A good idea at all, but most efficient would be a war in wich Kusari AND Rheinland is evolved, because Rheinland is dieing too. I dont know but it would be nice if Rheinland could have war with Kusari while Kusari has to face Gallia AND Rheinland. So Gallia wont be ganked fully by 2 Houses and the Rheinlanders will have their fun too by resurrecting this war in the Sigmas anybody misses.
The idea used to pop up in the past and been torn apart by sense about that fast as it appeared. Kusari vs Gallia wouldn't make sense mere years after Gallia rekt KNF so much the event allowed republicans a coup and forced the house into submission, validated with the Treaty of FP6. If anything, Kusari vs Liberty would make more sense.
You won't really make any activity out of clashing two dead houses either, that would be as effective as their own civil wars of each house. On the other hand, you have more chances if one of the houses involved is active, just like how it was with Gallia vs Bretonia or Gallia vs Liberty. Try Kusari vs Liberty.
Lastly, you don't really need to worry about Gallia's activity, there are more relevant and competent people to care about that, I can assure you. Things are planned, discussed, eventually set in motion, just as they've been for a while now. I can't say anyting in regards to Kusari though, as I have no insight into the story development of that house. While I agree with your points 1) and 3), I'm pretty sure a Gallia vs Kusari conflict should and will not be the way to solve these issues.
You know, instead you could have a Gallia convince a Kusari to keep Liberty busy while Gallia takes on Bretonia once the two allied houses are completely cut off.
This. This is the best scenario.
Also, remind me why Gallia is 'evil' one again? True, they use pretty questionable means of that but then no house is saint. If memory serves me right, Bretonians on Leeds execute the Gallic POWs and torture them. We really should drop out the 'good' and 'bad' grouping and make Liberty and Bretonia do things that normally puts you under barrels of the execution platoon, making entire war gray than it is.
I mean, Look at GMG. They aren't angels. Bretonian prisoners on Planet Miura (I wonder why Bretonia does nothing about the fact GMG still keeps them them though...) are said to be sexually abused on daily basis.
(12-05-2017, 10:08 AM)Exe Wrote: A good idea at all, but most efficient would be a war in wich Kusari AND Rheinland is evolved, because Rheinland is dieing too. I dont know but it would be nice if Rheinland could have war with Kusari while Kusari has to face Gallia AND Rheinland. So Gallia wont be ganked fully by 2 Houses and the Rheinlanders will have their fun too by resurrecting this war in the Sigmas anybody misses.
I think Kusari is powerful enough by now. They were kept in peace for years between Tau Wars and "Empire Strikes Back". I mean, they had four shipyards and facilities in Rheinland to rebuilt their new KNF.
Galia at war with Kusari
Galia at war with Bretonia
Kusari at war with Galia
Kusari at war with Liberty
Kusari at war with Rheinland
Bretonia at war with Galia
Bretonia at war with Liberty
Bretonia at war with Rheinland
Rheinland at war with Kusari
Rheinland at war with Liberty
Rheinland at war with Bretonia
Liberty at war with Kusari
Liberty at war with Rheinland
Liberty at war with Bretonia
This is how is suposed to be for maximum battle front , house shuld only be in war with house which border with, not like right now where Liberty has not even close border with Galia, so it cant raid their systems.
Screw the story, give players action they want, story dont keep mod alive, players do! Or, if you wish so bad to keep your precius story intact , at least try it as not story based event for a month, chaos war, you can even explain it with Nomad paronoid-insanity device or something.
Players don't want a free-for-all though. If you want that, you shouldn't play on an RP server but Hamburg City.
(12-05-2017, 10:48 AM)Toris Wrote: Also, remind me why Gallia is 'evil' one again? True, they use pretty questionable means of that but then no house is saint.
I think it's more a question of scale when it comes to Gallia, and the fact that, from pretty much everyone else's point of view other than Gallia's, the war is completely uncalled for.
(12-05-2017, 10:48 AM)Toris Wrote: Also, remind me why Gallia is 'evil' one again? True, they use pretty questionable means of that but then no house is saint.
I think it's more a question of scale when it comes to Gallia, and the fact that, from pretty much everyone else's point of view other than Gallia's, the war is completely uncalled for.
Pretty much that due to Gallia starting 3 wars. Gallia is the bad guy as per POV of whole Sirius population.
I'll just remind you that if some kind of illuminati cast keeps building a plot for our game and we [playerbase] neither won't know anything about what's going on, nor we wouldn't be able to do anything about it, the outcome won't be as enjoyable as you predict in the first place
(10-13-2023, 12:51 AM)Haste Wrote: This is a feature as most Discovery players would not receive a response from women.
(12-04-2017, 11:15 PM)Mephistoles Wrote: 2) The Gallic war is at risk of getting stale as well. Gallia's stomping of everything in its path has been going on for a long time now, and perhaps we're reaching a point it should start to be reigned in a bit. A new front could revitalise things and maybe take a little pressure off of Bretonia, which is suffering badly.
(12-04-2017, 11:15 PM)Mephistoles Wrote: there are often complaints that Gallia is dead.
(12-04-2017, 11:15 PM)Mephistoles Wrote: battlefield in Gallic space for once, that'd be great fun. We all know house wars are generally good for activity.
(12-04-2017, 11:15 PM)Mephistoles Wrote: whatever dormant Valors are floating around, shooting at each other. Give them a reason to log in and do things.
