Whats the point of these? Everyone needs these to have organized pews? I never understood the desire to only ever go into a balanced fight that had to be pre arranged. If no one cares and its just for the pew why not have these in conn? these registration events that dont allow NEMP's because whiny players cant handle a loss seem super oorp to me. if no one cares what side they wind up on i just dont understand what the point is.
Why not set Embrun to a billion HP and let the Gaians (and whoever really) try to destroy it over the course of a week? Then the factions can organize attacks, and if a side has worse odds because they are outnumbered, they could use a balancing factor to give the underdog a better chance, like using NEMP's? Or hiring freelancers inrp. Give it some time, real time, and a real 'objective', the real consequences of a victory for the Gaians or not can actually be enticement to join a side and help.
This is literally just show up, line up, pew, end. those seeking blues get what they want, tons of opportunity for the rest of the server thrown away. Story artificially moves on which is actually not moving at all as such. There are many ways to balance out these situations to make them interesting and attract people, and it would help if players were given some notice a battle like this was coming, they could prepare by organizing, seeking players to join them, etc.
Its like this, I havent played Gaians as they never interested me that much so far, but if a real battle breaks out over a battleship, and its fall greatly effects how the Gaians move forward, vs how the Enclave moves forward, I'd grind to make a cruiser to jump in. And if it cant be taken down in a single assault, I'd keep at it if we could continue to try shaving off HP with every attack.
Let super weapons and repair ships be balancers. Making repair ships work on bases like this opens up a whole new role and chance to score back. Enclave guys might not have a huge force that can get on all at once but if they cant defend the ship they could always try repairs between attacks.