Ok I know the Tizona Turrets, Mars Flyer turrets and fighter class turrets are frowned upon for equipping on a battleship, however I wanted to get peoples opinions on using transport turrets on a capital ship...
Weapon Stats:
Transport Turret Level 4 Hull Damage Per Shot: 400 Shield Damage Per Shot: 200 Range: 1099m Speed: 1222ms Drain: 260 Max Damage Per Second: 800 Hull, 400 Shield Max Drain Per Second: 520
Compared to (The Weapons I want to replace with them):
Corsair Cruiser Turret Hull Damage Per Shot: 120 Shield Damage Per Shot: 60 Range: 1222m Speed: 1222ms Drain: 1800 Max Damage Per Second: 999.6 Hull, 499.8 Shield Max Drain Per Second: 14,994
I made the comparison to the cruiser turret because they are the weapons I currently have equipped and am looking to replace.
Why I think it would be OK to use:
They are designed for larger ships
Their physical size is roughly that of a battleship turret.
Slower refire makes them less effective vs fighters than corsair turrets Lower Hull Value on weapons means 1-2 flak/torpedo/AOE* shots will blow them off
What I would like from everyone else:
Do you think this would be appropriate for:
A Battleship & Why
A Cruiser & Why
I am making this post to get an opinion on balance so I'm not the one who "unbalances" the server.
Opinions please. Thanks.
EDIT:
Added reason why I think it would be OK to use.
* AOE = Area Of Effect
No, I don't think it should be used in a Battleship. the transport turrets should be used on transports/trains. I think cruiser turrets should be used on CRUISERS.
DO, which part of Transport you don't understand???
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
More to the point, the cruiser turrets are far more effective. So you get more shots with the transport turrets; big deal. You do a lot more damage in the same ammount of time with actual cruiser turrets. Your going to run out of energy with just about every decent weapons configuration on any ship (Unless you're a fighter and use as many Nomad guns as you can... Then you don't have to worry). The point is to do maximum damage in as short a time as possible.
Again, nobody can stop you from doing it. Just don't be suprized when another cruiser with real cruiser turrets utterly destroies you.
This is the real true story of rock and roll; it was not about anything more then, how to live your life, as a gangster, in sartorial splendor, and turning the world into a place where normality would never return again...- Malcolm McLaren
Kane,Sep 6 2006, 05:37 PM Wrote:<snip.. lol>Just don't be suprized when another cruiser with real cruiser turrets utterly destroies you.
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I guess based on that comment it should be OK.
Dab Wrote:No, I don't think it should be used in a Battleship. the transport turrets should be used on transports/trains. I think cruiser turrets should be used on CRUISERS.
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So what about the people in cruisers using BS Turrets (Which IMO doesn't make any sense at all..) Are they unbalancing the game aswell? Honest question not trying to start anything.
On a side note, my main reason for equipping turrets like this is for use versus NPC's, I *almost* never fire my extra turrets when fighting a capital ship. Wasting energy with minor turrets reduces the overall damage I can inflict with Infernos & Battle Razors, which like I mentioned before are almost the only weapons I use in a cap ship vs cap ship fight.
i think that you should use the bretonia destroyer tertiary turrets. they are better than transport turrets 855 dmg per shot (refire 2.00) I THINK and only use 12000 energy a shot. considering ur in a bs this should b fine for anti fighter defence. or just use cruiser missiles. theyre good enough on a small bs IMO.
anyway transport turrets sound weird on NPC transports :crazy: :crazy: :crazy:
Both of you (DO and McNeo) seem to have a problem with understanding plain english. Let me ask again.
Which part of 'Transport turret' or 'Cruiser turret/missile' is not clear?
I'll try explaining:
'Transport' mount on TRANSPORT,
'Cruiser' means it should be mounted on a CRUISER,
'Gunboat' means mount on a GUNBOAT,
'Battleship' put it on a BATTLESHIP.
I guess I must be a moronic idiot for understanding the way equipment should go this way. I can't see why would Igiss make 3 types of the same turret with different stats... What do you think? Gunboat, Cruiser, Battleship??? Hmm?
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor