(06-25-2014, 02:43 PM)Vigilantes Wrote: This actually is going to be a separate story, because it is quite difficult to explain briefly. In general, Lionel retired the Navy because of his grief after hearing the news about Bolshack's 'death'. He already has proven himself as the captain of the cruiser, so he was trusted. Also, most of the crew consisted of the Navy. If he would attempt causing problems in Liberty, this would trigger a civil war on the deck.
I guess it indeed must be difficult to explain briefly, because all I got are more and more questions. How the hell is he authorized to command a naval warship if he retired from the Navy, thus essentially being no more than a mere civilian in that regard? Proven his trustworthiness or not, warships aren't given to individuals, they are assigned under their command, but stay the property of the Navy. If you quit the Navy, you give it back. In case I am mistaken here, and things in the Liberty Navy go different than real life logic, any member of the official Liberty Navy faction, the Liberty Government, or any Developer can feel free to correct me at that.
(06-25-2014, 02:43 PM)Vigilantes Wrote: My view is exactly the same as in the first post, The Navy ID is temporary, until the ship will have enough of a history to submit a request for Spec Ops ID.
(06-25-2014, 03:46 PM)Protégé Wrote: Well, what I thought is that it's only necessary if a faction tries to go official, they need to have the unified IDs and IFFs. We aren't, not yet anyway.
For long I thought that the one-ID rule applies only to Official Factions, and I had to recheck it myself to see that it's specified nowhere in the rules. The one-ID-per-faction rule apparently applies to all kinds of factions.