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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Kusari Heavy Fighters

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Kusari Heavy Fighters
Offline Haste
03-10-2014, 06:44 PM,
#1
Lead Developer
Posts: 3,552
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Let me keep this brief.

Durandal's new, fancy and hittable VHFs were added.

At the same time, the old (tiny) Very Heavy Fighters were made into Heavy Fighters, with the highest agility of their class (Karasu- / Saishi-like). They also happen to be smaller than any other ships as fast as them. At the same time, power cores for Heavy Fighters were given incredibly high regeneration rates.

This means that the new Katana / Blossom / Chimaera are much faster than they used to be, while being able to put out a lot more sustained DPS, having a slightly smaller shield and a tad less hull.

They used to be among the best VHFs in the mod. Now they're probably the best fighters overall in the mod once again. Not a good way to stimulate the use of the Raijin, Tachi and whatever-the-hell-the-third-one-is-called.

I probably could've pointed this out in certain Skype chats but I'm slightly intoxicated so making a thread about it seemed like a good idea for some reason.

Edit:
Mandatory DISCUSS.

[Image: cdSeFev.png]
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Offline sindroms
03-10-2014, 06:46 PM,
#2
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Make all other HFs with similar stats and we will have a choice over tremendous sustained DPS and tanking.

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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Haste
03-10-2014, 06:56 PM,
#3
Lead Developer
Posts: 3,552
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

The reason these ships are so amazing is not necessarily their agility + sustained DPS, it's that they're tiny AND have those exceptional stats. The other really fast HFs such as the Bayonet, Saishi and Karasu are actually rather large. The Saishi probably has the smallest frontal profile of those three, but has a very large side profile. The Chimaera & friends have small overall profiles instead.

Making "all other HFs like this" would mean scaling a lot of them down. It'd also make VHFs entirely useless.

[Image: cdSeFev.png]
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Offline Ryummel
03-10-2014, 07:00 PM,
#4
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

Amir is already aware of the issue, but would be better if you could propose stats fitting these heavy fighters with no 'drawbacks' in their shape, as opposed to examples such as Bayonet (flat yet expanded) and Karasu (large) profiles.

[Image: 9rXD1gi.png]
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Offline Omi
03-10-2014, 07:02 PM,
#5
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

Having flown a Katana for a good bit since the update, I can safely say that it's one of the most broken things I've ever laid my hands on.

I will unashamedly whore it until it is fixed, though.

[Image: omicega.gif]
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Offline sindroms
03-10-2014, 07:27 PM,
#6
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Sure, scale them down. Also, rename heavy fighters to simply Fighters. And then we can have Light Fighters. Fighters. Then merge the SHF class with the VHF class.


Light fighters. Fighters. Heavy fighters.


Boosh. So the main fighting vehicles are fighters, which are small, fast, have less armor than our currently used VHFs and are skill-based. So everyone can just make the whole class as elite as possible.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline nOmnomnOm
03-10-2014, 08:58 PM,
#7
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Time to get some more OP ships to play with!

[Image: zBEqQfl.jpg?1]
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Offline t0l
03-10-2014, 09:52 PM,
#8
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

Gonna go grab me a Katana.

[Image: PFjFVMW.png]
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Offline Yaoquizque
03-10-2014, 11:48 PM, (This post was last modified: 03-10-2014, 11:50 PM by Yaoquizque.)
#9
Bulwark of Kyushu
Posts: 1,668
Threads: 151
Joined: Dec 2009

Slightly nerf core regen rate;
Remove cd and cm slot;
(For Katana and Chimie only, that is)

That will force people to team up with someone using a LF or a raijin if they want to catch anything.

[Image: siggies.png]
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Offline Omicron
03-10-2014, 11:48 PM,
#10
The Order
Posts: 4,745
Threads: 386
Joined: Nov 2009

Problem is that there is no incentive to use those new Kusari VHF's as well.

Tachi is twice as fat, fields only marginally better powercore, is decisively slower and recompensates it only with 300 more armor than katana! Nobody will ever use it.

[Image: E9d8RnV.jpg?1]
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