• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 103 104 105 106 107 … 546 Next »
Inrp Ion Storms

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
Inrp Ion Storms
Offline Binski
09-26-2014, 05:44 AM,
#1
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

*Lightbulb pops on*

As an idea for an event it occurred to me, what if in-game 'ion storms' cause all jumpgates and/or trade lanes to stop working for a day...few days...week?

What would Sirius do if it were forced back into the stone age of space travel?

Basically it would be a short time devoted to slow trading and patrolling. For a short while, governments may declare emergencies, aid and relief groups might be needed for supplies shortages and various other crisis that might follow a transportation breakdown.

Would it be a piracy buff? Yes. Would it be a convoy buff? Double yes.

Doesn't seem like it would be hard to implement. A week would probably result in hair pulling, but a day long period would be pretty cool for narrowing trading to jumpholes, and forcing many to spice up their routes.

Has anyone ever plotted a long trade voyage without including any gates or lanes before? Sirius looks totally different when you only see it by the jumphole connections! I think it would be interesting to temporarily shift the main arteries of traffic from where they are to what is now the back water smuggling routes, and see how they mix!

Thoughts and comments?

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
############### The Book of Piracy (Piracy Tutorial) ###############
############### Binski Alamo (Youtube Channel) ###############
Reply  
Offline Derkylos
09-26-2014, 06:17 AM, (This post was last modified: 09-26-2014, 06:18 AM by Derkylos.)
#2
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

Jump holes are deadly! Agiera sez so! So no civilian traffic through jump holes...oh...the entire Sirius economy collapsed overnight...

OTOH, if Agiera says "ok, use jump holes, they're not as bad as we claimed...and we need food..." who's going to start using gates again afterwards? Agiera/DSE loose their main source of revenue (IRP)

[Image: 2ecf33o.png]
Reply  
Offline The.Outlaw.Star
09-26-2014, 06:22 AM, (This post was last modified: 09-26-2014, 06:25 AM by The.Outlaw.Star.)
#3
Member
Posts: 651
Threads: 80
Joined: Jul 2009

and those of us who operate outside of any systems with Jumpgates and trade lanes would be screwed! No thank you!

edit: well i def. miss read this! Yea who needs Jumpgates and tradelanes i prefer Jump holes it may explain this thing growing on me...

[Image: tumblr_lyor3jybjk1qfwzeuo1_r1_500.gif]
Reply  
Offline Marburg
09-26-2014, 09:38 AM, (This post was last modified: 09-26-2014, 09:55 AM by Marburg.)
#4
Member
Posts: 3,446
Threads: 122
Joined: Jun 2007

nah. it only seems like a good idea in your head without taking into account how it would affect others overall

::edit: to be more specific: why should the entire server suffer a headache for any amount of time for an event they didn't choose to participate in?::

Reply  
Offline Connor
09-26-2014, 10:04 AM,
#5
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

I think this would ether kill the game because people won't be able to have the RP/Fights they want as they have ships in other systems. It would get boring quickly. If you don't have a ship in New York, then you're stuffed.

[Image: Snoopyman.gif]
Reply  
Offline SnakThree
09-26-2014, 10:36 AM,
#6
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

(09-26-2014, 06:17 AM)Derkylos Wrote: Jump holes are deadly! Agiera sez so! So no civilian traffic through jump holes...oh...the entire Sirius economy collapsed overnight...

OTOH, if Agiera says "ok, use jump holes, they're not as bad as we claimed...and we need food..." who's going to start using gates again afterwards? Agiera/DSE loose their main source of revenue (IRP)
inRP:
You can't build Jumphole where it is convenient and expect it to be there for eternity. You can build Jumpgate wherever you want.

ooRP:

Bad idea.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
  Reply  
Offline DragonLancer
09-26-2014, 10:43 AM,
#7
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

Shut down the server for a week.

Seriously it will kill the gameplay in general.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
Time left: (Permanent)
Reply  
Offline SnakeLancerHaven
09-26-2014, 12:13 PM,
#8
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

[Image: 54323813.jpg]

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  
Offline t0l
09-26-2014, 12:38 PM,
#9
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

no

[Image: PFjFVMW.png]
Reply  
Offline SnakeLancerHaven
09-26-2014, 01:39 PM,
#10
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

(09-26-2014, 12:38 PM)Tal Wrote: no
bruh

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode