1. Character corruption avoidance
<strike>2. Prices become a bit more realistic by our modern day standards</strike> - point taken - fl prices are crazy regardless, with respect to proportionality.
I don't know how much work would be involved though so I can't really do the cost benefit analysis properly. Also there are some commodities that buy/sell in single digits at the moment - can freelancer deal with decimals?
Additions:
I'd be happy to help make this happen if it is a matter of tedious churning - so long as someone shows me how to do it!
And yes there is no arbitrage. It would require all accounts to be divided by 10 - as pointed out a macro would probably be best!
1. Character corruption avoidance
2. Prices become a bit more realistic by our modern day standards
I don't know how much work would be involved though so I can't really do the cost benefit analysis properly. Also there are some commodities that buy/sell in single digits at the moment - can freelancer deal with decimals?
I don't know if it would make prices more realistic. Not for ships anyway. A fighter jet in the modern day can cost anywhere from 10 million USD to 1+ billion USD.
' Wrote:I don't know if it would make prices more realistic. Not for ships anyway. A fighter jet in the modern day can cost anywhere from 10 million USD to 1+ billion USD.
' Wrote:What would happen to everyone's current funds? I doubt the admins would be willing to go through removing the last digit of everyone's balance.
The only advantage I see to this is the Removal of Character Corruption problems. But is that a big enough problem to warrant waht will probbaly be a fair amount of work ?
Former leader of AFA (Farmers Alliance)
Former leader of [ALG] faction
Former GMG Trade Director
Retired due to career focus. Returned due to career de-focus.
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.