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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Post your 'Trade Routes'

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Post your 'Trade Routes'
Offline kingvaillant
07-06-2010, 11:06 AM, (This post was last modified: 07-06-2010, 11:09 AM by kingvaillant.)
#41
Member
Posts: 2,961
Threads: 207
Joined: Aug 2007

I once had a trade route in 84 that took me 1hour and 30 minutes to complete. The route posted above takes MINIMUM 2 hours from looking at it. (in fact, maybe three)

bwhahaa

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
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Offline PhantomBlade
07-06-2010, 11:13 AM,
#42
Member
Posts: 161
Threads: 8
Joined: Oct 2009

Heres one...

Neon from Pennsylvania to New Berlin (Illegal) then,
Buy Engine Components from the Junker base in New Berlin and sell it in New London then,
Robotic Components from London to LD-14 in Leeds then,
Buy MOX at LD-14 and sell it back to Pennsylvania.

Its a nice little round trip and makes a decent ammount of money (Not amazing though).

When life gives you lemons..... throw them at your enemies!!!

[Image: WhiteGlingSig-2.png]
Char. Bio's:
Dragen: http://discoverygc.com/forums/index.php?ac...t=0#entry969820
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Offline Tieria Erde
01-16-2011, 06:02 PM,
#43
Member
Posts: 2
Threads: 0
Joined: Dec 2010

Where i can sell Cobalt ore?
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Offline Korny
01-16-2011, 06:03 PM,
#44
Member
Posts: 2,901
Threads: 139
Joined: Feb 2010

' Wrote:Where i can sell Cobalt ore?

Munich, Ingolstadt.

[Image: 60d.gif]
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Offline Tieria Erde
01-16-2011, 06:20 PM, (This post was last modified: 01-16-2011, 06:23 PM by Tieria Erde.)
#45
Member
Posts: 2
Threads: 0
Joined: Dec 2010

Thank you!It's really help me.
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Offline Markam
01-17-2011, 02:59 AM,
#46
Templar Enthusiast
Posts: 1,865
Threads: 122
Joined: Aug 2008

Ship hull panels > Military vehicles (5000) (+RP, time taken) (-It's Liberty)

4,909,000 12 slow route/ 10.5 fast route
5,282,500 12 slow route/ 10.5 fast route
10,191,500 23/24 slow route/ 21 fast route
25,478,750/26,586,522 per hour/ 29,118,571 per hour

Slow route; Leeds > Manchester jump hole > Cortez gate > Cali gate > ontario gate > fort servern * This route is much safer than the fast route,

Fast route; Leeds > Magellan jump hole > Fp4 > cali jump gate > Planet LA > cortez jumpgate > Ontario jump gate > fort servern

gold>ecomp (5000) (+profit) (-pain in the arse)

10,690,000 19 24 graves>mainz (gold)
1,195,000 2 53 mainz>nb (fertilisers)
empty nb > oder 1+
7,855,000 14 36 oder>southampton (ecomps)
450,000 1 34 southampton>nl (spaceship crew)
1,525,000 3 16 nl>graves (mining machinery)
21,711,500/43x60=30,294,116/hr


plat>mining machinery (5000) (+super short) (-Liberty, mediocre profit)

2,990,000 8 Thames > toronto (mining machinery)
4,080,000 8 Toronto> Thames (platinum)
7,070,000/16x60=26,512,500/hr

Mox>plat (5000) (+RP) (-pain in the arse, mediocre and liberty again)

5,115,000 11 LD-14>Ottowa (MOX)
4,080,000 8 Toronto>thames (platinum)
2,800,000 6 Waterloo>LD14 (Robotic comp) +1 for empty ottowa>toronto, thames>waterloo
11,995,000/26x60=27,680,769/hr


Refugee>military vehicle (5000) (+RP) (-poor profit)

8,117,500 16.5 leeds>holstein (refugees)
745,000 3.5 holstein>nuremberg (basic alloy)
8,563,000 18.5 nuremberg>leeds (militarty vehicles)
17,425,500/38.5x60=27,156,623/hr

Gold>Military vehicles (5000) (+Profit, simple) (-long!)
12,310,000 23 Graves > Ingolstat (gold)
8,563,000 20 Nurenberg>Leeds (military vehicles)
1,935,000 4 Leeds > Graves (synth paste)
22,808,000/47x60=29,116,595/hr

Cobalt>Mining machinery (5000) (short, profit) (- IMG trading with Bretonia?!?!)
3,920,000 8 New London>Freidstatd
3,965,000 8
7,885,000/16x60=29,568,750/hr

diamond/multiplex (5000) (+best profit, simple, low danger) (-morally degrading)

6,490,000 11.28 Narita > The Ring (Multiplex)
1,585,000 3.7 The Ring > Bautzen (mining machinery)
6,930,000 13.21 Bautzen > Narita (Diamonds)
15,005,000/28minx60 = 32,153,572/hr

Just a few from a year old document.

Key:
Title, cargo quantity used in brackets followed by good and bad points
(from left to right) Net Profit, Time taken, Start > End, good in brackets.
Sum of net profit divided by total time taken times 60 (one hour) = total profit per hour
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Offline El_Dedazo.
01-17-2011, 06:22 AM,
#47
Member
Posts: 36
Threads: 1
Joined: Jun 2010

Thanks for your posts, they have been helpful.

Unable to Display Image
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Offline Misane
01-17-2011, 08:43 AM,
#48
Member
Posts: 91
Threads: 12
Joined: Oct 2010

' Wrote:and cause of such recommendations we got mining nerfed.


...and pirates unpaid with huuuuuuuge bounty on their head as they shot us cause we didn't pay...

sure, it's exciting to shoot a helpless hegemon...says the pirates crying every time he's shot down in a real fight...
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Offline El_Dedazo.
01-20-2011, 12:44 PM, (This post was last modified: 01-20-2011, 12:45 PM by El_Dedazo..)
#49
Member
Posts: 36
Threads: 1
Joined: Jun 2010

Hah yea, its great when you have the perspective of being on both sides.
I have an IMG transport then a swap to kill IMG.
Id rather be the pirate, unless your in tau 23 and every miner knows the colonials and they make the call and gank is the only option.

Unable to Display Image
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Offline Enoch
01-20-2011, 12:50 PM,
#50
Member
Posts: 1,252
Threads: 18
Joined: Oct 2010

Quote:Whats the best route
Gold Ore from BMM Miners to Detroit munitions.

(sun) (sun) (sun)
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