(01-19-2018, 05:40 PM)Lythrilux Wrote: The infocard in the FP referred to the Delta Iridium field (so why it was constructed). As the field has been moved, and the infocard hasn't changed, I guess we assume it could be referencing Nauru? I think the field should be put back though. It was better in Delta.
An activity hub needs more than a single source of activity, and a Freeport needs and IRP justification for its existance, so both the iridium and azurite mining should definitely put in delta.
(01-19-2018, 05:40 PM)Lythrilux Wrote: Too many fields would split activity and discourage interaction. For example, the Omega-7 mining fields don't really encourage interaction because each respective Corp has their own field. The nature of the Omicrons is conflict and warring ideologies. Having a single contested field would greatly capitalize on that.
Having more than one field makes both pirates and miners too predictable. You see a pirate log in your system, and you'll know he'll be in your one field soon, so you can take precautions before he even appears on your radar. If there are 2 or more fields, chances are the enemy will be busy elsewhere. What really kills warring ideologies is if one faction has a better bonus/profit than another on the same field. That will make every miner choose the more profitable one, and that's what kills the rivalry game aspect.
(01-19-2018, 05:40 PM)Lythrilux Wrote: Quasi-lawfuls can actually still farm remains in a similar way, albeit with less legality and potentially more difficulty.
You mean freelancers? What freelancer-playable ship can farm nomad battleships? The carrier? And can the carrier enter house space? It seems to me that there is always the need to transfer the cargo between ships or faction.
(01-19-2018, 05:40 PM)Lythrilux Wrote: Implosion found that a single battleship can farm them provided it uses a farming centric loadout (hurricane torpedos I think they're called?). It can still be a bit difficult though. You can fly to Omicron Major to farm the Nomad NPCs that spawn, or take anti-Nomad cap missions in Delta (I'm not sure what's happened though but I feel since several updates ago the rarity of seeing Marduks in a mission is insanely high, so it may not be too efficient)
I did some investigation into that and it seems that the zoner mobile colony ship is actually the best ship to do that.