In our BHG vs Order fights, it is -always- the gunships that cause me the most pain. We take out BHBC's pretty quickly, usually, and our fighters can generally hassle the bh bombers enough to keep them off of us - but one of those gunships is using a 2 pulse / 2 razor setup, and even with cruiser primaries (1000 m/s speed) they're nearly impossible to hit from ranges over 800 meters. They dodge like fighters with gunboat firepower.
@Tenacity: the BH gs has a very low dps ratio, with 4 whole turrets to use (aft turrets are fairly pointless, unless you're a Jedi knight with lightning reflexes). I've tried the normal turret route, but it is very tedious going - a gradual gnawing away at the enemy fighter / bomber. Solaris turrets are a disappointment and Cerbs suck up the juice too quickly to be any good.
In addition, the hull is paper-thin. If you have no life, you could install cap armor VI in it (hull x3, price 190 million). Most of us just have the universal mk 8.
Dual razors/pulse cannon loadout is a way to optimize the gs's offensive capabilities. They have distinct advantages and disadvantages.
Honestly, to me Tenacity, it just sounds like the GS's are meant to be able to do that. Although supposedly a normal cruiser is meant to be able to take them out, hopefully someone will bring one of those to the event next week, or just more GB's.