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  Discovery Gaming Community Welcome Help & Support
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RANDOM BAN?

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RANDOM BAN?
Offline joshwa
06-09-2009, 12:24 PM,
#1
Member
Posts: 77
Threads: 17
Joined: Dec 2008

hey i just installed the new fl mod and it took me ages because i had to do it manualy. after about 2 hours of installing it i finaly finished only to find when i tryed to connect i was banned, i havent done anything wrong i dont know why. if anyone can help in a way plz do.

[Image: deepfri.png]
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Offline Robert.Fitzgerald
06-09-2009, 12:30 PM,
#2
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

Quote:hey i just installed the new fl mod and it took me ages because i had to do it manualy

By manually, do you mean unzipping and copying into freelancer folder? Kicked and banned by anticheat, most likely.

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Offline joshwa
06-09-2009, 12:33 PM,
#3
Member
Posts: 77
Threads: 17
Joined: Dec 2008

yea thats what i had to do, it took ages, but can i become unbanned, and how long dose the ban last??

[Image: deepfri.png]
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Offline Tommeh
06-09-2009, 12:46 PM, (This post was last modified: 06-09-2009, 12:48 PM by Tommeh.)
#4
Member
Posts: 1,596
Threads: 31
Joined: Jan 2009

Admins have clearly stated that they don't want to Discovery mod being installed manually.It causes some errors in game and can harm server itself.
So,you should do a complete reinstall of Freelancer and install Discovery mod 4.85 properly by using Freelancer Mod Manager.

[Image: final3.png]
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Offline Fellow Hoodlum
06-09-2009, 02:01 PM,
#5
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

So, basically, as stated by Igiss, banned till you can prove without doubt, you are using the mod manager.

Hoodlum

[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
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Offline Durandal
06-10-2009, 07:51 AM,
#6
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Oh so THIS is what I'm banned for? FLMM Has always been glitchy with me, and I didn't want to do a full reinstall just to unload the damn thing. This just... it doesn't make any sense whatsoever.... ugh. Unban me and I'll do a fresh install.
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Offline Virus
06-10-2009, 08:09 AM,
#7
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

FLMM is required for a number of things to work in the mod (such as IDs being for sale/visible). I am not sure absolutely what happens, but I know for a fact that is does cause problems when the mod is installed manually since the mod is designed to be used by the mod-manager, not by manual installation.

PM me say... Screen shots of a properly activated mod in the Mod Manager and I will unban you.

Mod Final Version: http://discoverygc.com/forums/index.php?showtopic=39728
Mod Installation Tutorial: http://discoverygc.com/forums/index.php?showtopic=9244

Make sure to do a clean (re)install!

[Image: virussig3.png]
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Offline Durandal
06-10-2009, 08:11 AM,
#8
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

I'd just like to say that IDs were appearing just fine, and I had been playing for over a day before the ban with no bugs at all.

Secondly, I'll use FLMM, but I would really, REALLY appreciate it if the devs improved the mod so it didn't "fail to deactivate" every time I try to update.
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Offline Virus
06-10-2009, 08:13 AM,
#9
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

I doubt that is a mod problem. More likely a conflict your OS has with the Mod Manager. As I said, attach an SS to a PM to me showing a properly activated mod, and I'll unban you.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline Virus
06-10-2009, 08:30 AM,
#10
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Right. I'm unbanning you for now, since I must sleep (nearing 3 am!)... but I expect a nice screenshot posted to my inbox by the time I awake or I will have to reban you, unfortunately.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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