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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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liberty BC - an actual proposal

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liberty BC - an actual proposal
Offline Luis
02-04-2010, 12:59 AM,
#11
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Posts: 1,964
Threads: 178
Joined: Mar 2009

@Jinx


Errmmm, mate....... what were you thinking when you were doing this?
(Model wise: Lovely as always)

I have to say the behind of the ship looks like liberty design, but the front is.....rouge :/

If you are making another revise of it, we hope to see it:)
Good Luck



-Luis
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Offline Tenacity
02-04-2010, 01:44 AM,
#12
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Posts: 9,496
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Doesnt look anything like a liberty naval ship.

I'd say make it a replacement for any of the import transports in the game right now, or make it some kind of ageira/DSE ship. Looks very transport-ish right now.

[Image: Tenacity.gif]
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Offline Jihadjoe
02-04-2010, 01:52 AM, (This post was last modified: 02-04-2010, 01:53 AM by Jihadjoe.)
#13
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Posts: 6,598
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Joined: Nov 2007

Thanks Tenny.

If the engines were changed a little, it could be a stunning 'lawful' version of the pirate train.

*Hopes and hopes and hopes*

As it is right now... Definately not a Liberty Navy ship to my eyes.

[Image: DramaticExit.gif]
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Offline teschy
02-04-2010, 01:56 AM,
#14
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Posts: 2,471
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Joined: Jan 2007

Well, the middle section of the ship resembles the shape of the liberty cruiser, however the front and the engines are not libertonian, at all. Liberty ships are more round-ish, this thing is sharp, and looks rather like a pirate destroyer of sorts.

But I agree with Joe, if you scale the engines and add some weight to it, might as well turn it into a train.
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Offline Jinx
02-04-2010, 01:58 AM, (This post was last modified: 02-04-2010, 09:09 AM by Jinx.)
#15
skipasmiður
Posts: 7,685
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Joined: Sep 2007

edit: removed


[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Boss
02-04-2010, 02:27 AM,
#16
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Posts: 5,125
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Joined: Jan 2008

Dear God, I want that first one.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Lunaphase
02-04-2010, 02:40 AM,
#17
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Posts: 1,405
Threads: 68
Joined: Apr 2008

Jinx, you have GOT to finish the first one. That thing looks like an epic 3600 transport.

[Image: lunasig2.png]
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Offline Irate-Pirate
02-04-2010, 04:52 AM,
#18
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Posts: 20
Threads: 2
Joined: May 2009

The first model would be a beautiful Mastodon replace. The second model would benefit by putting in a spinal mount cannon in the nose to break up the prow. It's too sharp.
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Guest
02-04-2010, 06:03 AM,
#19
Unregistered
 

The original (from the first page) looks like something Del might be pleased to have as a Rogue Battleship (instead of well, calling a "Storta" a Rogue Battleship"):D
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Offline Durandal
02-04-2010, 06:16 AM,
#20
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Posts: 5,106
Threads: 264
Joined: Apr 2009

Where's the bridge on the second one?
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