(03-02-2015, 06:27 PM)AceofSpades Wrote: but... there's a Battleship in proximity to one of the inbound jumphole?
It's one thing to move an Ore field a few klicks, versus moving it into a hostile system.
Not to mention, and I know this is exhausting to even hear over and over, but living it is ever more tiresome:
-Junkers just got their resources booted from Sigma-13 last time around [.87].
-Now this time Humboldt [.88].
-Before, it was the loss of Alloys [at a Smelter lolwut??] for .86, which created massive hours of mindless supply trucking, instead of supplying quickly in PR and moving on to better gameplay quicker.
There aren't alot/any other entities that have to so extensively reconsider their gameplay every update.
That being said, wouldn't be here voicing an opinion if we hadn't already tried to quietly and maturely make changes from within.
First of all, those who are capable of mining in there, are DSE/other corporations, not Junkers, thus moving the fields to a hostile system is only on the junker perspective.
As for Ravager, I guess it could be moved anther 500m further, so the distance to the JH would be 2k. Though even at the current range I had no issue getting in Vespucci with characters that are hostile to HF, it's not much more dangerous than police stations, you'll probably only lose shields.
Also - Junkers weren't "booted" from Humboldt, if anything it's Rogues that should be complaining since they actually had a base in that system.
As for Junkers being "nerfed" - with the introduction of Premium scrap I doubt anyone can complain any longer, with Junkers being able to "mine" an ore tire commodity with a 3.3ker (unlike 2.75k for all other factions) that also has gunboat weapons.
I agree though that Junkers should have retained their base in Sigma-13 for smuggling purposes, even though their "official goal" of cleaning the field was done.