' Wrote:In RPG Maker? Good luck with that. That software makes Final Fantasy clones and nothing else. It doesn't even have a scripting language.
Not true - the XP and the VX support Ruby and it's capabilities *do* rival GameMaker's. Having done a lot of scripting with the RM2000/2003 too back in the days, I'd also like to dispute your claim that you can only make FF clones: I've done quite a lot from a simple Zelda-like ABS over a spaceship pewpew game to a limited AI capable of reacting to friends, enemies and game world objects.
Sure, it's very limited, that's true, but the RPG Maker is more powerful than one might think. I found it pretty fun to circumvent it's limitation before I moved away from it:).
That being said, if you (jamie) are new to "working" with Game Creation Kits, don't overestimate yourself and try to make something that requires a lot of practice right at the beginning. Also, Game Maker might be a better choice for you if you want to make an action game, too, unless you want to learn Ruby.
' Wrote:Not true - the XP and the VX support Ruby and it's capabilities *do* rival GameMaker's. Having done a lot of scripting with the RM2000/2003 too back in the days, I'd also like to dispute your claim that you can only make FF clones: I've done quite a lot from a simple Zelda-like ABS over a spaceship pewpew game to a limited AI capable of reacting to friends, enemies and game world objects.
Sure, it's very limited, that's true, but the RPG Maker is more powerful than one might think. I found it pretty fun to circumvent it's limitation before I moved away from it:).
That being said, if you (jamie) are new to "working" with Game Creation Kits, don't overestimate yourself and try to make something that requires a lot of practice right at the beginning. Also, Game Maker might be a better choice for you if you want to make an action game, too, unless you want to learn Ruby.