i think it would make for better rp.
but think about how hard it would be fo pvp, its hard enough trying to find people when you can only see them if your less then 10k away from them. if it was 4-8k it would be a lot worse... you would never find ANYONE in a cloud....ever.
but it might be cool.... but i still say no.
' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
Well, the idea of entering into Badlands or a heavy cloud formation is mainly because you "don't want" to be found.
I have close relatives who are experts on radar technologies, I sometimes have the chance to take a look at their stuff and even when it is raining (not the storms etc), the radar visibility drops dramatically.
About the coding, well I don't know much about coding but if it can be applied, it would add a lot.
It is rather meaningless for a cop or enemy to see me go into my secret jumphole from 15K away. Putting up sign posts telling that we are located there is even less "visible" as there is a chance that the pilot may miss the sign lol.:P
Sensor efficiency should actually be scanner efficiency. You can spot a ship, but you can't scan it until 1 or 2k away, regardless of what scanner you have.
In nebulae, that is. :/
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Yeah, detection would go down in nebulae depending on composition. An interesting question about the sensors that let you know if someone is there is whether they are passive or active. They must be active I think because otherwise you would be able to detect larger ships at much greater distances than fighters.
(if you know anything about reducing sensor range in nebula's in regard to the game engine please discuss that.)
Ok, an alternative idea to the dropping radar distance can be this, if modding that would be harder.
We can keep the 10-15 k (whatever the exactness) of the radar distance to see other players but it can be (if it can) arranged not to be able to target them or see them on screen till 1.5 - 2K. so we would have a basic "blind" feeling that someone is coming towards us but cannot understand from which direction till its relatively close. This also applies to the attacker as well. I don't know if this can work but it is an alternative idea crossed my mind.
I agree with this idea, it would be better for role-play.
BUT, it should only be edited about 4k, because otherwise they just go abit under the normal level and BAM! there gone and unfindable unless you can someone see them with a visual view (which you wouldn't be able to in a CLOUD!)
[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.