this is only a concept idea how a revised juggernaut "may" look like...
it leaves the old "CIS star frigate" ( the old star wars model ) shape more and more - getting close to the smooth lines of a huge colony ship.
the idea behind the concept is :
- a huge cargo and living space in the whole front section
- two instead of three biodomes - but larger than the ones before
- MUCH more mass than the current one - especially in the verticals ( as you can see in the side view, it has a massive module underneath the mainshell )
- the "spiderweb" thingy now serves a purpose ( a physical shield that can be folded / unfolded )
- more engine power - one main and two support engines instead of the rather small single engine
- a LOT more windows than the current juggernaut to suggest that its a civilian colony ship - sort of.
the whole design is sleeker - and possibly too sophisticated for a zoner ship ( well, its only a concept ) - well, for now, enjoy....
edit:
yes, i know - there are plenty of ships that rather need a revision - like the blocky homeworld ships... but its still important to improve the quality of the ships we have - and possibly also progress the design ( in terms of - zoners actually refitting their existing ships )
Why do you insist on calling such beautiful ships "concepts"?
I'd very much like to see these drifting in the Omicrons. In bitty pieces, yes (/keepermode), but I'd still love to see them.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
It's a good thing. But The uniform of Zoner ships is starting to get a bit lost. I don't see any resemblence. But for god sake, you gonna resemble the rest of em then make em like this.