(01-12-2018, 07:26 PM)SnakThree Wrote: I mentioned my idea in OFL chat, on Durandal's devstream and am posting a thread just to put it out there for discussion.
I believe that mining zones could be made more dangerous to be in, if they had usual scanner inhibition that cuts visual and scanning range in half. This way miners inside the mining zone could only notice incoming pirates within 7.5k while pirates incoming towards mining zone, would still notice miners from 15k.
Feedback?
O3, IMG Cobalt field at Comet already has it.
It makes for some nasty surprises sometimes.
If you do it, do it for all fields.
I think it actually makes mining more interesting.