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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Mercs

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Mercs
Offline SA_Scavenger
03-03-2011, 11:23 AM,
#11
Member
Posts: 1,252
Threads: 36
Joined: Oct 2010

I think my personal issue comes from simply minding my own business and then suddenly seeing, "Oh sorry, you need to die." I was also flying an unarmored, no weapon, scrap mining ship. So, some of it is my fault, hehe.

I actually enjoy the thrill of the chase so to speak. However, I also think that we as the "targets" should be able to take revenge for our fallen comrades. Jeez, sounding like the SCRA now. It all adds to a viable RP situation. It would also make a mercs life far more interesting. You never know when someone will come with Revenge in mind. Could be when you least expect it.

[Image: tycusdekker.png]
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Offline ... kur nubėgo?
03-03-2011, 11:26 AM,
#12
Member
Posts: 3,019
Threads: 114
Joined: Jul 2008

' Wrote:I actually enjoy the thrill of the chase so to speak. However, I also think that we as the "targets" should be able to take revenge for our fallen comrades.

Of course, no-one is stopping your from this one.

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
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Offline Backo
03-03-2011, 01:36 PM,
#13
Basilica Combat Patrol
Posts: 3,592
Threads: 123
Joined: Feb 2009

Revenge? You can either get another character and RP that he had a connection with the char that got shot down or you can always put up a bounty. Pretty much that's what the bounties are for - he pissed us off, he needs to suffer.


Republic of the Sword and Sun
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Offline Dusty Lens
03-05-2011, 03:55 AM,
#14
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

Guess I missed this one.

Worth pointing out that we do go hostile with the groups that we shoot up. The Junkers are a good example due to losing docking rights on their installations after we agreed to mess up your day for the Farmer and Kusari bounties.

Now those bounties are dried up. We're not shooting you anymore, but we still can't dock on your bases. If that's not a long term consequence for actions taken I don't know what is.

On the note of never swaying from a sponsoring group. Sure we do.

The Reavers got their start working for the LN against the HF. Then we moved to fighting whoever the Outcasts wanted us to fight. Then we got major money working for the Mollies against the BAF.

Then the major anti-Cartel deals showed up and we had the chance to make some serious money at the cost of forever ticking off the Outcasts. Outcasts have some wicked good equipment, but we decided to follow the money. Outcasts now hostile.

Then the Mollies shut down their bounty board and told us to get the heck out. Turns out we could make some money shooting them too. Mollies also have wicked good technology. Still shot them in the face. Followed the money.

It's less so about tech and moreso about long term reliable business. We don't take our money in advance so we work to keep those persons who are most likely to have the greatest amount of long term work available. Have to be picky with your clients and targets which sometimes means letting some good contracts slip on by, but at the end of the day that's all that it's about. Where the next paycheck will come from and it's better in a greater picture sense than what the other guy is offering.
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Offline Dieter Schprokets
03-05-2011, 06:00 AM,
#15
Member
Posts: 4,394
Threads: 662
Joined: Jul 2007

A mercenary company has to, by and large, be consistent in its dealings with other factions. You can like someone who shoots people for you, but by and large you are always going to hate people that shot you for money.

The Reavers are learning this, slowly but surely, from the Masters..

:P

[Image: siggy.jpg]
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Offline Dusty Lens
03-05-2011, 06:08 AM,
#16
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:A mercenary company has to, by and large, be consistent in its dealings with other factions. You can like someone who shoots people for you, but by and large you are always going to hate people that shot you for money.

The Reavers are learning this, slowly but surely, from the Masters..

:P

We don't need to be consistent in dealing with our factions. We're mercenaries. We follow the money trail.

Mercenaries who are consistent in their dealings with factions aren't Mercenaries. They're proxies.
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Offline Dieter Schprokets
03-05-2011, 06:10 AM,
#17
Member
Posts: 4,394
Threads: 662
Joined: Jul 2007

' Wrote:We don't need to be consistent in dealing with our factions. We're mercenaries. We follow the money trail.

Mercenaries who are consistent in their dealings with factions aren't Mercenaries. They're proxies.

No

Just politically astute.

And honourable..

You Rebel Scum..

[Image: siggy.jpg]
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Offline Dusty Lens
03-05-2011, 06:14 AM,
#18
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:No

Just politically astute.

And honourable..

You Rebel Scum..

Just because you only sell yourself the same six guys doesn't make you any less of a whore.

Besides, hard to raise the honorable flag too high while killing working men for checks signed by slaving drug peddlers : D
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Offline Hastings
03-05-2011, 06:20 AM,
#19
Member
Posts: 268
Threads: 8
Joined: Jan 2011

' Wrote:Just because you only sell yourself the same six guys doesn't make you any less of a whore.

Besides, hard to raise the honorable flag too high while killing working men for checks signed by slaving drug peddlers : D

I'd say it makes you more of a mistress than a whore, actually.

Though it is true that mercenaries are by their nature unreliable, Dieter is correct in that without a semi-consistent client base there are severe political risks.

[Image: 6jiq6p.jpg]

[Image: onlybretuserbar.png]
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Offline Garrett Jax
03-05-2011, 06:22 AM,
#20
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

' Wrote:Just because you only sell yourself the same six guys doesn't make you any less of a whore.

Besides, hard to raise the honorable flag too high while killing working men for checks signed by slaving drug peddlers : D


Yes, but they are honorable drug peddlers.

[Image: rSYoqYY.png]
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