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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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space entitites

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space entitites
Offline masternerdguy
07-10-2009, 04:44 PM, (This post was last modified: 07-10-2009, 04:53 PM by masternerdguy.)
#1
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Posts: 936
Threads: 142
Joined: Jun 2009

It would be cool to have space entities larger than microbes in the edge nebulas (select ones). They'd have to be gelatinous to withstand the pressures, but it would add a lot of cool RP opporotunities.

First to the Zoners and Order, they can have a lot of fun collecting samples as well as observing the behavior of the organisms.

Second, they could drop something valuable, like organs, that some smugglers may be able to harness. The way I see it, this could be contraband for zoners and order.

They would have to be their own faction of course, and have the cabability to inflict damage on you (a very small amount).

This is my concept drawing:
[Image: jellyfish.jpg]
It's simple enough, the jellyfish.

Cruise engine would be between tentacles and effect would be a yellowish fluidy ooze. The weapon is a short range (10m) gun that inflicts 1000 damage, a stinger.

Just something I woke up with.:ylove:

[Image: allenstews.1.png]
Quote:Send the fat kid in to see if its a trap
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Offline Drake
07-10-2009, 04:58 PM,
#2
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Posts: 2,195
Threads: 93
Joined: Jun 2007

I actually kind of like this idea. Though, rather than a faction, making them little 'rocks', like the mineable rocks in asteroid fields, would work better. Little sparkly jellies floating around a nebula, I can see it. Shoot them and maybe they drop some new commodity, possibly contraband but definitely interesting to the Zoners, Cryer, etc.
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Offline masternerdguy
07-10-2009, 05:00 PM,
#3
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Posts: 936
Threads: 142
Joined: Jun 2009

' Wrote:I actually kind of like this idea. Though, rather than a faction, making them little 'rocks', like the mineable rocks in asteroid fields, would work better. Little sparkly jellies floating around a nebula, I can see it. Shoot them and maybe they drop some new commodity, possibly contraband but definitely interesting to the Zoners, Cryer, etc.

the rocks could be animated so that they "swim" in the nebula.

[Image: allenstews.1.png]
Quote:Send the fat kid in to see if its a trap
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Offline Clarkie
07-10-2009, 05:05 PM,
#4
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Posts: 244
Threads: 24
Joined: Jul 2008

Yup, something like this could be added in some way.

It would be nice to see some more alien life in Sirius (of the non-blue non-evil kind)
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Offline farmerman
07-10-2009, 05:09 PM,
#5
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

Alternately, they could be a commodity like Gaian Wildlife. Something else for scientists to study.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline Monk
07-10-2009, 05:12 PM,
#6
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Posts: 909
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Joined: Aug 2007

' Wrote:It would be nice to see some more alien life in Sirius (of the non-blue non-evil kind)

I think it would be more appropriate to call it native life. Humans are the aliens, lol.

Anyhow, I like the idea a lot. Sirius feels a little sterile, some biodiversity would be good.
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Offline 11of10
07-10-2009, 05:21 PM,
#7
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Posts: 675
Threads: 21
Joined: Feb 2009

Hooraaay for space monstarz!!:)


A crystaline entity? Ehm, yes, I've been watching the Star Trek lately..

The Jellyfish you allready mentioned.

An aggresive space dragon that you must feed with Money in order to survive? (Ok, this one is stolen directly from Master of Orion 2)

This would be just great if added.

Quote:Be excelent to each other!
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Offline kemira
07-10-2009, 05:29 PM,
#8
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Posts: 93
Threads: 2
Joined: Dec 2008

Make a dockable gas giant, and make possible fly on the atmosphere, and do some giant floating whales, for the hunt.
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Offline masternerdguy
07-10-2009, 05:50 PM,
#9
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Posts: 936
Threads: 142
Joined: Jun 2009

' Wrote:Make a dockable gas giant, and make possible fly on the atmosphere, and do some giant floating whales, for the hunt.

are you serious?

[Image: allenstews.1.png]
Quote:Send the fat kid in to see if its a trap
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Offline Sprolf
07-10-2009, 05:57 PM, (This post was last modified: 07-10-2009, 05:59 PM by Sprolf.)
#10
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Posts: 3,052
Threads: 48
Joined: Mar 2009

I actually like this idea.
I like this idea a lot.

There's two ways to do this: Have the jellies be ordinary ho hum particles like one mines everyday...

Or add them as a an actual NPC ship that's neutral to everything, voiceless, slow, et cetera... You couldn't animate them, but they could be similar to a volvox or some other colonial microorganism-based creature.

There's NPCs in the real game that don't show up on your replist - The Unknown Faction, Quintain's Men, Kress's Men, and the corrupt navies and such. Making this "faction" not show up would be easy enough.

This approach would make mining and researching more interesting.
Rather than chasing random particles, you'd be chasing a "ship" as it were.
They wouldn't be very big at all, obviously, and the engines could either be nonexistent or a little trail of sparklies - or something that looked like tentacles on a jellyfish. (At this point, I'm just randomly rambling, I know little about this area of modding, and I'll be quiet.)

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