(12-04-2017, 11:19 PM)Captain_Nemo Wrote: I like the idea of fighting valors in Gallic space
(12-04-2017, 11:25 PM)Rickard Steiner Wrote: able to jointly push Gallia back
(12-05-2017, 12:43 AM)JonasHudson Wrote: to drive Gallia away
(12-05-2017, 12:43 AM)JonasHudson Wrote: the Taus and Gallic borderworlds would be on fire. This could allow us to wrap up the Gallia conflict much faster giving us the option to finally move on to another stage.
(12-05-2017, 12:43 AM)JonasHudson Wrote: to end the war, or drive them back to Gallia much faster, so they wouldn't be stuck fighting for 5 more years.
Which is what saves this war from going stale, as stated, moving the battle zones up into Gallia
(12-05-2017, 12:43 AM)JonasHudson Wrote: Especially in Gallia's case, I always envisioned a turn around that would eventually bring the combat into those lesser visited systems. It would really open up Gallia and bring the population there. Open the hermit kingdom up finally. However, this would also not last forever. Gallia could be driven out of the Taus, be on the defensive
(12-05-2017, 12:43 AM)JonasHudson Wrote: That could also allow for the possibility of a change in government in Gallia to a democracy, like what happened in Kusari.
I see you guys aren't really fond of the Gallic Kingdom's hostile advancement into Sirius. I also see something else...
(12-05-2017, 12:02 AM)WPeregrine Wrote: There is a House Military like faction fighting inside Gallic Space, it's called the Gallic Council.
This guy sure knows what he's talking. If you all dislike Gallia this much, why don't you join ... ?
On the subject of the Council, I can see one reason why many people haven't joined: Lack of wishing to role play a Gallic accent.
With the call-to-arms going on in Bretonia, I foresee some of its citizens realizing their own House's resources being stretched thin at this point. It wouldn't surprise me if some of the populace realize this, and turn to allied, alternate sources of ships and weaponry.
This is the perfect chance for the Council to recruit non-Gallic individuals into the Council. Characters from Bretonia and Liberty, imo, are the easiest to role play, since you don't have to learn to incorporate some native slang into your character. It'd be nice to see some Bretonian Council pilots, and the Council, from an inRP stand point, has the most experience fighting the Gallic Royal Navy. This means they are probably the best guys to go to for quick-training.
From a PvP stand point, the Council has better weaponry than the Armed Forces. Their snubs have access to debs that sync with 700m/s and 650m/s guns. Gallic Debs have identical or slightly better efficiency than Sirius debs, churn out the same or more dps (depending on if you go 5.88 or 3.03 deb), and have a higher refire with 700m/s, or a shotgunny 3.03 650m/s deb. Council Debs are even more ridiculous and have an even higher shield dps, and are both 700m/s, offered at 3.03 and 5.88. Their hull breaker weapons also match their debs projectile speed and refire perfectly. The Council can also use Maquis guns at 100%, though I admit they aren't amazing.
Adding to this, the Council can use Bretonian lawful weapons and ships at 90%, but even better: They are the only Gallic faction that can use Sirius Civilian technology at 90% efficiency. This basically means that they have the widest 90% tech availability in the game. Edit: Yeah I think I might be wrong about this segment, but hey, if you're gonna use Sirius tech, may as well slap a Sirian engine onto that Gallic ship, eh?
You want a Paladin or Templar toting Falconets and Culverins? Bam, done.
You want an Agama with Heavy Flashpoints? You got it.
How about the new Stellion with Sunrails? It's possible.
Or maybe you're more of a Sutinga, Eagle, Marauder or Raven's Talon pilot? Slap some Falconets on there and call it good.
Come to think of it, if I had more in-game time these days, I would probably roll up an indy Bretonian-gone-Council and fight the good fight, for Queen and Countries; for the betterment of Gallia's populace and for the Queen's Own People.
Maybe caps are more your style? Well that's fine, as Council gunboats have decent armor, a medium power core, six turrets and a forward gun. The Council may not have a Cruiser, but they do have Battlecruisers with 14 turrets. Finally, the Council's Redemption Battleship is basically a Valor lacking a forward gun and with better agility, and I *think* better weapons loadout to make up for lacking that forward gun (correct me if I'm wrong, though). I'm not sure if a Bretonian conscript would command a Council Battleship or Battlecruiser, but you can bet your buns that crewing it with Bretonians mixed with Gallic Council makes a whole lotta' sense right now. Did I mention that Gallic Mortars fire red projectiles? Pretty sure they do, at least they did when Gallia was first added. They definitely do a little more damage, though.
P.S. Agamas are the fastest Heavy Fighter in the game, with a decent all around profile. Probably great for group fighting.
Edit: I could be wrong about Council being able to use house-specific civilian weapons. Not sure how the game treats the tech. You at least get Heavy Flashpoints, Purple Goddesses and regular Flashpoints, the first two being my go-to weapons choices. Maquis weapons are available in a 5.88 Particle style, though.
Gotta burst your bubble a tiny bit: We don't have a 90% cell on Bretonian tech anymore, it got swapped with the Gallic Brigand cells so we can have sick 750 m/s 8.33 beasts at 90% core regen.
On the other hand the Council has been accepting Sirians into their ranks since, like, ever, but surely ever since the Foreign Brigades division has been created a good few years ago (Aubert Giroux was still a thing back then). That feature got eventually removed, although not because Sirians are not welcome anymore, but because I didn't really feel making a distinction/difference between origin. The goal is what matters after all.
Also, Redemptions have two heavy turret slots instead of primaries on the engines to compensate for the lack of a forward gun.