.Fitzgerald
12-02-2008, 12:09 PM,
#110
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

How about giving it a powerplant to fire three mini razors, but not a supernova? I don't know the power values of the weapons, so I don't know whether that's possible.

It would be able to damage gunboats, bombers and light transports pretty well. It'd be unique, but could be unbalanced in jousting situations.

[Image: GatewaySig.png]
~Gateway Interstellar~ Gateway)Gibraltar
Gateway Corporate Profile - Gateway Message Dump - Gateway Recruitment - Gateway Faction Feedback
  Reply  
Pages (12): « Previous 1 … 8 9 10 11 12 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode