It was meant as "making up stuff" in form of creating.. eh "unlogical new nomad bacteria" out of thin air. They do not exist. Simple as this, not in the form used there.
(06-23-2018, 11:02 PM)Sombra Hookier Wrote: Next time contact me before powergaming all people off FP11. The idea is nice, but that is not how you handle the community.
Powergaming what?
You powergamed people off the station. You powergamed to have a say on that station. That's not good, to phrase it forum-friendly. As the person who handles FP11 inRP, you could have contacted me to actually set this up. Instead you moved with a cloaked Marduk to FP11 and pretended to speak for FP11 and claiming super-powerful bacteria can move through shields and fly around in space freely.
ok ok. I knew it. However I read about these lethal nomad bacteria in the Nomad lore.
Mah, any idea to organize a similar event? I could remove that red area (And I should also go to bed god damnt!)
1. Approach related factions ooRPly, ask them if they are willing to help you set up a situation. I'm administrating FP11, you could have simply asked me to represent FP11 ingame so you don't need to powergame FP11 from a K'Hara ship.
2. Nomad bacteria exists and is extremely dangerous to humans, yes, but it's one thing to have that bacteria sticking to a nomad lair (those membranes for example) or having them roam around freely in vacuum-mostly space, pretending it can penetrate shields (something most energy weapons can't), and it can super-not kill people without their agreement.
3. Generally, all power you have is about your own character. Nomad players often overstep this border when they do illusions or something. What they can do is offering sensation, but not forcing them. People will not play along if you MAKE them play with you. They will play along if things are offered and presented neutrally. That is the reason why I never go for such things as nomad. It is not easy to play and mostly not appreciated.
(06-23-2018, 11:15 PM)Sombra Hookier Wrote: 1. Approach related factions ooRPly, ask them if they are willing to help you set up a situation. I'm administrating FP11, you could have simply asked me to represent FP11 ingame so you don't need to powergame FP11 from a K'Hara ship.
2. Nomad bacteria exists and is extremely dangerous to humans, yes, but it's one thing to have that bacteria sticking to a nomad lair (those membranes for example) or having them roam around freely in vacuum-mostly space, pretending it can penetrate shields (something most energy weapons can't), and it can super-not kill people without their agreement.
3. Generally, all power you have is about your own character. Nomad players often overstep this border when they do illusions or something. What they can do is offering sensation, but not forcing them. People will not play along if you MAKE them play with you. They will play along if things are offered and presented neutrally. That is the reason why I never go for such things as nomad. It is not easy to play and mostly not appreciated.
1) It's not the fact that I tried. It's just because I take stupid decisions quickly and this create messes when you have nothing to do. It's months that I don't do anything here and I wanted to do something here and now.
2) Eh… that was the problem. However nobody was seriously killed.
3) Nomads oversteps became useless. Now EVERY SINGLE HUMAN CHARACTER behaves like an arrogant! So they IMMEDIATELY know what's the problem and they start to understimate it like everyone does. I feel useless in every single character I have. I can't do anything to influence the story of anyone.
(06-23-2018, 11:17 PM)Kalhmera Wrote: Very nice trial by forum here... stop accusing so much, its a pvp event... I am not even going and I dont see an issue.
Because before I wrote stupid things, and I'm continuing to ask why admins didn't banned me before. I lost the counter of how many useless and idiotic thing I did.