From LR- perspective..... Well now that's a different kettle of fish....
We're at war with enough people, you'd find that it would benefit both your group and LR- if you worked out an agreement with us. Zoners have cash, pay us off to leave Penns off our hunting grounds, and more as a recruitment centre.
Because in all reality, starting out with no friends is going to make life hell for you. If we're not friendly, then at least neutral to ensure you have some sort of lee-way in your struggle to gain a foot hold. We'd be happy to say no too pirating in Pennsylvania to our Rogues, and we discourage anyone else pirating anywhere else in Liberty as it is.
Or, war it is! :cool:
EDIT: *Facepalm* Wrong account.... Alte
As I have mentioned in the beginning PLM is quite radical and uncompromising. Liberty Rogues were pirating the system which was used by Liberty to intervene and take it from Zoner hands. Given all the reasons stated above, PLM won't compromise with LR unless they want to close down Niverton and leave Pennsylvania.
Perhaps it would be best if I highlight the fact that PLM are not primarily as pirates but they may pirate for the sole purpose of supporting the Movement, not making money for themselves.
As for Mollys that Dodike brought out, it's a nice idea. Perhaps we may get tips/information on guerilla warfare, etc though more than that might be difficult considering Pennsylvania's isolated position and PLM's interest of not being heavily dependent on others.
' Wrote:Oh, don't get me wrong. There are many people in this world that blame other people for stuff with no basis or due to misinformation or misunderstanding. I don't see any reason they can't be upset with OSI or TAZ; I was thinking more along the lines of shooting those that would support you being a bad idea. That stuff, however should be role played out.
Yeap. Everything will be roleplayed out.
' Wrote:Bethlehem Station wouldn't mind turning a blind eye to your transports if ammunition is direly needed.
Ofc, we deny everything.
-Bethlehem Station Administrator (It's still Zoner, I've checked multiple times 8-|)
Bethlehem's administration is blamed for compromising and dealing with Liberty and helping them pursue their imperialist agenda on Pennsylvania. Unfortunately for now there is not going to be any contact with you (except of bombs:P)
' Wrote:While the one system ZOI restriction is a neat idea, and looks good on paper. It means you literally have to wait for things to come to you. And Penn, as far as I remember, is a very 'backwater' system with very few routes that run through it. Even lawfuls would probably avoid you unless you sat around for a few hours and they had nothing else to pew at.
That being said, I do like the idea of this faction. However if you're fighting for the independence of the zoners of Penn, how would you react to civilians who support you (with or without monetary funds). Or even independent zoners?
2 nice questions here.
The first one I will answer it later on along with my reply to Puv. About the second question, we welcome support from any civilians or independent zoners. Our anger is generated by the betrayal of Zoner representatives, not the simple Zoner folk for whom we fight for.
' Wrote:While if there is one faction that can supply a system it's the Zoners, being limited to the Pirate ID will cause problems. If it ever got official it could easily go down to one ID, but as it stands that is going to cause nothing but problems. It seems more reasonable to use both the Zoner ID and the Pirate ID depending on the orientation of the character. Every faction needs support craft.
As for the ZoI, it's going to be pretty hard fly (without jumping) to Baffin/O49/O74 given Pennsylvania is completely surrounded by Liberty. It makes more sense to make the ZoI Pennsylvania/New York/Texas, and possibly California. Even though Pennsylvania is the only goal of the faction, so few resources are kept in (let alone based in) Pennsylvania that it pretty much nullifies the faction if the ZoI was just Penn. Now if you want to invade and hold Pennsylvania that's somewhat doable with the ZoI but not practically. I just don't see it encouraging membership.
My $0.02
Yes, the faction uses the Pirate ID primarily and the Zoner ID secondarily. Crafts with Zoner ID are the undercover ones (untagged) which will be mostly used for supplying the player base with it's daily maintance stuff.
As for the ZoI - replying to Gentlefood here too - that's a tricky part and indeed Pennsylvania's activity will determine how active PLM can also be. I should add here something we recently drafted, that the ZoI restrictions are not activated on special missions such as bomb attacks (terrorism) in Manhattan or if you want to pursue political activism then you will be allowed to move to another system to spread PLM's word to other folk too.
To summarize, the PLM as a faction is indeed highly regulated and restrictive. Starting from it's ZoI and ability to dock with other bases, to ship/tech allowances, to it's diplomacy and finally to the fact that you will need to loot the ammo of your enemies in order to have some available if you die.
Unfortunatly I've heard this sort of thing before. I'd strongly suggest looking into the ORI and trying to avoid doing most of what they did. The last thing I want is to end up setting up to go to war in Penny and end up in fleet warefare against Zoners in the newb area.
How it should be:
It would be nice thing-some use for unused zoner carrier and the jugg.:cool:It is cool story but I doubt that it could be realised without any dev input/system changes. Making group of rogue zoners in Penny in war with liberty is pure win idea. Backing up is tricky as well- going LR/LH or XA/HF is nice RP enrichment.
However in order to be rolled out properly you need own player faction ID, official status and the ownership of zoner bases there- cutting Bethlehem and Erie and making war zone till the Philadelphia Station sounds nice 4.87 Idea. It is indeed 2-3 hours admin/dev work to add new zoner ID/ new infocards in game/basene ownership changes- after all with FL Exlporer and FL Mod studio almost everyone can do it if your RP is legit and solid, you would be backed up by Devs, Zoner players and Liberty players as well for the new fresh idea. You would be even backed by the ship designers as well. :lol:
Reality:
I can imagine how liberty would react- lolno.
