(05-01-2016, 12:18 PM)Stone21 Wrote: This is a good idea and feature, too bad that you complicated its use way too much. If something it's this complicated to obtain or even use don't expect much use fro m the players. Too many things to take into consideration before using this technology. In short, by the description you wrote, its implementation is horrible.
There's like three steps:
- Build the item on a POB and equip it on your ship, get ammo for it.
- In a group situation, when the player with the JD is ready to jump to you, activate your beacon with /beacon
- Player jumps to you using /jumpbeacon name
So really, I fail to see what is complicated in it. The only thing that's different here is that you need teamwork, unlike escaping with a JD. Can you be more precise on what is "complicated"?