It would be useful if you told us stats and general information about it. Modellers usually don't do stuffs just because someone drew up some random sketch and want it put in mod... there's some design rules that are followed for the conception of each ships - and true, they vary much between the ideology of each modellers, but we generally turn around one same thing, based off as close as possible to FL design.
This ship is built in a new and independent shipyard currently unknown. This ship was designed and it's purpose is to eliminate target behind enemy lines. The ships 2nd thruster gives additional speed to outrun running foes and a little more maneuverability. The ship is still in experimental phases. Torpedoes are hidden in 2 special compartments in the hull for better accuracy.
2 Thrusters, Mines, 2Torps/disruptors*, CM, 4 weapons/missiles. 12500 armor, very good powerplant, level 9-10 weapons, level 10 shield....
*Can only fire Sunslayers and Starkillers as torps.
You really need to give us more info... Right now, this thing needs 1 less cm slot, 1 less mine slot, and less manuverabilty. Right now, as Mule said it is too UBERPWNZALLNOROLEPLAYOMFG.
Quite frankly, the model isn't all that interesting, nor does the design fit well into any of the faction shiplines, the stats are ridiculous and the ship hasn't even been modelled. IMO there isn't any potential in this ship. Better luck next time.
As one of the modeller around and only considering whip design; nope. It's way too simple, ad might do fine in something cartoonish like bugs bunny, but not in FL, I'm afraid.