Sadly the most refreshing game ideas could not be made reality because people around have ego bigger then Sirius.
Close future:
You would make player base they would find it and brutally rape it with 243252435 capital ships.
Everybody and his dog would shoot you because you have pirat ID- inclusive all that should be your allies as well.
Admins would forbid you to use pirat ID with zoner IFF and eventually sanction you
Long-run:
You would need to wait 6 months to get official status and 6 more to get ID.
You would be even backed by the ship designers as well of Disco that are capable to make magnificent ships but somehow only for the factions that they play in and somehow balance team "balance" ships like nyx for some factions and ships like greyhound for others.
You would need to wait 1-2 years more to get ever permission to use one of the zoner caps and to take over Erie or one of the zoner bases at all.
In general you would fail at the short run close future part due to inactivity.You would be inactive due to the lack of fun, lack of fun would be there due to the nice attitude of the fellow players in the community. You could forumlance as much as you wish meanwhile.
In general- that's why we cannot have nice things.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:Unfortunatly I've heard this sort of thing before. I'd strongly suggest looking into the ORI and trying to avoid doing most of what they did. The last thing I want is to end up setting up to go to war in Penny and end up in fleet warefare against Zoners in the newb area.
It's pretty sad that you didn't spend some time to read the faction concept but went rightaway to reply. PLM| ships will only use snubs, nothing bigger. So the fleet battles you envision will have to wait.
Also we will mostly work on hit and run tactics and that is ensured by the fact that if someone dies, he will practically be blocked out of the only system he can operate + the ammo he loses will be difficult to replace it, considering that we the only ammo PLM| ships will use, will be from looting.
' Wrote:How it should be:
It would be nice thing-some use for unused zoner carrier and the jugg.:cool:It is cool story but I doubt that it could be realised without any dev input/system changes. Making group of rogue zoners in Penny in war with liberty is pure win idea. Backing up is tricky as well- going LR/LH or XA/HF is nice RP enrichment.
However in order to be rolled out properly you need own player faction ID, official status and the ownership of zoner bases there- cutting Bethlehem and Erie and making war zone till the Philadelphia Station sounds nice 4.87 Idea. It is indeed 2-3 hours admin/dev work to add new zoner ID/ new infocards in game/basene ownership changes- after all with FL Exlporer and FL Mod studio almost everyone can do it if your RP is legit and solid, you would be backed up by Devs, Zoner players and Liberty players as well for the new fresh idea.:lol:
Reality:
I can imagine how liberty would react- lolno.
Sadly the most refreshing game ideas could not be made reality because people around have ego bigger then Sirius.
Close future:
You would make player base they would find it and brutally rape it with 243252435 capital ships.
Everybody and his dog would shoot you because you have pirat ID- inclusive all that should be your allies as well.
Admins would forbid you to use pirat ID with zoner IFF and eventually sanction you
Long-run:
You would need to wait 6 months to get official status and 6 more to get ID.
You would need to wait 1-2 years more to get ever permission to use one of the zoner caps and to take over Erie or one of the zoner bases at all.
In general you would fail at the short run close future part due to inactivity. You could forumlance as much as you wish meanwhile.
In general- that's why we cannot have nice things.
Sure, having our own ID would be neat. However, I prefer to focus on the current situation which if we ensure that is successful then this can guarantee the faction's survival after the first few critical months. As for turning Pennsylvania into a warzone, that's currently out of question. PLM is a small organisation and the Navy detachments in Pennsylvania have the power to easily counter them. If the devs are interested in further enriching that conflict, that is not in my powers:P
I am well-aware of the dangers posed by the numerous LNS. Considering that this will be our sole base of operations, we will be overprotective with it but if it is discovered, we will try to build a new base elsewhere and move all the ships/supplies there in order to guarantee the faction's survival. Afterall, Pennsylvania is huge so we can actually do that.
Your only chance to keep your base alive is not to dock and tagged ships on it- sadly here docking modules would be handy, or if you dock them you need to wait at least 50 min- if they are not neat enough to resupply fuel with one cloaked ship to other.:lol:
Anyway your base wont live more then 2 weeks. I am sorry to be realistic but this is how disco rolls.
Btw writing this I am kinda eager to help you- may be bunch of cloaked ships and jumpers for supplying would be helpful. It is damn challenging to survive in this environment or may be SRPed Zoner Carrier with cloak in order to host your snubs.
I like challenges- this one is like Rebels vs Empire and Darth Joe.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:By making newbies RP right at the start of their time here.
By which you mean, making newbies go on a four-hour lockout from penn until they learn how to RP properly. They die and they cant even make a new ships. How is this good for the game again?
Overall I think the Idea is interesting, the supporting fiction is there, and lots of ways to play it. Unfortunately its just not possible to do it very well in the noob spawn system. I also think that relying on players to restrain themselves is a recipe for failure, and the number of people that already go in there to pirate low-levels proves it.
Just not possible. If penn wasn't the noob system I'd be all for it.
' Wrote:By which you mean, making newbies go on a four-hour lockout from penn until they learn how to RP properly. They die and they cant even make a new ships. How is this good for the game again?
Shooting newbies in Penn includes rule violations in about 3/4 of all cases. I also think PLM| members will use common sense and not just shoot an obvious newbie.
But I'd indeed recommend you to reconsider your ZoI, at least make surrounding systems (TX, Cali,NY. Possibly Colorado?) available to you, but undockable in any form on any base.
Exactly for propaganda, terroristic guerilla strikes and other such missions.
As for shooting newbies... what for? Why would they even do that?
There's absolutely no reason to open fire on starflier/rhino.