The Flhook reconnect timer has been increased by half an order of magnitude (5x).
That way, players will remain in space for 100 seconds instead of 20. Plenty of time even for a bomber to kill anything smaller than a BS.
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
I'm all for having harsher punishments for those who f1 in space, but I just moved and got a new isp.
It's much faster, but less reliable. Twice in combat today I lagged out. It's really hard for me to get right back in and apologize for the lagout before someone complains that I've F1ed out of battle.
The 100 second timer is like a punishment for not having a reliable ISP... It's already too long of a wait, imo, but if it's made any longer then I'm just not going to be able play any more.
If this is the way it has to be, then that's fine-- I'm not a complainer. It just seems like there's got to be a better way.