the problem with your post is that this actually is a game and not reality. if they want to make it more realistic they could have started with quickdocking, re-engaging, home planet raids, etc.
Well that's certainly a very interesting post by Jinx, I never thought of turret zoom being used for "situational awareness command". But if as Jinx said, gunboats were intended to be used for a specific attack target, more like snubs, and turret steer already makes them fly differently to fighters, why was zoom given to them and transports too?
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Quote: why was zoom given to them and transports too?
I assume it was given to everything with ship mass above certain value, not "to transports", "to bombers" or something like that, no? Also, before The Zoom transports were literally helpless against anything that had guns, including even light fighters. And freighters were not even used, like, by everyone but new players who just started trading. So it is a good thing afterall, i guess.
' Wrote:I assume it was given to everything with ship mass above certain value, not "to transports", "to bombers" or something like that, no? Also, before The Zoom transports were literally helpless against anything that had guns, including even light fighters. And freighters were not even used, like, by everyone but new players who just started trading. So it is a good thing afterall, i guess.
And now freighters are used for offence and interception capabilities. Just brilliant, how trade ships can be more devastating than dedicated combat ships.
' Wrote:And now freighters are used for offence and interception capabilities. Just brilliant, how trade ships can be more devastating than dedicated combat ships.
Quote: And now freighters are used for offence and interception capabilities. Just brilliant, how trade ships can be more devastating than dedicated combat ships.
Lonely transporter (transport, freighter or alike) > lonely snub (well maybe excluding bombers, but those are made to shoot fat things) is kind of expected, stats-wise, gun-wise, core-wise and even shield/hull/nb/sb-wise. If you, however, are speaking of haulers (freighters and transports) fighting multiple foes (snubs, gunboats, other haulers - anything) at time, alone - i wish you have fun, go try that out yourself.
That interception thingy was kind of expected too, even when there were only rumors about different cruise speeds for some ship classes. I did not expect it would be freighters back then, though, rather thought of LFs only.
So let's just stop it already and not turn everything into -that- kind of thread, aye? It will be just sad if we do.
Oh. Another thing i just can't resist to add.
Quote: And now freighters are used for offence and interception capabilities. Just brilliant, how trade ships can be more devastating than dedicated combat ships.
Quote:freighters
Quote:trade ships
That made me giggle and gave me that infamous warm and fuzzy feeling deep inside. What, seriously? Really? Freighters are REAL TRADE SHIPS now? Do you have one? How many hours did you spend trading in it and what profits you made? Do you have a transport, too, maybe? How about trading hours and profits on your transport?
Not even speaking of devastation and hordes of freighters raiding Gamma, Alpha, NB, NL or NY, pirating here and there, having dozens of codename weapon slots, participating in almost every fight on the server. And maybe overall number of freighters compared to that of fighters, transports, gunboats, cruisers or battleships. You know.
' Wrote:That made me giggle and gave me that infamous warm and fuzzy feeling deep inside. What, seriously? Really? Freighters are REAL TRADE SHIPS now? Do you have one? How many hours did you spend trading in it and what profits you made? Do you have a transport, too, maybe?
Freighters are trade ships. Just like transports with 3600 or less cargo are trade ships and you very well know that.
There is no point in derailing argument if it does not suit your view but you know it is not false argument.
Not everyone starts with friends and loans to get big cash cow in the start. Freighters are the smallest trade ships, but they are still trade ships.
You don't see transports (trade ships) going against Cruisers (combat ships) with real intention and hope to shoot down them, now do you? But you can see freighters (trade ships) going against snubcrafts (combat ships).
Quote:And now freighters are used for offence and interception capabilities. Just brilliant, how trade ships can be more devastating than dedicated combat ships.
Quote:There is no point in derailing argument if it does not suit your view but you know it is not false argument.
I did not mean derailing it, i was rather trying to say i do not see a freighter as a "proper hauler" any more. Let me please try again.
Quote: Freighters are trade ships. Just like transports with 3600 or less cargo are trade ships and you very well know that.
Yes they are and no they are not. I understand what you are trying to say, but let me try to explain my point of view.
In my opinion, freighter is nothing but a large fighter with limited hauling capability. The size of it is of a large fighter, the guns on it are of a fighter, the powerplant recharge rate on it is of a fighterght bomber, the shield on it is thougher version of a fighter one, not really close to transport shields capacity / rebuild time (if we are speaking of 35k one), the agility of it is of a large fighter/bomber, more or less.
The cargo hold, compared to transports, is nothing, the price of a fully equipped freighter is almost as high, it can not use shields with 6s rebuild time or high capacity, it can not use transport turrets. It is NOT MADE for "modern world large scale hauling", cargo hold and profits-wise. Little people to noone use it for TRADE (and i mean actual trading, or "powertrading" if you want). It is only a tool to get there and was generally useless for anyone but those who just started trading till not so long ago. And even there it did bad compared to proper NPC shooting missions.
I mean, yeah, survivability. But come on, with 600 cargo hold? When i will need to do 5-6 times as many trade runs? No thank you, i'd better fly on cruise off the plane if it comes to that.
Thus, flying it like a large bulky fighter (mini-gunboat if you want) offers MUCH more capabilities and ways to use it, be those combat capabilities (of shooting actual snubs, in duels or well-organized group) or intercepting capabilities (if you have CD slot of course, cruise speed with no CD means little and is not as useful).
Quote: Not everyone starts with friends and loans to get big cash cow in the start.
The game is not supposed to be friendly, no? Infamous "do something to become good, grind cash, leve up" thingy. And, everyone or not - loans are still there. Along with decent price "starting" transports like Percheron.
Quote:I don't have freighter except for Repair Ship.
Freighters are trade ships.
Logic. Repair ship is not a trade ship. Thus, freighter only class-wise, not purpose-wise.
Purpose-wise (trading), freighters are dead since long-time-ago-god-knows-when, in my opinion. They lost their little war with transports in a horrible, horrible way. I see future of the freighters in being some kind of "interceptor-gunboats", capable of scaring snubs off in good hands, unless outnumbered. Something filling the gap between the snubs and capitals (By capitals i mean gunboats. Those are capitals, aye?), something that maybe bombers were some time before, back when they were able to mount fighter guns/codenames/whatsoever.
Quote:You don't see transports (trade ships) going against Cruisers (combat ships) with real intention and hope to shoot down them, now do you? But you can see freighters (trade ships) going against snubcrafts (combat ships) .
Now when they removed that cap vs transport rule? Oh yes i do, i even have that funny footage somewhere, if i still do. Want to guess how it ended for said transports? It normally ends this way for freighter vs multiple fighters, too.
But back to what i mentioned before, how many "freighter vs something" fights do we have at the moment, compared to overall number of confrontations? And those of going against miltiple (at least two) snubcrafts with real intention and hope to shoot them down?