In my opnion, the game could be really better if we can't know where are others people.
I participated at the event with Zoners and because of this, we knew some Nomads were trapping us in a system. if the "system" part was removed, the trap would have worked and we didn't had to change route to avoid them...
It could be really more in RP to hide or eraze this part.
What do think ? And, of course, it's possible with game mechanics etc ?
Posts: 3,789
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager Coding Dev Moderator
<strike>Don't think so.</strike> Hope not.
This does annoy people who want to use system information in OORP though... Instead they have to ask, etc....
EDIT: Hey wait... That's not a normal copy of Freelancer! It's modified! HAX!
' Wrote:<strike>Don't think so.</strike> Hope not.
This does annoy people who want to use system information in OORP though... Instead they have to ask, etc....
EDIT: Hey wait... That's not a normal copy of Freelancer! It's modified! HAX!
Actually, Order|McCormick stumbled across the Keepers (he was coming from Minor to join the convoy) and it was then that the course was altered. At least going by the group chat I was in (the Leonardo, Gamma wing, some others). I believe a scout wing had also headed in there, but I'm not sure if it made contact with the Nomads or not.
Back on-topic: I'm pretty indifferent to it, really.
' Wrote:Actually, Order|McCormick stumbled across the Keepers (he was coming from Minor to join the convoy) and it was then that the course was altered. At least going by the group chat I was in (the Leonardo, Gamma wing, some others). I believe a scout wing had also headed in there, but I'm not sure if it made contact with the Nomads or not.
Back on-topic: I'm pretty indifferent to it, really.
True, but it was just an exemple. Remove the "system" part could add more realism and fun. Means you don't know what you will find when jumping to another system...
Posts: 3,789
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager Coding Dev Moderator
' Wrote:It's called French language.
I was joking Kelt... -_-
JWCorsair, that is metagaming... Although I know a lot of people that use this... Noone can get evidence to prove you did it...
EDIT: And this would involve client side hard code editing - making things unstable.
Hmm, in some way good idea, would add suprise factor when jumping in next system, and would stop metagaming, but you can RP it aswell, some advanced stations have tehncology for scanning nearby systems and etc. But it wouldn't be so good, when you need to locate your faction members and similar stuff, not sure would it have more pozitive then negative sides.