• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 354 355 356 357 358 … 778 Next »
Ships F1'd in space

Server Time (24h)

Players Online

Active Events - Scoreboard
Gallic Royal Navy Forces - 83 / 10,000
Gallic Royal Navy Forces - 107 / 10,000
Liberty-Bretonia Combined Fleet - 33 / 10,000
Liberty-Bretonia Combined Fleet - 38 / 10,000

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Ships F1'd in space
Offline DarthBindo
02-20-2011, 08:58 PM,
#11
Member
Posts: 2,669
Threads: 125
Joined: Mar 2010

I personally have a gunboat fl'ed in o7, but that's beacuse if i try to approach normally i end up going QQ at a RM BS that wasn't there five minutes ago.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
Reply  
Offline dodike
02-20-2011, 09:25 PM, (This post was last modified: 02-20-2011, 09:27 PM by dodike.)
#12
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

People use the chat window to avoid interaction with certain characters and this is the method to counter it.

But swapping character after the actual interaction started (usually by having a visual contact, not by acknowledging each other by looking at the chat window) is a bad play.

Renaming few times a day should also work though
Reply  
Offline Jeremy Hunter
02-20-2011, 10:38 PM,
#13
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

My input...

Sutprise attack, but...

Example using shared Order ships (well, two of them im sure of)

Lets say the Svizra, Paladin, and the TatenanF1 around the Delta JH. They log onto another char.

Few minutes,later, someone from the Order notices them as a Keeper Marduk is heading for Minor. The three are kept updated, then relog on the F1'd ships, and a minute later said Marduk ends up in an ambush.

That, to me, is not metagaming. For one, RP wise, caps never sleep.
Two, they are not anywhere tgat messes up Comms, RP wise.
Three, its strategic to hide caps at choke points.

Others may have a different opinion.

/2cents

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
Reply  
Offline Jack_Henderson
02-20-2011, 10:55 PM,
#14
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

' Wrote:Ok i will add an example i witnessed 2 days ago.

A trader was ordered to halt by a pirate(lets call him bob1). the trader CM'd,and got away.Took TL,to JG,and jumped. On other side he meets(lets call him BoB1) same player,who stated he "transported" to his other ship,and now attacks,and kills the trader for running. Yelling you cannot out run the Mighty bob1.

This is so lame that I would even consider filing a report.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Reply  
Offline Seh'ect
02-20-2011, 11:02 PM, (This post was last modified: 02-20-2011, 11:03 PM by Seh'ect.)
#15
Member
Posts: 140
Threads: 14
Joined: Apr 2009

' Wrote:Ok i will add an example i witnessed 2 days ago.

A trader was ordered to halt by a pirate(lets call him bob1). the trader CM'd,and got away.Took TL,to JG,and jumped. On other side he meets(lets call him BoB1) same player,who stated he "transported" to his other ship,and now attacks,and kills the trader for running. Yelling you cannot out run the Mighty bob1.

Thats just bull. This sort of action is why its "frowned" upon. Kinda ruins it for people with valid RP reason to do so. Refer below.

' Wrote:My input...

Sutprise attack, but...

Example using shared Order ships (well, two of them im sure of)

Lets say the Svizra, Paladin, and the TatenanF1 around the Delta JH. They log onto another char.

Few minutes,later, someone from the Order notices them as a Keeper Marduk is heading for Minor. The three are kept updated, then relog on the F1'd ships, and a minute later said Marduk ends up in an ambush.

That, to me, is not metagaming. For one, RP wise, caps never sleep.
Two, they are not anywhere tgat messes up Comms, RP wise.
Three, its strategic to hide caps at choke points.

Others may have a different opinion.

/2cents

And on the other side of the fence:)

To be fair inRP there are plenty of system with place an ambush could be set-up.
For instance The badlands in New York, and I quote from the wikki "a dark matter cloud filled with asteroids and subject to intense electrical activity that renders most scanners inoperable" lets say the rogues want to doublecross somone who has agreed to sell them small arms, a couple of ships hide deep in the badlands, while someone else meets said person, the ships go dark(turn of all systems bar life support and nav) begin to move towards the exchange, now in rp the seller would be able to pick up their ships untill they were well within weapons range and by then the rogues would of powered up and blasted the unsuspecting pilots ship to scrap. Now ooRP the player would of at that stage of have equiped a Discovery Scanner and would of picked them up long before they got anywhere near him.

In short I belive that F1ing in space is perfectly acceptable with a semi-decent rp reason, although the player selling the arms would most likly disagree.

[Image: rankup.png]
  Reply  
Offline Rommie
02-20-2011, 11:05 PM,
#16
Member
Posts: 1,585
Threads: 46
Joined: Mar 2009

I've seen it used for ambushes, RP'd as cloaking.

In space, nobody knows I'm a panda
Reply  
Offline AeternusDoleo
02-20-2011, 11:06 PM,
#17
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Double edged sword really. If you're not undocking from a base you might find yourself decloaking into a rather hostile situation. But I agree it's abuse of game mechanics. I'd simply report it under a 1.2 violation (which is abuse of game mechanics), especially in the case of that pirate.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Reply  
Offline n00bl3t
02-21-2011, 04:54 AM,
#18
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Poor form.

The only ships I log out in space is Zoner Guard traders. (Ten guesses why.)

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Reply  
Offline Reaver Company Inc.
02-21-2011, 05:18 AM,
#19
Member
Posts: 378
Threads: 62
Joined: Jun 2006

' Wrote:Poor form.

The only ships I log out in space is Zoner Guard traders. (Ten guesses why.)

Login traps for commodities floating through space?

-DL

[Image: Qvrxx6v.png]
Reaver Recruitment | Forum Reaver Database | Neutral Net Database
Reply  
Offline Huhuh
02-21-2011, 06:28 AM,
#20
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

' Wrote:Ok reading a few threads as of late,and seeing it in game. What are peoples oppinions on players/groups who F1 various ships in areas near JG's/JH's/TL's,and such for the sole purpose to jump to them,and get that Blue message,and/or rob traders they spot with another ship,or cannot catch. It is Meta gaming without question,but we all Metagame a little.
All oppinions welcome,and i trust the flames will be removed by Admins/Mods.

' Wrote:Simple Solution. Cloak a GB/Bomber or what ever yourself also where you mine.Them when Pirate pops up? Your defence ship also pops up. Personally i tend to go way off the plane,as is down as far as the field go's,and mine their. No one cloaks a pirate ship off the plane.Usually they do that in middle of field.


[Image: 6fZYcda.gif]

Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode