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  Discovery Gaming Community Role-Playing Stories and Biographies RP Stories Feedback Forum
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Akura and Sequoia's Story Feedback

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Akura and Sequoia's Story Feedback
Offline Akura
03-14-2011, 03:13 PM, (This post was last modified: 03-14-2011, 03:15 PM by Akura.)
#21
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Claiming they are peace loving hippies on the forum and then being blue terrorists in game doesn't jive.


I never said that, I'm trying to get across that they're not space Nazis bent on doing evil things and causing mischief. The Nomads use violence like any other faction in Sirius, they're just not the 'bad guys' everyone makes them out to be.

They've made their own fair share of bad moves and mistakes.

' Wrote:A Harbringer, Scorpion, and Nomad VHF in Omega-49. Blew up an OSI BWT. Like I said, I don't really care. If I did, I could have just not jumped into 49 and been blown up. I'm merely pointing out that I got two lines of role play before being nuked, which again is fine, I do the same sometimes. The point is, it contradicts your claim that Nomads aren't out to butcher humans for the fun of it.

Hey, I wasn't there, didn't know what happened. But I can't be sure it's not another bull Keeper-story like Ryoken loves fabricating.

Nomads and Wild don't really end up shooting Zoners like the OSI because they're docile and not really a threat.
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Offline DarthBindo
03-14-2011, 04:35 PM,
#22
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Posts: 2,669
Threads: 125
Joined: Mar 2010

Quote:"Looks innocent enough, no? If you ever wish to talk, just you and I, without the use of any communications arrays or face-to-face meetings, clear your mind and hold on to this tightly, we can speak anywhere in Sirius at any time" Masako handed it over to Sequoia, who studied it with great interest, flipping it over in her hands.
I can assume this is an active artefact, identical to or similar to the one used by teh Outcasts to first contact teh Nomads?
Not a complaint, just a question, that is pertinent to the spore.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline Shryke
03-14-2011, 05:11 PM,
#23
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Posts: 925
Threads: 40
Joined: Jul 2009

' Wrote:I never said that, I'm trying to get across that they're not space Nazis bent on doing evil things and causing mischief. The Nomads use violence like any other faction in Sirius, they're just not the 'bad guys' everyone makes them out to be.

They've made their own fair share of bad moves and mistakes.
Hey, I wasn't there, didn't know what happened. But I can't be sure it's not another bull Keeper-story like Ryoken loves fabricating.

What I would like to know is why Nomads need to be turned into what you are envisioning? What was wrong with having them as an alien race hell-bent on driving humanity out of what they perceive to be as their home? That is what Vanilla lore established them as, and I don't see why it needs to be changed.


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Offline Boss
03-14-2011, 05:19 PM,
#24
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Posts: 5,125
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Joined: Jan 2008

' Wrote:What I would like to know is why Nomads need to be turned into what you are envisioning? What was wrong with having them as an alien race hell-bent on driving humanity out of what they perceive to be as their home? That is what Vanilla lore established them as, and I don't see why it needs to be changed.

Because it's boring. It's one thing if you need a disposable mook race as villains, but quite another if you're looking to expand and interact.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Shryke
03-14-2011, 05:23 PM, (This post was last modified: 03-14-2011, 05:25 PM by Shryke.)
#25
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Posts: 925
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Joined: Jul 2009

No, what's boring is turning them into basically emo jellies.

"You just don't understand us!"

Part of the appeal of the Nomads was that they were the only thing that was universally feared. Now, its just another faction with alliances here, diplomacy there, and has generally been subdued into something tame and simply put, illogical from the point of vanilla lore.

The fact that you would describe Nomads as "disposable" when they are in fact essential to what is Freelancer shows that you don't really seem to have a full grasp of how important they are as DA envisioned.

There's no need to humanize an alien race.


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Offline Akura
03-14-2011, 05:52 PM,
#26
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Posts: 5,367
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Joined: Mar 2009

' Wrote:I can assume this is an active artefact, identical to or similar to the one used by teh Outcasts to first contact teh Nomads?
Not a complaint, just a question, that is pertinent to the spore.


Yeah, one of those.
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Offline Dusty Lens
03-14-2011, 05:58 PM,
#27
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Posts: 6,664
Threads: 438
Joined: Dec 2007

Eh. Guess there's no reason to debate this. Akura's decided what the nomads are going to be and anything that might contradict his vision has been tagged as irrelevant and pushed aside.

*bows out*
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Offline Akura
03-14-2011, 06:05 PM,
#28
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Eh. Guess there's no reason to debate this. Akura's decided what the nomads are going to be and anything that might contradict his vision has been tagged as irrelevant and pushed aside.

*bows out*


I didn't write most of the Lore. :/
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Offline DarthBindo
03-14-2011, 06:07 PM,
#29
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Posts: 2,669
Threads: 125
Joined: Mar 2010

' Wrote:Yeah, one of those.
Good. That opens up whole new possibilities.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline Akura
03-14-2011, 06:15 PM,
#30
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Good. That opens up whole new possibilities.


Talk to Yuri or I if you're interested in some Nomad-related RP with summit like that.
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