Nope. There has been times when staff members with access to IPs have used such inside knowledge to relay who is behind characters. Maybe not current staff, but it has happened in the past and there is very little you can do to prevent it happening in the future unless IPs will be hidden to everyone on staff.
I guess it's pointless to ask who exactly felt that their "anonymity" needs to be conserved in this way, for what reason they feel that, and for what reason you felt their personal desire for anonymity (which, to my knowledge, a lot of people don't share) outweighs the reasons the pingtarget command existed in the first place.
Just like it's pointless to point out that what this move does is help people, whom people who choose to not play "anonymously" try to do their best to avoid (often for very good reasons), to go after them and troll the hell out of them on multiple anonymous characters and lie about it when asked (which at least one of the names that have been dropped here in relation to their ping are known to have done).
(12-09-2019, 11:14 AM)SnakThree Wrote: Nope. There has been times when staff members with access to IPs have used such inside knowledge to relay who is behind characters. Maybe not current staff, but it has happened in the past and there is very little you can do to prevent it happening in the future unless IPs will be hidden to everyone on staff.
Yep. Alley and JihadJoe did it quite openly ingame and on the forum, and on top of that clearly as "revenge" for things that happened to their own chars irp. Apart from the fact that people's identity is (sometimes) exposed in sanctions.
Quote:I feel like the bigger threat to player anonymity is simply the fact that a staff member can quite easily look into who a person is and then share it with their faction of interest or one which they deem valuable to them. This has occurred somewhat infrequently but still frequently enough to cause concern. Ping, being the inconsistent factor that it is can be easily dismissed as connectivity fluctuates in terms of efficiency.
An interesting accusation.
There are 6 people who have access to the Desk (4 GMs, Alex and Xalrok).
If you have any evidence of this happening, then please enlighten me and I will try to stop it.
There are plenty of Faction Roll Calls in which a multitude of people name their Ship's with great pride. Then there are the Threads such as Account Banned, Characters Lost and even the Event Registrations Threads that can supply much information.
There again, there is the word of mouth, when in Group Chats, when one person knows who is behind a certain Ship's name and informs the Group.
So, I would like to believe it is quite probably one of those plethora of 'Conspiracy Theories'.
Quote:(compare thread title with char name given in OP)
Very nice.
If I remember, correctly, this was at a time when it had been decided to name the Culprits. It didn't last long.
I don't think that this can be construed as to what the original accusation implied.
My point was, that the original Post that I replied to suggested that this still happened and that 'people' unspecified were supplying information to their 'Factions/friends' that is not readily available to the Community.
Hence why I was asking for evidence so that I could try to stop it.
What happened in previous Administrations is not something that I can/could control. There is no point in dragging up what happened 6+ years ago when a certain person was an Admin. It is time to 'lay those ghosts to rest' and move on.
I am interested in what is happening now.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
Give Timi a cookie, he actually nailed it. So, our biggest problems right now is the ping issue not the dwindling server population, the lack of motivation to log due to various factors, some which includes those who wants their anonymity to be protected and also staff as a whole.
I don't see a problem with this change, given that it was probably one line of code that has been added/deleted and might have taken no time at all lmao
Give credit where credit is due instead of whining in every thread about the dwindling server pop, maybe if you logged instead then you wouldn't need to complain in the first place
(12-09-2019, 07:04 PM)Lucas Wrote: Give credit where credit is due instead of whining in every thread about the dwindling server pop, maybe if you logged instead then you wouldn't need to complain in the first place
I don't see how this change has anything to do with the staff changing the "dwindling population". Like someone said it was probably one line of code that took a few minutes to change. I don't really see how the staff can really do much for the population, it's been snowballing downhill for the last 5-6 years really. The game is old and been stretched to it's limits with changes over the years, some good and some not so good. At this point i do not feel there is much hope in seeing this populated like it was in the "good old days". Sure many of us can make a very, very and i mean very long list of reasons why we think the population isn't so great. But really why bother anymore, it is what it is and i don't see it changing much.