Hi (:
Little bit crazy question..
I want something interesting and fast-realising in my mod:D
I already done:
1) 6 classes of fighters
Quote:Light fighter I (2x3lvl + 2x4lvl) > Light fighter II (3x6lvl + 2x7lvl) > Light fighter III (4x9lvl + 2x10lvl)
Heavy fighter I (2x3lvl + 4x4lvl) > Heavy fighter II (2x6lvl + 4x7lvl) > Very heavy fighter (2x9lvl + 4x10lvl)
Totally 42 pilotable ships for Houses balance + Coalition House + Unknown vessels + Mercenary guild
2) 122 new common and EMP guns for faction balance
New type of guns - Chainguns. Common gun but eats ammo.
New type of guns - Flak-cannons. Energy-based gun throwing 5 particles in one shot in different directions. Like a shotgun.
New type of guns - EMPP's. Something middle of common and EMP gun.
3) Of course new commodities
4) Intro scripts, ALE's, 11 systems, etc fixes.
I really want Wave Disruptor gun and Laser gun.
Wave Disruptor must disrupt a visible wave (like Paranid guns in X2 - The Threat) which damages all targets.
Laser must disrupt a RAY, not the f###### particle!
So? Could you offer something good and fast to realise?
Or ccould you tell me how to do Wave Disruptors or/and Lasers.
Thx:D