==================== Type: Ship Stats/Equipment Bug: The Nomad shipline is missing equipment slots. ====================
To mount the Vagrant jump drives, several Nomad ships need equipment hardpoints added to them. The following ships need the following equipment slots added:
Nomad Morph - Needs an Equipment class 4 slot added.
Nomad Anzu Gunship - Needs an Equipment class 4 slot added to it.
Nomad Nammu Mindnode - Needs an Equipment class 4 slot added to it.
Nomad Irra Greater Nomad Purifier - Needs an Equipment class 3 slot added to it.
==================== Type: Systems Bug: EW04_02 (Corfu Station) parts are inaccurately placed. I fixed that for you, if you want. ====================
Since the former QA-Dev added multiple parts to EW04_02 a few patches ago, Corfu has been suffering from placement accuracy deterioration. It got worse with the latest patch.
I took my time to fix everything already, since other than Unseelie I don't think the station needs to look doofy on purpose. Remove all station parts except for EW04_02 itself and the Corvo and the repair ship and just replace it with the following:
The four added storage tanks are perfectly merging with the texture of the scaffold beam while covering up a texture glitch caused by the fightermoors overlapping to match perfectly with the visible parts. Alternatively, the central moors can be removed along with the tanks and Ew04_02_scaffold_02 and Ew04_02_scaffold_04 could be moved closer to close the gap, which would look less detailed. I suggest the way I placed the parts as they are.
Please keep in mind that if you use FL Mod Studio to move parts, their decimal values will disappear and FL Mod Studio will grid-snap them at real numbers.
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Type: System?
Bug: POB Consensus Multiplex mostly inside Planet Pygar in Omicron Theta
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It looks like the new Atmo Entry Point for Planet Pygar was placed on/or very close to the POB forcing the POB into the planet. This is known and a request was made but no new location+orientation has been provided. ~Alex
==================== Type: Infocard/Equipment Bug: An oversight on [TBH] ID ====================
Currently it has:
-Cannot ally with any lawfuls except with Kusari lawfuls against other unlawfuls
missing "and Gallic lawfuls" that the regular Corsair ID has
After recently noticing the line was added via player request, and not changed by the devs, this is not considered an oversight anymore and this post can be ignored/deleted. Sorry about the unnecessary post
==================== Type: Equipment Bug: Bomber Chain Gun 8k ammo ====================
Seems like that if you buy the chaingun the first time for example 2 of them you can only buy 2k ammo. But if you die/relog/go to conn/ etc with /autobuy all on. You buy 2k for each weapon. I ended up with 8k ammo for 4 Guns.
==================== Type:Infocard / Systems /(choose one) Bug: Even though nomore existant (is a Wreck now), station shows up in commodity trade menu ====================
Let's say you buy a commodity. In your inventory, click it and click the button "Show traderoutes" (or whatever it's called). It showed this one wrecked station in Manchester, Birmingham, I think (at this point, there was no sign of it being inactive or wrecked). Clicking on it, it shows me the location where the station was before it turned into a wreck. I reached there to realize the station is turned into a wreck and can now longer be docked at.
==================== Type:Equipment Bug: Still cannot buy Cloak batteries as Nomad Trial ====================
Well, I will post this again. As i said, When you play with Nomad Trial ID you can buy Nomad cloak, but you cannot buy Batteries, so it makes Nomad Cloak useless. Please fix. Thank you