• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 395 396 397 398 399 … 546 Next »
Models with moving parts

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
Models with moving parts
Offline looqas
05-14-2009, 06:18 AM, (This post was last modified: 05-14-2009, 10:52 AM by looqas.)
#1
Member
Posts: 1,830
Threads: 170
Joined: Feb 2008

An idea just came yesterday that it could be nice next step to take if ship models could have moving parts. To badly illustrate my point think of Star Wars "set your S-foils to attack position" when they are making the run on Death Star.

The parts could, perhaps, be players controllable?

I don't know really the uses, but if it can be done then I'm sure people will find places where to add a little animation. One possible animation comes to my mind is during the docking sequence for caps when they go for the "tower" docking point. A docking arm would extent from station to an approaching ship. It would not affect the game play in anyway, but it would make a small but important contribution to the overall feel.

The animation is a gimmick with little actual game-play value atm but would be almost totally unexplored field for model makers. Come to think of it Sheffield has this revolving ring-thingie, but is it unique?

Flying under radar.
  Reply  
Offline darthbeck
05-14-2009, 06:31 AM,
#2
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

it would be nice to do this, but peoples time could be better spent on other things.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
  Reply  
Offline Lucend
05-14-2009, 06:42 AM,
#3
Member
Posts: 506
Threads: 29
Joined: Sep 2007

The models were originally supposed to have folding wings. If you look on some of the older promo vids, the Defender clearly unfolds his wings.

&quot;The thirteen saloons that had lined the one street of Seney had not left a trace. The foundations of the Mansion House hotel stuck up above the ground. The stone was chipped and split by the fire. It was all that was left of the town of Seney. Even the surface had been burned off the ground.
Nick looked at the burned-over stretch of hillside, where he had expected to find the scattered houses of the town and then walked down the railroad track to the bridge over the river. The river was there.&quot;

Osaika Moto, the Fall and Rise of a Kusari Farmer

Juan Lucendez, √ Corsair
  Reply  
Offline tansytansey
05-14-2009, 06:48 AM,
#4
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

It is possible. Vanilla ships have cargo bays that open up when you eject cargo. I don't know if anyone has figured out how to do it with custom ships yet, though.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes &quot;Nighthawk&quot; Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
  Reply  
Offline looqas
05-14-2009, 07:16 AM,
#5
Member
Posts: 1,830
Threads: 170
Joined: Feb 2008

' Wrote:it would be nice to do this, but peoples time could be better spent on other things.


Sure there are better uses for time. There always are, but I think some are willing to give it a look anyway.

Flying under radar.
  Reply  
Offline Doom
05-14-2009, 07:50 AM,
#6
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

' Wrote:The models were originally supposed to have folding wings. If you look on some of the older promo vids, the Defender clearly unfolds his wings.

defender can do that even now, rheinalnd ships move their wings up and down etc...its one of the dormant codes that can be activated trough some coding. Some of our codders were able to animate defenders wings into folding when entering the cruise. ATM this is only in early experimental stage.
Reply  
Offline Markus_Janus
05-14-2009, 08:54 AM,
#7
Gaijin Slayer
Posts: 1,949
Threads: 103
Joined: Jun 2008

That would be so sweet if it was done.
Maybe understanding of the code involved could be used to add this code to other ships, now wouldn't that be something.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
Reply  
Offline Tenacity
05-14-2009, 09:25 AM,
#8
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

yea, and when we're done playing dress up and putting mascara on our spaceships, maybe we can spend some time focusing on things that actually effect gameplay.

[Image: Tenacity.gif]
Reply  
Offline tansytansey
05-14-2009, 09:37 AM,
#9
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:yea, and when we're done playing dress up and putting mascara on our spaceships, maybe we can spend some time focusing on things that actually effect gameplay.

I'm not usually one for agreeing with changes to the game purely for vanity and aesthetic purposes either. But judging from what Doom said, Freelancer is already designed to do this.. so why not?
I just hope the Bloodhound and Werewolf have something cool that they move >_>

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes &quot;Nighthawk&quot; Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
  Reply  
Offline looqas
05-14-2009, 09:41 AM, (This post was last modified: 05-14-2009, 10:54 AM by looqas.)
#10
Member
Posts: 1,830
Threads: 170
Joined: Feb 2008

' Wrote:yea, and when we're done playing dress up and putting mascara on our spaceships, maybe we can spend some time focusing on things that actually effect gameplay.


I agree with you. More important things first, but why not letting those who are willing to go the extra mile have their chance to do so?

Flying under radar.
  Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode