It would be cool to have space entities larger than microbes in the edge nebulas (select ones). They'd have to be gelatinous to withstand the pressures, but it would add a lot of cool RP opporotunities.
First to the Zoners and Order, they can have a lot of fun collecting samples as well as observing the behavior of the organisms.
Second, they could drop something valuable, like organs, that some smugglers may be able to harness. The way I see it, this could be contraband for zoners and order.
They would have to be their own faction of course, and have the cabability to inflict damage on you (a very small amount).
This is my concept drawing:
It's simple enough, the jellyfish.
Cruise engine would be between tentacles and effect would be a yellowish fluidy ooze. The weapon is a short range (10m) gun that inflicts 1000 damage, a stinger.
I actually kind of like this idea. Though, rather than a faction, making them little 'rocks', like the mineable rocks in asteroid fields, would work better. Little sparkly jellies floating around a nebula, I can see it. Shoot them and maybe they drop some new commodity, possibly contraband but definitely interesting to the Zoners, Cryer, etc.
' Wrote:I actually kind of like this idea. Though, rather than a faction, making them little 'rocks', like the mineable rocks in asteroid fields, would work better. Little sparkly jellies floating around a nebula, I can see it. Shoot them and maybe they drop some new commodity, possibly contraband but definitely interesting to the Zoners, Cryer, etc.
the rocks could be animated so that they "swim" in the nebula.
I actually like this idea.
I like this idea a lot.
There's two ways to do this: Have the jellies be ordinary ho hum particles like one mines everyday...
Or add them as a an actual NPC ship that's neutral to everything, voiceless, slow, et cetera... You couldn't animate them, but they could be similar to a volvox or some other colonial microorganism-based creature.
There's NPCs in the real game that don't show up on your replist - The Unknown Faction, Quintain's Men, Kress's Men, and the corrupt navies and such. Making this "faction" not show up would be easy enough.
This approach would make mining and researching more interesting.
Rather than chasing random particles, you'd be chasing a "ship" as it were.
They wouldn't be very big at all, obviously, and the engines could either be nonexistent or a little trail of sparklies - or something that looked like tentacles on a jellyfish. (At this point, I'm just randomly rambling, I know little about this area of modding, and I'll be quiet.)