1. Name and vessel type: ''The Serene Guardian'', deep space annihilator
2. Area of operation: tau 23 , tau 37
3. Ships escorted: General mining area security ,
cooperation with the following personnels: ICMG[UTF88A]Chlorite , Jnc Pickaxe , yellow touch (Bounty-hunter)
4. Hostiles encountered: Aehue.Gate (Junker pirate transport) , MNS-Basilisk
5. Casualties on both sides: None, confrontation avoided.
I was on guard in the tau sector, I receive hostile transmission fragment from Cali base. There I saw the ICMG engaging the junker bandit. The fight was going to be a rought one. Hopefully, when the combat vessels saw my antimatter weaponry, it quickly docked with fear.
Meanwhile an outcast dreadnought decided to expose is ''infamous'' ship to the crowd, it did not stayed in the system but tried to return once again. In fact, the ICMG was the one warning me about his presence. We had a bomber squad and a patrol gunboat to control the movement of the warship. After a while I understood its presence was no threat for the operations. All it wanted is an act of war. But I did not ran into an useless fight. I ordered our group to cut all communication. Like I expected no combat took place, the lone dreadnought decided to give up after a while by docking on the Freeport.
I strongly advice not to actively hunt outcast out of our mining field, they are too stay calm in their evil lair.
Also, note that I have scanned the dreadnought entirely while it was at Freeport. It is fully equiped with secondary battleship turrets with limited range (1600) and one heavy mortar. Long range bombing is recommended in the case this capital ship was to invade our area of interest.